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Side by Side Diff: chrome/browser/android/vr_shell/vr_controller.h

Issue 2380323003: Refactorings to vr controller code. (Closed)
Patch Set: Fix BUILD.gn Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "chrome/browser/android/vr_shell/vr_gesture.h" 9 #include "chrome/browser/android/vr_shell/vr_gesture.h"
10 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr.h" 10 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr.h"
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23 void OnResume(); 23 void OnResume();
24 24
25 // Must be called when the Activity gets OnPause(). 25 // Must be called when the Activity gets OnPause().
26 void OnPause(); 26 void OnPause();
27 27
28 // Must be called when the GL renderer gets OnSurfaceCreated(). 28 // Must be called when the GL renderer gets OnSurfaceCreated().
29 void Initialize(gvr_context* gvr_context); 29 void Initialize(gvr_context* gvr_context);
30 30
31 // Must be called when the GL renderer gets OnDrawFrame(). 31 // Must be called when the GL renderer gets OnDrawFrame().
32 void UpdateState(); 32 void UpdateState();
33 VrGesture DetectGesture(); 33 std::unique_ptr<VrGesture> DetectGesture();
34 34
35 bool IsTouching(); 35 bool IsTouching();
36 36
37 float TouchPosX(); 37 float TouchPosX();
38 38
39 float TouchPosY(); 39 float TouchPosY();
40 40
41 const gvr::Quatf Orientation(); 41 const gvr::Quatf Orientation();
42 42
43 bool IsTouchDown(); 43 bool IsTouchDown();
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69 }; 69 };
70 70
71 struct ButtonInfo { 71 struct ButtonInfo {
72 gvr::ControllerButton button; 72 gvr::ControllerButton button;
73 bool button_up; 73 bool button_up;
74 bool button_down; 74 bool button_down;
75 bool button_state; 75 bool button_state;
76 int64_t timestamp; 76 int64_t timestamp;
77 }; 77 };
78 78
79 void UpdateGestureFromTouchInfo(); 79 void UpdateGestureFromTouchInfo(VrGesture* gesture);
80 80
81 bool GetButtonLongPressFromButtonInfo(); 81 bool GetButtonLongPressFromButtonInfo();
82 82
83 // Handle the waiting state. 83 // Handle the waiting state.
84 void HandleWaitingState(); 84 void HandleWaitingState();
85 85
86 // Handle the detecting state. 86 // Handle the detecting state.
87 void HandleDetectingState(); 87 void HandleDetectingState(VrGesture* gesture);
88 88
89 // Handle the scrolling state. 89 // Handle the scrolling state.
90 void HandleScrollingState(); 90 void HandleScrollingState(VrGesture* gesture);
91 void Update(const gvr_controller_state* controller_state); 91 void UpdateTouchInfo();
92 void Update(bool touch_up,
93 bool touch_down,
94 bool is_touching,
95 const gvr::Vec2f position,
96 int64_t timestamp);
97 92
98 // Returns true if the touch position is within the slop of the initial touch 93 // Returns true if the touch position is within the slop of the initial touch
99 // point, false otherwise. 94 // point, false otherwise.
100 bool InSlop(const gvr::Vec2f touch_position); 95 bool InSlop(const gvr::Vec2f touch_position);
101 96
102 void Reset(); 97 void Reset();
103 98
104 size_t GetGestureListSize() { return gesture_list_.size(); }
105
106 const VrGesture* GetGesturePtr(const size_t index);
107
108 // Update gesture parameters, 99 // Update gesture parameters,
109 void UpdateGesture(VrGesture* gesture); 100 void UpdateGesture(VrGesture* gesture);
110 101
111 // If the user is touching the touch pad and the touch point is different from 102 // If the user is touching the touch pad and the touch point is different from
112 // before, update the touch point and return true. Otherwise, return false. 103 // before, update the touch point and return true. Otherwise, return false.
113 bool UpdateCurrentTouchpoint(); 104 bool UpdateCurrentTouchpoint();
114 105
115 // State of gesture detector. 106 // State of gesture detector.
116 GestureDetectorState state_; 107 GestureDetectorState state_;
117 108
118 std::unique_ptr<gvr::ControllerApi> controller_api_; 109 std::unique_ptr<gvr::ControllerApi> controller_api_;
119 110
120 // The last controller state (updated once per frame). 111 // The last controller state (updated once per frame).
121 gvr::ControllerState controller_state_; 112 gvr::ControllerState controller_state_;
122 113
123 float last_qx_; 114 float last_qx_;
124 bool pinch_started_; 115 bool pinch_started_;
125 bool zoom_in_progress_ = false; 116 bool zoom_in_progress_ = false;
126 117
127 std::vector<VrGesture> gesture_list_;
128 std::unique_ptr<TouchInfo> touch_info_; 118 std::unique_ptr<TouchInfo> touch_info_;
129 119
130 // A pointer storing the touch point from previous frame. 120 // A pointer storing the touch point from previous frame.
131 std::unique_ptr<TouchPoint> prev_touch_point_; 121 std::unique_ptr<TouchPoint> prev_touch_point_;
132 122
133 // A pointer storing the touch point from current frame. 123 // A pointer storing the touch point from current frame.
134 std::unique_ptr<TouchPoint> cur_touch_point_; 124 std::unique_ptr<TouchPoint> cur_touch_point_;
135 125
136 // Initial touch point. 126 // Initial touch point.
137 std::unique_ptr<TouchPoint> init_touch_point_; 127 std::unique_ptr<TouchPoint> init_touch_point_;
138 128
139 // Overall velocity 129 // Overall velocity
140 gvr::Vec2f overall_velocity_; 130 gvr::Vec2f overall_velocity_;
141 131
142 DISALLOW_COPY_AND_ASSIGN(VrController); 132 DISALLOW_COPY_AND_ASSIGN(VrController);
143 }; 133 };
144 134
145 } // namespace vr_shell 135 } // namespace vr_shell
146 136
147 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 137 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
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