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| 1 | 1 | 
| 2 /* | 2 /* | 
| 3  * Copyright 2012 Google Inc. | 3  * Copyright 2012 Google Inc. | 
| 4  * | 4  * | 
| 5  * Use of this source code is governed by a BSD-style license that can be | 5  * Use of this source code is governed by a BSD-style license that can be | 
| 6  * found in the LICENSE file. | 6  * found in the LICENSE file. | 
| 7  */ | 7  */ | 
| 8 #ifndef GLTestContext_angle_DEFINED | 8 #ifndef GLTestContext_angle_DEFINED | 
| 9 #define GLTestContext_angle_DEFINED | 9 #define GLTestContext_angle_DEFINED | 
| 10 | 10 | 
| 11 #include "gl/GLTestContext.h" | 11 #include "gl/GLTestContext.h" | 
| 12 | 12 | 
| 13 namespace sk_gpu_test { | 13 namespace sk_gpu_test { | 
| 14 | 14 | 
| 15 /** | 15 /** | 
| 16  * Creates a GrGLInterface for the currently ANGLE GL context currently bound in
     ANGLE's EGL | 16  * Creates a GrGLInterface for the current ANGLE GLES Context. Here current mean
    s bound in ANGLE's | 
| 17  * implementation. | 17  * implementation of EGL. | 
| 18  */ | 18  */ | 
| 19 const GrGLInterface* CreateANGLEGLInterface(); | 19 const GrGLInterface* CreateANGLEGLInterface(); | 
| 20 | 20 | 
| 21 #ifdef SK_BUILD_FOR_WIN | 21 enum class ANGLEBackend { | 
| 22 /** Creates a GLTestContext backed by ANGLE's Direct3D backend. */ | 22     kD3D9, | 
| 23 GLTestContext* CreateANGLEDirect3DGLTestContext(); | 23     kD3D11, | 
| 24 #endif | 24     kOpenGL | 
|  | 25 }; | 
| 25 | 26 | 
| 26 /** Creates a GLTestContext backed by ANGLE's OpenGL backend. */ | 27 enum class ANGLEContextVersion { | 
| 27 GLTestContext* CreateANGLEOpenGLGLTestContext(); | 28     kES2, | 
|  | 29     kES3 | 
|  | 30 }; | 
|  | 31 | 
|  | 32 /** Creates a GLTestContext backed by ANGLE. */ | 
|  | 33 GLTestContext* CreateANGLETestContext(ANGLEBackend, ANGLEContextVersion); | 
| 28 | 34 | 
| 29 }  // namespace sk_gpu_test | 35 }  // namespace sk_gpu_test | 
| 30 #endif | 36 #endif | 
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