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Issue 237963016: Revert "Implement structural function and array types" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_TYPES_H_ 5 #ifndef V8_TYPES_H_
6 #define V8_TYPES_H_ 6 #define V8_TYPES_H_
7 7
8 #include "handles.h" 8 #include "handles.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 25 matching lines...) Expand all
36 // 36 //
37 // Receiver = Object \/ Proxy 37 // Receiver = Object \/ Proxy
38 // Array < Object 38 // Array < Object
39 // Function < Object 39 // Function < Object
40 // RegExp < Object 40 // RegExp < Object
41 // Undetectable < Object 41 // Undetectable < Object
42 // Detectable = Receiver \/ Number \/ Name - Undetectable 42 // Detectable = Receiver \/ Number \/ Name - Undetectable
43 // 43 //
44 // Class(map) < T iff instance_type(map) < T 44 // Class(map) < T iff instance_type(map) < T
45 // Constant(x) < T iff instance_type(map(x)) < T 45 // Constant(x) < T iff instance_type(map(x)) < T
46 // Array(T) < Array
47 // Function(R, S, T0, T1, ...) < Function
48 // 46 //
49 // Both structural Array and Function types are invariant in all parameters.
50 // Relaxing this would make Union and Intersect operations more involved.
51 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can 47 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
52 // change! (Its instance type cannot, however.) 48 // change! (Its instance type cannot, however.)
53 // TODO(rossberg): the latter is not currently true for proxies, because of fix, 49 // TODO(rossberg): the latter is not currently true for proxies, because of fix,
54 // but will hold once we implement direct proxies. 50 // but will hold once we implement direct proxies.
55 // However, we also define a 'temporal' variant of the subtyping relation that 51 // However, we also define a 'temporal' variant of the subtyping relation that
56 // considers the _current_ state only, i.e., Constant(x) <_now Class(map(x)). 52 // considers the _current_ state only, i.e., Constant(x) <_now Class(map(x)).
57 // 53 //
58 // REPRESENTATIONAL DIMENSION 54 // REPRESENTATIONAL DIMENSION
59 // 55 //
60 // For the representation axis, the following holds: 56 // For the representation axis, the following holds:
(...skipping 28 matching lines...) Expand all
89 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0) 85 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
90 // 86 //
91 // Typically, the former is to be used to select representations (e.g., via 87 // Typically, the former is to be used to select representations (e.g., via
92 // T->Is(SignedSmall())), and the latter to check whether a specific case needs 88 // T->Is(SignedSmall())), and the latter to check whether a specific case needs
93 // handling (e.g., via T->Maybe(Number())). 89 // handling (e.g., via T->Maybe(Number())).
94 // 90 //
95 // There is no functionality to discover whether a type is a leaf in the 91 // There is no functionality to discover whether a type is a leaf in the
96 // lattice. That is intentional. It should always be possible to refine the 92 // lattice. That is intentional. It should always be possible to refine the
97 // lattice (e.g., splitting up number types further) without invalidating any 93 // lattice (e.g., splitting up number types further) without invalidating any
98 // existing assumptions or tests. 94 // existing assumptions or tests.
99 // Consequently, do not normally use Equals for type tests, always use Is! 95 // Consequently, do not use pointer equality for type tests, always use Is!
100 // 96 //
101 // The NowIs operator implements state-sensitive subtying, as described above. 97 // The NowIs operator implements state-sensitive subtying, as described above.
102 // Any compilation decision based on such temporary properties requires runtime 98 // Any compilation decision based on such temporary properties requires runtime
103 // guarding! 99 // guarding!
104 // 100 //
105 // PROPERTIES 101 // PROPERTIES
106 // 102 //
107 // Various formal properties hold for constructors, operators, and predicates 103 // Various formal properties hold for constructors, operators, and predicates
108 // over types. For example, constructors are injective, subtyping is a complete 104 // over types. For example, constructors are injective, subtyping is a complete
109 // partial order, union and intersection satisfy the usual algebraic properties. 105 // partial order, union and intersection satisfy the usual algebraic properties.
