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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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33 | 33 |
34 #include "bindings/core/v8/ScriptWrappable.h" | 34 #include "bindings/core/v8/ScriptWrappable.h" |
35 #include "core/CoreExport.h" | 35 #include "core/CoreExport.h" |
36 #include "core/animation/Timing.h" | 36 #include "core/animation/Timing.h" |
37 #include "platform/heap/Handle.h" | 37 #include "platform/heap/Handle.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class Animation; | 41 class Animation; |
42 class AnimationEffectReadOnly; | 42 class AnimationEffectReadOnly; |
43 class AnimationEffectTiming; | 43 class AnimationEffectTimingReadOnly; |
44 class ComputedTimingProperties; | 44 class ComputedTimingProperties; |
45 | 45 |
46 enum TimingUpdateReason { TimingUpdateOnDemand, TimingUpdateForAnimationFrame }; | 46 enum TimingUpdateReason { TimingUpdateOnDemand, TimingUpdateForAnimationFrame }; |
47 | 47 |
48 static inline bool isNull(double value) { | 48 static inline bool isNull(double value) { |
49 return std::isnan(value); | 49 return std::isnan(value); |
50 } | 50 } |
51 | 51 |
52 static inline double nullValue() { | 52 static inline double nullValue() { |
53 return std::numeric_limits<double>::quiet_NaN(); | 53 return std::numeric_limits<double>::quiet_NaN(); |
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100 double iterationDuration() const; | 100 double iterationDuration() const; |
101 double activeDurationInternal() const; | 101 double activeDurationInternal() const; |
102 double endTimeInternal() const { | 102 double endTimeInternal() const { |
103 return specifiedTiming().startDelay + activeDurationInternal() + | 103 return specifiedTiming().startDelay + activeDurationInternal() + |
104 specifiedTiming().endDelay; | 104 specifiedTiming().endDelay; |
105 } | 105 } |
106 | 106 |
107 const Animation* animation() const { return m_animation; } | 107 const Animation* animation() const { return m_animation; } |
108 Animation* animation() { return m_animation; } | 108 Animation* animation() { return m_animation; } |
109 const Timing& specifiedTiming() const { return m_timing; } | 109 const Timing& specifiedTiming() const { return m_timing; } |
110 AnimationEffectTiming* timing(); | 110 virtual AnimationEffectTimingReadOnly* timing(); |
111 void updateSpecifiedTiming(const Timing&); | 111 void updateSpecifiedTiming(const Timing&); |
112 | 112 |
113 void getComputedTiming(ComputedTimingProperties&); | 113 void getComputedTiming(ComputedTimingProperties&); |
114 ComputedTimingProperties getComputedTiming(); | 114 ComputedTimingProperties getComputedTiming(); |
115 | 115 |
116 DECLARE_VIRTUAL_TRACE(); | 116 DECLARE_VIRTUAL_TRACE(); |
117 | 117 |
118 protected: | 118 protected: |
119 explicit AnimationEffectReadOnly(const Timing&, EventDelegate* = nullptr); | 119 explicit AnimationEffectReadOnly(const Timing&, EventDelegate* = nullptr); |
120 | 120 |
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164 mutable bool m_needsUpdate; | 164 mutable bool m_needsUpdate; |
165 mutable double m_lastUpdateTime; | 165 mutable double m_lastUpdateTime; |
166 String m_name; | 166 String m_name; |
167 | 167 |
168 const CalculatedTiming& ensureCalculated() const; | 168 const CalculatedTiming& ensureCalculated() const; |
169 }; | 169 }; |
170 | 170 |
171 } // namespace blink | 171 } // namespace blink |
172 | 172 |
173 #endif // AnimationEffectReadOnly_h | 173 #endif // AnimationEffectReadOnly_h |
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