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Side by Side Diff: tools/gpu/GrContextFactory.cpp

Issue 2381033002: Explicit control in tools of ANGLE frontend and backend (Closed)
Patch Set: rebase infra training Created 4 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContextFactory.h" 9 #include "GrContextFactory.h"
10 #include "gl/GLTestContext.h" 10 #include "gl/GLTestContext.h"
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 case kOpenGL_GrBackend: { 110 case kOpenGL_GrBackend: {
111 GLTestContext* glCtx; 111 GLTestContext* glCtx;
112 switch (type) { 112 switch (type) {
113 case kGL_ContextType: 113 case kGL_ContextType:
114 glCtx = CreatePlatformGLTestContext(kGL_GrGLStandard); 114 glCtx = CreatePlatformGLTestContext(kGL_GrGLStandard);
115 break; 115 break;
116 case kGLES_ContextType: 116 case kGLES_ContextType:
117 glCtx = CreatePlatformGLTestContext(kGLES_GrGLStandard); 117 glCtx = CreatePlatformGLTestContext(kGLES_GrGLStandard);
118 break; 118 break;
119 #if SK_ANGLE 119 #if SK_ANGLE
120 # ifdef SK_BUILD_FOR_WIN 120 case kANGLE_D3D9_ES2_ContextType:
121 case kANGLE_ContextType: 121 glCtx = CreateANGLETestContext(ANGLEBackend::kD3D9, ANGLECon textVersion::kES2);
122 glCtx = CreateANGLEDirect3DGLTestContext();
123 break; 122 break;
124 # endif 123 case kANGLE_D3D11_ES2_ContextType:
125 case kANGLE_GL_ContextType: 124 glCtx = CreateANGLETestContext(ANGLEBackend::kD3D11,
126 glCtx = CreateANGLEOpenGLGLTestContext(); 125 ANGLEContextVersion::kES2);
126 break;
127 case kANGLE_D3D11_ES3_ContextType:
128 glCtx = CreateANGLETestContext(ANGLEBackend::kD3D11,
129 ANGLEContextVersion::kES3);
130 break;
131 case kANGLE_GL_ES2_ContextType:
132 glCtx = CreateANGLETestContext(ANGLEBackend::kOpenGL,
133 ANGLEContextVersion::kES2);
134 break;
135 case kANGLE_GL_ES3_ContextType:
136 glCtx = CreateANGLETestContext(ANGLEBackend::kOpenGL,
137 ANGLEContextVersion::kES3);
127 break; 138 break;
128 #endif 139 #endif
129 case kCommandBuffer_ContextType: 140 case kCommandBuffer_ContextType:
130 glCtx = CommandBufferGLTestContext::Create(); 141 glCtx = CommandBufferGLTestContext::Create();
131 break; 142 break;
132 #if SK_MESA 143 #if SK_MESA
133 case kMESA_ContextType: 144 case kMESA_ContextType:
134 glCtx = CreateMesaGLTestContext(); 145 glCtx = CreateMesaGLTestContext();
135 break; 146 break;
136 #endif 147 #endif
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
214 Context& context = fContexts.push_back(); 225 Context& context = fContexts.push_back();
215 context.fBackend = backend; 226 context.fBackend = backend;
216 context.fTestContext = testCtx.release(); 227 context.fTestContext = testCtx.release();
217 context.fGrContext = SkRef(grCtx.get()); 228 context.fGrContext = SkRef(grCtx.get());
218 context.fType = type; 229 context.fType = type;
219 context.fOptions = options; 230 context.fOptions = options;
220 context.fAbandoned = false; 231 context.fAbandoned = false;
221 return ContextInfo(context.fBackend, context.fTestContext, context.fGrContex t); 232 return ContextInfo(context.fBackend, context.fTestContext, context.fGrContex t);
222 } 233 }
223 } // namespace sk_gpu_test 234 } // namespace sk_gpu_test
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