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
186 kUndefined | kInternal) \ 182 kUndefined | kInternal) \
187 V(Any, -1) 183 V(Any, -1)
188 184
189 #define BITSET_TYPE_LIST(V) \ 185 #define BITSET_TYPE_LIST(V) \
190 MASK_BITSET_TYPE_LIST(V) \ 186 MASK_BITSET_TYPE_LIST(V) \
191 REPRESENTATION_BITSET_TYPE_LIST(V) \ 187 REPRESENTATION_BITSET_TYPE_LIST(V) \
192 SEMANTIC_BITSET_TYPE_LIST(V) 188 SEMANTIC_BITSET_TYPE_LIST(V)
193 189
194 190
195 // struct Config { 191 // struct Config {
196 // typedef TypeImpl<Config> Type;
197 // typedef Base; 192 // typedef Base;
198 // typedef Struct; 193 // typedef Struct;
199 // typedef Region; 194 // typedef Region;
200 // template<class> struct Handle { typedef type; } // No template typedefs... 195 // template<class> struct Handle { typedef type; } // No template typedefs...
201 // template<class T> static Handle<T>::type handle(T* t); // !is_bitset(t) 196 // static Handle<Type>::type handle(Type* type); // !is_bitset(type)
202 // template<class T> static Handle<T>::type cast(Handle<Type>::type);
203 // static bool is_bitset(Type*); 197 // static bool is_bitset(Type*);
204 // static bool is_class(Type*); 198 // static bool is_class(Type*);
205 // static bool is_constant(Type*); 199 // static bool is_constant(Type*);
206 // static bool is_struct(Type*, int tag); 200 // static bool is_struct(Type*);
207 // static int as_bitset(Type*); 201 // static int as_bitset(Type*);
208 // static i::Handle<i::Map> as_class(Type*); 202 // static i::Handle<i::Map> as_class(Type*);
209 // static i::Handle<i::Object> as_constant(Type*); 203 // static i::Handle<i::Object> as_constant(Type*);
210 // static Handle<Struct>::type as_struct(Type*); 204 // static Handle<Struct>::type as_struct(Type*);
211 // static Type* from_bitset(int bitset); 205 // static Type* from_bitset(int bitset);
212 // static Handle<Type>::type from_bitset(int bitset, Region*); 206 // static Handle<Type>::type from_bitset(int bitset, Region*);
213 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*); 207 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*);
214 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*); 208 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*);
215 // static Handle<Type>::type from_struct(Handle<Struct>::type, int tag); 209 // static Handle<Type>::type from_struct(Handle<Struct>::type);
216 // static Handle<Struct>::type struct_create(int tag, int length, Region*); 210 // static Handle<Struct>::type struct_create(int tag, int length, Region*);
217 // static void struct_shrink(Handle<Struct>::type, int length); 211 // static void struct_shrink(Handle<Struct>::type, int length);
218 // static int struct_tag(Handle<Struct>::type); 212 // static int struct_tag(Handle<Struct>::type);
219 // static int struct_length(Handle<Struct>::type); 213 // static int struct_length(Handle<Struct>::type);
220 // static Handle<Type>::type struct_get(Handle<Struct>::type, int); 214 // static Handle<Type>::type struct_get(Handle<Struct>::type, int);
221 // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type); 215 // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type);
222 // static int lub_bitset(Type*); 216 // static int lub_bitset(Type*);
223 // } 217 // }
224 template<class Config> 218 template<class Config>
225 class TypeImpl : public Config::Base { 219 class TypeImpl : public Config::Base {
226 public: 220 public:
227 class BitsetType; // Internal
228 class StructuralType; // Internal
229 class UnionType; // Internal
230
231 class ClassType;
232 class ConstantType;
233 class ArrayType;
234 class FunctionType;
235
236 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; 221 typedef typename Config::template Handle<TypeImpl>::type TypeHandle;
237 typedef typename Config::template Handle<ClassType>::type ClassHandle;
238 typedef typename Config::template Handle<ConstantType>::type ConstantHandle;
239 typedef typename Config::template Handle<ArrayType>::type ArrayHandle;
240 typedef typename Config::template Handle<FunctionType>::type FunctionHandle;
241 typedef typename Config::template Handle<UnionType>::type UnionHandle;
242 typedef typename Config::Region Region; 222 typedef typename Config::Region Region;
243 223
244 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ 224 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
