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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #ifndef GLTestContext_angle_DEFINED | 8 #ifndef GLTestContext_angle_DEFINED |
| 9 #define GLTestContext_angle_DEFINED | 9 #define GLTestContext_angle_DEFINED |
| 10 | 10 |
| 11 #include "gl/GLTestContext.h" | 11 #include "gl/GLTestContext.h" |
| 12 | 12 |
| 13 namespace sk_gpu_test { | 13 namespace sk_gpu_test { |
| 14 | 14 |
| 15 /** | 15 /** |
| 16 * Creates a GrGLInterface for the currently ANGLE GL context currently bound in
ANGLE's EGL | 16 * Creates a GrGLInterface for the current ANGLE GLES Context. Here current mean
s bound in ANGLE's |
| 17 * implementation. | 17 * implementation of EGL. |
| 18 */ | 18 */ |
| 19 const GrGLInterface* CreateANGLEGLInterface(); | 19 const GrGLInterface* CreateANGLEGLInterface(); |
| 20 | 20 |
| 21 #ifdef SK_BUILD_FOR_WIN | 21 enum class ANGLEBackend { |
| 22 /** Creates a GLTestContext backed by ANGLE's Direct3D backend. */ | 22 kD3D9, |
| 23 GLTestContext* CreateANGLEDirect3DGLTestContext(); | 23 kD3D11, |
| 24 #endif | 24 kOpenGL |
| 25 }; |
| 25 | 26 |
| 26 /** Creates a GLTestContext backed by ANGLE's OpenGL backend. */ | 27 enum class ANGLEContextVersion { |
| 27 GLTestContext* CreateANGLEOpenGLGLTestContext(); | 28 kES2, |
| 29 kES3 |
| 30 }; |
| 31 |
| 32 /** Creates a GLTestContext backed by ANGLE. */ |
| 33 GLTestContext* CreateANGLETestContext(ANGLEBackend, ANGLEContextVersion); |
| 28 | 34 |
| 29 } // namespace sk_gpu_test | 35 } // namespace sk_gpu_test |
| 30 #endif | 36 #endif |
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