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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ | 5 #ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ |
| 6 #define UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ | 6 #define UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <memory> | 10 #include <memory> |
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| 76 | 76 |
| 77 namespace ui { | 77 namespace ui { |
| 78 class AcceleratorManager; | 78 class AcceleratorManager; |
| 79 class AcceleratorTarget; | 79 class AcceleratorTarget; |
| 80 class EventHandler; | 80 class EventHandler; |
| 81 class KeyEvent; | 81 class KeyEvent; |
| 82 } | 82 } |
| 83 | 83 |
| 84 namespace views { | 84 namespace views { |
| 85 | 85 |
| 86 namespace internal { |
| 87 class MdFocusRing; |
| 88 } |
| 89 |
| 86 class FocusManagerDelegate; | 90 class FocusManagerDelegate; |
| 87 class FocusSearch; | 91 class FocusSearch; |
| 88 class View; | 92 class View; |
| 89 class Widget; | 93 class Widget; |
| 90 | 94 |
| 91 // The FocusTraversable interface is used by components that want to process | 95 // The FocusTraversable interface is used by components that want to process |
| 92 // focus traversal events (due to Tab/Shift-Tab key events). | 96 // focus traversal events (due to Tab/Shift-Tab key events). |
| 93 class VIEWS_EXPORT FocusTraversable { | 97 class VIEWS_EXPORT FocusTraversable { |
| 94 public: | 98 public: |
| 95 // Return a FocusSearch object that implements the algorithm to find | 99 // Return a FocusSearch object that implements the algorithm to find |
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| 377 | 381 |
| 378 // This is true if full keyboard accessibility is needed. This causes | 382 // This is true if full keyboard accessibility is needed. This causes |
| 379 // IsAccessibilityFocusable() to be checked rather than IsFocusable(). This | 383 // IsAccessibilityFocusable() to be checked rather than IsFocusable(). This |
| 380 // can be set depending on platform constraints. FocusSearch uses this in | 384 // can be set depending on platform constraints. FocusSearch uses this in |
| 381 // addition to its own accessibility mode, which handles accessibility at the | 385 // addition to its own accessibility mode, which handles accessibility at the |
| 382 // FocusTraversable level. Currently only used on Mac, when Full Keyboard | 386 // FocusTraversable level. Currently only used on Mac, when Full Keyboard |
| 383 // access is enabled. | 387 // access is enabled. |
| 384 // Default value is false. | 388 // Default value is false. |
| 385 bool keyboard_accessible_; | 389 bool keyboard_accessible_; |
| 386 | 390 |
| 391 // See class-level comment for MdFocusRing. |
| 392 std::unique_ptr<internal::MdFocusRing> focus_ring_; |
| 393 |
| 387 DISALLOW_COPY_AND_ASSIGN(FocusManager); | 394 DISALLOW_COPY_AND_ASSIGN(FocusManager); |
| 388 }; | 395 }; |
| 389 | 396 |
| 390 } // namespace views | 397 } // namespace views |
| 391 | 398 |
| 392 #endif // UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ | 399 #endif // UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ |
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