245 static TypeImpl* type() { return BitsetType::New(BitsetType::k##type); } \ 225 static TypeImpl* type() { return Config::from_bitset(k##type); } \
246 static TypeHandle type(Region* region) { \ 226 static TypeHandle type(Region* region) { \
247 return BitsetType::New(BitsetType::k##type, region); \ 227 return Config::from_bitset(k##type, region); \
248 } 228 }
249 BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR) 229 BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR)
250 #undef DEFINE_TYPE_CONSTRUCTOR 230 #undef DEFINE_TYPE_CONSTRUCTOR
251 231
252 static TypeHandle Class(i::Handle<i::Map> map, Region* region) { 232 static TypeHandle Class(i::Handle<i::Map> map, Region* region) {
253 return ClassType::New(map, region); 233 return Config::from_class(map, LubBitset(*map), region);
254 } 234 }
255 static TypeHandle Constant(i::Handle<i::Object> value, Region* region) { 235 static TypeHandle Constant(i::Handle<i::Object> value, Region* region) {
256 return ConstantType::New(value, region); 236 return Config::from_constant(value, LubBitset(*value), region);
257 }
258 static TypeHandle Array(TypeHandle element, Region* region) {
259 return ArrayType::New(element, region);
260 }
261 static FunctionHandle Function(
262 TypeHandle result, TypeHandle receiver, int arity, Region* region) {
263 return FunctionType::New(result, receiver, arity, region);
264 }
265 static TypeHandle Function(TypeHandle result, Region* region) {
266 return Function(result, Any(region), 0, region);
267 }
268 static TypeHandle Function(
269 TypeHandle result, TypeHandle param0, Region* region) {
270 FunctionHandle function = Function(result, Any(region), 1, region);
271 function->InitParameter(0, param0);
272 return function;
273 }
274 static TypeHandle Function(
275 TypeHandle result, TypeHandle param0, TypeHandle param1, Region* region) {
276 FunctionHandle function = Function(result, Any(region), 2, region);
277 function->InitParameter(0, param0);
278 function->InitParameter(1, param1);
279 return function;
280 } 237 }
281 238
282 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg); 239 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg);
283 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg); 240 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg);
284 241
285 static TypeHandle Of(i::Object* value, Region* region) { 242 static TypeHandle Of(i::Object* value, Region* region) {
286 return Config::from_bitset(BitsetType::Lub(value), region); 243 return Config::from_bitset(LubBitset(value), region);
287 } 244 }
288 static TypeHandle Of(i::Handle<i::Object> value, Region* region) { 245 static TypeHandle Of(i::Handle<i::Object> value, Region* region) {
289 return Of(*value, region); 246 return Of(*value, region);
290 } 247 }
291 248
292 bool IsInhabited() { 249 bool IsInhabited() {
293 return !this->IsBitset() || BitsetType::IsInhabited(this->AsBitset()); 250 return !this->IsBitset() || IsInhabited(this->AsBitset());
294 } 251 }
295 252
296 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } 253 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
297 template<class TypeHandle> 254 template<class TypeHandle>
298 bool Is(TypeHandle that) { return this->Is(*that); } 255 bool Is(TypeHandle that) { return this->Is(*that); }
299 256
300 bool Maybe(TypeImpl* that); 257 bool Maybe(TypeImpl* that);
301 template<class TypeHandle> 258 template<class TypeHandle>
302 bool Maybe(TypeHandle that) { return this->Maybe(*that); } 259 bool Maybe(TypeHandle that) { return this->Maybe(*that); }
303 260
304 bool Equals(TypeImpl* that) { return this->Is(that) && that->Is(this); }
305 template<class TypeHandle>
306 bool Equals(TypeHandle that) { return this->Equals(*that); }
307
308 // Equivalent to Constant(value)->Is(this), but avoiding allocation. 261 // Equivalent to Constant(value)->Is(this), but avoiding allocation.
309 bool Contains(i::Object* val); 262 bool Contains(i::Object* val);
310 bool Contains(i::Handle<i::Object> val) { return this->Contains(*val); } 263 bool Contains(i::Handle<i::Object> val) { return this->Contains(*val); }
311 264
312 // State-dependent versions of Of and Is that consider subtyping between 265 // State-dependent versions of Of and Is that consider subtyping between
313 // a constant and its map class. 266 // a constant and its map class.
314 static TypeHandle NowOf(i::Object* value, Region* region); 267 static TypeHandle NowOf(i::Object* value, Region* region);
315 static TypeHandle NowOf(i::Handle<i::Object> value, Region* region) { 268 static TypeHandle NowOf(i::Handle<i::Object> value, Region* region) {
316 return NowOf(*value, region); 269 return NowOf(*value, region);
317 } 270 }
318 bool NowIs(TypeImpl* that); 271 bool NowIs(TypeImpl* that);
319 template<class TypeHandle> 272 template<class TypeHandle>
320 bool NowIs(TypeHandle that) { return this->NowIs(*that); } 273 bool NowIs(TypeHandle that) { return this->NowIs(*that); }
321 inline bool NowContains(i::Object* val); 274 inline bool NowContains(i::Object* val);
322 bool NowContains(i::Handle<i::Object> val) { return this->NowContains(*val); } 275 bool NowContains(i::Handle<i::Object> val) { return this->NowContains(*val); }
323 276
324 bool IsClass() { return Config::is_class(this); } 277 bool IsClass() { return Config::is_class(this); }
325 bool IsConstant() { return Config::is_constant(this); } 278 bool IsConstant() { return Config::is_constant(this); }
326 bool IsArray() { return Config::is_struct(this, StructuralType::kArrayTag); } 279 i::Handle<i::Map> AsClass() { return Config::as_class(this); }
327 bool IsFunction() { 280 i::Handle<i::Object> AsConstant() { return Config::as_constant(this); }
328 return Config::is_struct(this, StructuralType::kFunctionTag);
329 }
330
331 ClassType* AsClass() { return ClassType::cast(this); }
332 ConstantType* AsConstant() { return ConstantType::cast(this); }
333 ArrayType* AsArray() { return ArrayType::cast(this); }
334 FunctionType* AsFunction() { return FunctionType::cast(this); }
335 281
336 int NumClasses(); 282 int NumClasses();
337 int NumConstants(); 283 int NumConstants();
338 284
339 template<class T> class Iterator; 285 template<class T>
340 inline Iterator<i::Map> Classes(); 286 class Iterator {
341 inline Iterator<i::Object> Constants(); 287 public:
288 bool Done() const { return index_ < 0; }
289 i::Handle<T> Current();
290 void Advance();
342 291
343 static inline TypeImpl* cast(typename Config::Base* object); 292 private:
293 template<class> friend class TypeImpl;
294
295 Iterator() : index_(-1) {}
296 explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
297 Advance();
298 }
299
300 inline bool matches(TypeHandle type);
301 inline TypeHandle get_type();
302
303 TypeHandle type_;
304 int index_;
305 };
306
307 Iterator<i::Map> Classes() {
308 if (this->IsBitset()) return Iterator<i::Map>();
309 return Iterator<i::Map>(Config::handle(this));
310 }
311 Iterator<i::Object> Constants() {
312 if (this->IsBitset()) return Iterator<i::Object>();
313 return Iterator<i::Object>(Config::handle(this));
314 }
315
316 static TypeImpl* cast(typename Config::Base* object) {
317 TypeImpl* t = static_cast<TypeImpl*>(object);
318 ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion());
319 return t;
320 }
344 321
345 template<class OtherTypeImpl> 322 template<class OtherTypeImpl>
346 static TypeHandle Convert( 323 static TypeHandle Convert(
347 typename OtherTypeImpl::TypeHandle type, Region* region); 324 typename OtherTypeImpl::TypeHandle type, Region* region);
348 325
349 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM }; 326 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM };
350 void TypePrint(PrintDimension = BOTH_DIMS); 327 void TypePrint(PrintDimension = BOTH_DIMS);
351 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS); 328 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS);
352 329
353 protected: 330 private:
354 template<class> friend class Iterator; 331 template<class> friend class Iterator;
355 template<class> friend class TypeImpl; 332 template<class> friend class TypeImpl;
333 friend struct ZoneTypeConfig;
334 friend struct HeapTypeConfig;
356 335
357 template<class T> 336 enum Tag {
358 static typename Config::template Handle<T>::type handle(T* type) { 337 kClassTag,
359 return Config::handle(type); 338 kConstantTag,
360 } 339 kUnionTag
340 };
361 341
362 bool IsNone() { return this == None(); } 342 // A structured type contains a tag an a variable number of type fields.
363 bool IsAny() { return this == Any(); } 343 // A union is a structured type with the following invariants:
364 bool IsBitset() { return Config::is_bitset(this); } 344 // - its length is at least 2
365 bool IsUnion() { return Config::is_struct(this, StructuralType::kUnionTag); } 345 // - at most one field is a bitset, and it must go into index 0
366 346 // - no field is a union
367 int AsBitset() { 347 typedef typename Config::Struct Struct;
368 ASSERT(this->IsBitset()); 348 typedef typename Config::template Handle<Struct>::type StructHandle;
369 return static_cast<BitsetType*>(this)->Bitset();
370 }
371 UnionType* AsUnion() { return UnionType::cast(this); }
372
373 bool SlowIs(TypeImpl* that);
374
375 bool InUnion(UnionHandle unioned, int current_size);
376 static int ExtendUnion(
377 UnionHandle unioned, TypeHandle t, int current_size);
378 static int ExtendIntersection(
379 UnionHandle unioned, TypeHandle t, TypeHandle other, int current_size);
380
381 int BitsetGlb() { return BitsetType::Glb(this); }
382 int BitsetLub() { return BitsetType::Lub(this); }
383 };
384
385
386 template<class Config>
387 class TypeImpl<Config>::BitsetType : public TypeImpl<Config> {
388 private:
389 friend class TypeImpl<Config>;
390 349
391 enum { 350 enum {
392 #define DECLARE_TYPE(type, value) k##type = (value), 351 #define DECLARE_TYPE(type, value) k##type = (value),
393 BITSET_TYPE_LIST(DECLARE_TYPE) 352 BITSET_TYPE_LIST(DECLARE_TYPE)
394 #undef DECLARE_TYPE 353 #undef DECLARE_TYPE
395 kUnusedEOL = 0 354 kUnusedEOL = 0
396 }; 355 };
397 356
398 int Bitset() { return Config::as_bitset(this); } 357 bool IsNone() { return this == None(); }
358 bool IsAny() { return this == Any(); }
359 bool IsBitset() { return Config::is_bitset(this); }
360 bool IsStruct(Tag tag) {
361 return Config::is_struct(this)
362 && Config::struct_tag(Config::as_struct(this)) == tag;
363 }
364 bool IsUnion() { return IsStruct(kUnionTag); }
399 365
400 static BitsetType* New(int bitset) { 366 int AsBitset() { return Config::as_bitset(this); }
401 return static_cast<BitsetType*>(Config::from_bitset(bitset)); 367 StructHandle AsStruct(Tag tag) {
368 ASSERT(IsStruct(tag));
369 return Config::as_struct(this);
402 } 370 }
403 static TypeHandle New(int bitset, Region* region) { 371 StructHandle AsUnion() { return AsStruct(kUnionTag); }
404 return Config::from_bitset(bitset, region); 372
373 static int StructLength(StructHandle structured) {
374 return Config::struct_length(structured);
405 } 375 }
376 static TypeHandle StructGet(StructHandle structured, int i) {
377 return Config::struct_get(structured, i);
378 }
379
380 bool SlowIs(TypeImpl* that);
406 381
407 static bool IsInhabited(int bitset) { 382 static bool IsInhabited(int bitset) {
408 return (bitset & kRepresentation) && (bitset & kSemantic); 383 return (bitset & kRepresentation) && (bitset & kSemantic);
409 } 384 }
410 385
411 static int Glb(TypeImpl* type); // greatest lower bound that's a bitset 386 int LubBitset(); // least upper bound that's a bitset
412 static int Lub(TypeImpl* type); // least upper bound that's a bitset 387 int GlbBitset(); // greatest lower bound that's a bitset
413 static int Lub(i::Object* value);
414 static int Lub(i::Map* map);
415 388
416 static const char* Name(int bitset); 389 static int LubBitset(i::Object* value);
390 static int LubBitset(i::Map* map);
391
392 bool InUnion(StructHandle unioned, int current_size);
393 static int ExtendUnion(
394 StructHandle unioned, TypeHandle t, int current_size);
395 static int ExtendIntersection(
396 StructHandle unioned, TypeHandle t, TypeHandle other, int current_size);
397
398 static const char* bitset_name(int bitset);
417 static void BitsetTypePrint(FILE* out, int bitset); 399 static void BitsetTypePrint(FILE* out, int bitset);
418 }; 400 };
419 401
420 402
421 // Internal
422 // A structured type contains a tag and a variable number of type fields.
423 template<class Config>
424 class TypeImpl<Config>::StructuralType : public TypeImpl<Config> {
425 protected:
426 template<class> friend class TypeImpl;
427 friend struct ZoneTypeConfig; // For tags.
428 friend struct HeapTypeConfig;
429
430 enum Tag {
431 kClassTag,
432 kConstantTag,
433 kArrayTag,
434 kFunctionTag,
435 kUnionTag
436 };
437
438 int Length() {
439 return Config::struct_length(Config::as_struct(this));
440 }
441 TypeHandle Get(int i) {
442 return Config::struct_get(Config::as_struct(this), i);
443 }
444 void Set(int i, TypeHandle type) {
445 Config::struct_set(Config::as_struct(this), i, type);
446 }
447 void Shrink(int length) {
448 Config::struct_shrink(Config::as_struct(this), length);
449 }
450
451 static TypeHandle New(Tag tag, int length, Region* region) {
452 return Config::from_struct(Config::struct_create(tag, length, region));
453 }
454 };
455
456
457 template<class Config>
458 class TypeImpl<Config>::ClassType : public TypeImpl<Config> {
459 public:
460 i::Handle<i::Map> Map() { return Config::as_class(this); }
461
462 static ClassHandle New(i::Handle<i::Map> map, Region* region) {
463 return Config::template cast<ClassType>(
464 Config::from_class(map, BitsetType::Lub(*map), region));
465 }
466
467 static ClassType* cast(TypeImpl* type) {
468 ASSERT(type->IsClass());
469 return static_cast<ClassType*>(type);
470 }
471 };
472
473
474 template<class Config>
475 class TypeImpl<Config>::ConstantType : public TypeImpl<Config> {
476 public:
477 i::Handle<i::Object> Value() { return Config::as_constant(this); }
478
479 static ConstantHandle New(i::Handle<i::Object> value, Region* region) {
480 return Config::template cast<ConstantType>(
481 Config::from_constant(value, BitsetType::Lub(*value), region));
482 }
483
484 static ConstantType* cast(TypeImpl* type) {
485 ASSERT(type->IsConstant());
486 return static_cast<ConstantType*>(type);
487 }
488 };
489
490
491 // Internal
492 // A union is a structured type with the following invariants:
493 // - its length is at least 2
494 // - at most one field is a bitset, and it must go into index 0
495 // - no field is a union
496 template<class Config>
497 class TypeImpl<Config>::UnionType : public StructuralType {
498 public:
499 static UnionHandle New(int length, Region* region) {
500 return Config::template cast<UnionType>(
501 StructuralType::New(StructuralType::kUnionTag, length, region));
502 }
503
504 static UnionType* cast(TypeImpl* type) {
505 ASSERT(type->IsUnion());
506 return static_cast<UnionType*>(type);
507 }
508 };
509
510
511 template<class Config>
512 class TypeImpl<Config>::ArrayType : public StructuralType {
513 public:
514 TypeHandle Element() { return this->Get(0); }
515
516 static ArrayHandle New(TypeHandle element, Region* region) {
517 ArrayHandle type = Config::template cast<ArrayType>(
518 StructuralType::New(StructuralType::kArrayTag, 1, region));
519 type->Set(0, element);
520 return type;
521 }
522
523 static ArrayType* cast(TypeImpl* type) {
524 ASSERT(type->IsArray());
525 return static_cast<ArrayType*>(type);
526 }
527 };
528
529
530 template<class Config>
531 class TypeImpl<Config>::FunctionType : public StructuralType {
532 public:
533 int Arity() { return this->Length() - 2; }
534 TypeHandle Result() { return this->Get(0); }
535 TypeHandle Receiver() { return this->Get(1); }
536 TypeHandle Parameter(int i) { return this->Get(2 + i); }
537
538 void InitParameter(int i, TypeHandle type) { this->Set(2 + i, type); }
539
540 static FunctionHandle New(
541 TypeHandle result, TypeHandle receiver, int arity, Region* region) {
542 FunctionHandle type = Config::template cast<FunctionType>(
543 StructuralType::New(StructuralType::kFunctionTag, 2 + arity, region));
544 type->Set(0, result);
545 type->Set(1, receiver);
546 return type;
547 }
548
549 static FunctionType* cast(TypeImpl* type) {
550 ASSERT(type->IsFunction());
551 return static_cast<FunctionType*>(type);
552 }
553 };
554
555
556 template<class Config> template<class T>
557 class TypeImpl<Config>::Iterator {
558 public:
559 bool Done() const { return index_ < 0; }
560 i::Handle<T> Current();
561 void Advance();
562
563 private:
564 template<class> friend class TypeImpl;
565
566 Iterator() : index_(-1) {}
567 explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
568 Advance();
569 }
570
571 inline bool matches(TypeHandle type);
572 inline TypeHandle get_type();
573
574 TypeHandle type_;
575 int index_;
576 };
577
578
579 // Zone-allocated types are either (odd) integers to represent bitsets, or 403 // Zone-allocated types are either (odd) integers to represent bitsets, or
580 // (even) pointers to structures for everything else. 404 // (even) pointers to structures for everything else.
581 struct ZoneTypeConfig { 405 struct ZoneTypeConfig {
582 typedef TypeImpl<ZoneTypeConfig> Type; 406 typedef TypeImpl<ZoneTypeConfig> Type;
583 class Base {}; 407 class Base {};
584 typedef void* Struct; 408 typedef void* Struct;
585 typedef i::Zone Region; 409 typedef i::Zone Region;
586 template<class T> struct Handle { typedef T* type; }; 410 template<class T> struct Handle { typedef T* type; };
587 411
588 template<class T> static inline T* handle(T* type); 412 static inline Type* handle(Type* type);
589 template<class T> static inline T* cast(Type* type);
590
591 static inline bool is_bitset(Type* type); 413 static inline bool is_bitset(Type* type);
592 static inline bool is_class(Type* type); 414 static inline bool is_class(Type* type);
593 static inline bool is_constant(Type* type); 415 static inline bool is_constant(Type* type);
594 static inline bool is_struct(Type* type, int tag); 416 static inline bool is_struct(Type* type);
595
596 static inline int as_bitset(Type* type); 417 static inline int as_bitset(Type* type);
597 static inline Struct* as_struct(Type* type); 418 static inline Struct* as_struct(Type* type);
598 static inline i::Handle<i::Map> as_class(Type* type); 419 static inline i::Handle<i::Map> as_class(Type* type);
599 static inline i::Handle<i::Object> as_constant(Type* type); 420 static inline i::Handle<i::Object> as_constant(Type* type);
600
601 static inline Type* from_bitset(int bitset); 421 static inline Type* from_bitset(int bitset);
602 static inline Type* from_bitset(int bitset, Zone* zone); 422 static inline Type* from_bitset(int bitset, Zone* zone);
603 static inline Type* from_struct(Struct* structured); 423 static inline Type* from_struct(Struct* structured);
604 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone); 424 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone);
605 static inline Type* from_constant( 425 static inline Type* from_constant(
606 i::Handle<i::Object> value, int lub, Zone* zone); 426 i::Handle<i::Object> value, int lub, Zone* zone);
607
608 static inline Struct* struct_create(int tag, int length, Zone* zone); 427 static inline Struct* struct_create(int tag, int length, Zone* zone);
609 static inline void struct_shrink(Struct* structured, int length); 428 static inline void struct_shrink(Struct* structured, int length);
610 static inline int struct_tag(Struct* structured); 429 static inline int struct_tag(Struct* structured);
611 static inline int struct_length(Struct* structured); 430 static inline int struct_length(Struct* structured);
612 static inline Type* struct_get(Struct* structured, int i); 431 static inline Type* struct_get(Struct* structured, int i);
613 static inline void struct_set(Struct* structured, int i, Type* type); 432 static inline void struct_set(Struct* structured, int i, Type* type);
614
615 static inline int lub_bitset(Type* type); 433 static inline int lub_bitset(Type* type);
616 }; 434 };
617 435
618 typedef TypeImpl<ZoneTypeConfig> Type; 436 typedef TypeImpl<ZoneTypeConfig> Type;
619 437
620 438
621 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for 439 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for
622 // constants, or fixed arrays for unions. 440 // constants, or fixed arrays for unions.
623 struct HeapTypeConfig { 441 struct HeapTypeConfig {
624 typedef TypeImpl<HeapTypeConfig> Type; 442 typedef TypeImpl<HeapTypeConfig> Type;
625 typedef i::Object Base; 443 typedef i::Object Base;
626 typedef i::FixedArray Struct; 444 typedef i::FixedArray Struct;
627 typedef i::Isolate Region; 445 typedef i::Isolate Region;
628 template<class T> struct Handle { typedef i::Handle<T> type; }; 446 template<class T> struct Handle { typedef i::Handle<T> type; };
629 447
630 template<class T> static inline i::Handle<T> handle(T* type); 448 static inline i::Handle<Type> handle(Type* type);
631 template<class T> static inline i::Handle<T> cast(i::Handle<Type> type);
632
633 static inline bool is_bitset(Type* type); 449 static inline bool is_bitset(Type* type);
634 static inline bool is_class(Type* type); 450 static inline bool is_class(Type* type);
635 static inline bool is_constant(Type* type); 451 static inline bool is_constant(Type* type);
636 static inline bool is_struct(Type* type, int tag); 452 static inline bool is_struct(Type* type);
637
638 static inline int as_bitset(Type* type); 453 static inline int as_bitset(Type* type);
639 static inline i::Handle<i::Map> as_class(Type* type); 454 static inline i::Handle<i::Map> as_class(Type* type);
640 static inline i::Handle<i::Object> as_constant(Type* type); 455 static inline i::Handle<i::Object> as_constant(Type* type);
641 static inline i::Handle<Struct> as_struct(Type* type); 456 static inline i::Handle<Struct> as_struct(Type* type);
642
643 static inline Type* from_bitset(int bitset); 457 static inline Type* from_bitset(int bitset);
644 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate); 458 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate);
645 static inline i::Handle<Type> from_class( 459 static inline i::Handle<Type> from_class(
646 i::Handle<i::Map> map, int lub, Isolate* isolate); 460 i::Handle<i::Map> map, int lub, Isolate* isolate);
647 static inline i::Handle<Type> from_constant( 461 static inline i::Handle<Type> from_constant(
648 i::Handle<i::Object> value, int lub, Isolate* isolate); 462 i::Handle<i::Object> value, int lub, Isolate* isolate);
649 static inline i::Handle<Type> from_struct(i::Handle<Struct> structured); 463 static inline i::Handle<Type> from_struct(i::Handle<Struct> structured);
650
651 static inline i::Handle<Struct> struct_create( 464 static inline i::Handle<Struct> struct_create(
652 int tag, int length, Isolate* isolate); 465 int tag, int length, Isolate* isolate);
653 static inline void struct_shrink(i::Handle<Struct> structured, int length); 466 static inline void struct_shrink(i::Handle<Struct> structured, int length);
654 static inline int struct_tag(i::Handle<Struct> structured); 467 static inline int struct_tag(i::Handle<Struct> structured);
655 static inline int struct_length(i::Handle<Struct> structured); 468 static inline int struct_length(i::Handle<Struct> structured);
656 static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i); 469 static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i);
657 static inline void struct_set( 470 static inline void struct_set(
658 i::Handle<Struct> structured, int i, i::Handle<Type> type); 471 i::Handle<Struct> structured, int i, i::Handle<Type> type);
659
660 static inline int lub_bitset(Type* type); 472 static inline int lub_bitset(Type* type);
661 }; 473 };
662 474
663 typedef TypeImpl<HeapTypeConfig> HeapType; 475 typedef TypeImpl<HeapTypeConfig> HeapType;
664 476
665 477
666 // A simple struct to represent a pair of lower/upper type bounds. 478 // A simple struct to represent a pair of lower/upper type bounds.
667 template<class Config> 479 template<class Config>
668 struct BoundsImpl { 480 struct BoundsImpl {
669 typedef TypeImpl<Config> Type; 481 typedef TypeImpl<Config> Type;
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
715 bool Narrows(BoundsImpl that) { 527 bool Narrows(BoundsImpl that) {
716 return that.lower->Is(this->lower) && this->upper->Is(that.upper); 528 return that.lower->Is(this->lower) && this->upper->Is(that.upper);
717 } 529 }
718 }; 530 };
719 531
720 typedef BoundsImpl<ZoneTypeConfig> Bounds; 532 typedef BoundsImpl<ZoneTypeConfig> Bounds;
721 533
722 } } // namespace v8::internal 534 } } // namespace v8::internal
723 535
724 #endif // V8_TYPES_H_ 536 #endif // V8_TYPES_H_
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