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Issue 237963016: Revert "Implement structural function and array types" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "types.h" 5 #include "types.h"
6 6
7 #include "string-stream.h" 7 #include "string-stream.h"
8 #include "types-inl.h" 8 #include "types-inl.h"
9 9
10 namespace v8 { 10 namespace v8 {
11 namespace internal { 11 namespace internal {
12 12
13 template<class Config> 13 template<class Config>
14 int TypeImpl<Config>::NumClasses() { 14 int TypeImpl<Config>::NumClasses() {
15 DisallowHeapAllocation no_allocation;
16 if (this->IsClass()) { 15 if (this->IsClass()) {
17 return 1; 16 return 1;
18 } else if (this->IsUnion()) { 17 } else if (this->IsUnion()) {
19 UnionHandle unioned = handle(this->AsUnion()); 18 StructHandle unioned = this->AsUnion();
20 int result = 0; 19 int result = 0;
21 for (int i = 0; i < unioned->Length(); ++i) { 20 for (int i = 0; i < Config::struct_length(unioned); ++i) {
22 if (unioned->Get(i)->IsClass()) ++result; 21 if (Config::struct_get(unioned, i)->IsClass()) ++result;
23 } 22 }
24 return result; 23 return result;
25 } else { 24 } else {
26 return 0; 25 return 0;
27 } 26 }
28 } 27 }
29 28
30 29
31 template<class Config> 30 template<class Config>
32 int TypeImpl<Config>::NumConstants() { 31 int TypeImpl<Config>::NumConstants() {
33 DisallowHeapAllocation no_allocation;
34 if (this->IsConstant()) { 32 if (this->IsConstant()) {
35 return 1; 33 return 1;
36 } else if (this->IsUnion()) { 34 } else if (this->IsUnion()) {
37 UnionHandle unioned = handle(this->AsUnion()); 35 StructHandle unioned = this->AsUnion();
38 int result = 0; 36 int result = 0;
39 for (int i = 0; i < unioned->Length(); ++i) { 37 for (int i = 0; i < Config::struct_length(unioned); ++i) {
40 if (unioned->Get(i)->IsConstant()) ++result; 38 if (Config::struct_get(unioned, i)->IsConstant()) ++result;
41 } 39 }
42 return result; 40 return result;
43 } else { 41 } else {
44 return 0; 42 return 0;
45 } 43 }
46 } 44 }
47 45
48 46
49 template<class Config> template<class T> 47 template<class Config> template<class T>
50 typename TypeImpl<Config>::TypeHandle 48 typename TypeImpl<Config>::TypeHandle
51 TypeImpl<Config>::Iterator<T>::get_type() { 49 TypeImpl<Config>::Iterator<T>::get_type() {
52 ASSERT(!Done()); 50 ASSERT(!Done());
53 return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_; 51 return type_->IsUnion()
52 ? Config::struct_get(type_->AsUnion(), index_) : type_;
54 } 53 }
55 54
56 55
57 // C++ cannot specialise nested templates, so we have to go through this 56 // C++ cannot specialise nested templates, so we have to go through this
58 // contortion with an auxiliary template to simulate it. 57 // contortion with an auxiliary template to simulate it.
59 template<class Config, class T> 58 template<class Config, class T>
60 struct TypeImplIteratorAux { 59 struct TypeImplIteratorAux {
61 static bool matches(typename TypeImpl<Config>::TypeHandle type); 60 static bool matches(typename TypeImpl<Config>::TypeHandle type);
62 static i::Handle<T> current(typename TypeImpl<Config>::TypeHandle type); 61 static i::Handle<T> current(typename TypeImpl<Config>::TypeHandle type);
63 }; 62 };
64 63
65 template<class Config> 64 template<class Config>
66 struct TypeImplIteratorAux<Config, i::Map> { 65 struct TypeImplIteratorAux<Config, i::Map> {
67 static bool matches(typename TypeImpl<Config>::TypeHandle type) { 66 static bool matches(typename TypeImpl<Config>::TypeHandle type) {
68 return type->IsClass(); 67 return type->IsClass();
69 } 68 }
70 static i::Handle<i::Map> current(typename TypeImpl<Config>::TypeHandle type) { 69 static i::Handle<i::Map> current(typename TypeImpl<Config>::TypeHandle type) {
71 return type->AsClass()->Map(); 70 return type->AsClass();
72 } 71 }
73 }; 72 };
74 73
75 template<class Config> 74 template<class Config>
76 struct TypeImplIteratorAux<Config, i::Object> { 75 struct TypeImplIteratorAux<Config, i::Object> {
77 static bool matches(typename TypeImpl<Config>::TypeHandle type) { 76 static bool matches(typename TypeImpl<Config>::TypeHandle type) {
78 return type->IsConstant(); 77 return type->IsConstant();
79 } 78 }
80 static i::Handle<i::Object> current( 79 static i::Handle<i::Object> current(
81 typename TypeImpl<Config>::TypeHandle type) { 80 typename TypeImpl<Config>::TypeHandle type) {
82 return type->AsConstant()->Value(); 81 return type->AsConstant();
83 } 82 }
84 }; 83 };
85 84
86 template<class Config> template<class T> 85 template<class Config> template<class T>
87 bool TypeImpl<Config>::Iterator<T>::matches(TypeHandle type) { 86 bool TypeImpl<Config>::Iterator<T>::matches(TypeHandle type) {
88 return TypeImplIteratorAux<Config, T>::matches(type); 87 return TypeImplIteratorAux<Config, T>::matches(type);
89 } 88 }
90 89
91 template<class Config> template<class T> 90 template<class Config> template<class T>
92 i::Handle<T> TypeImpl<Config>::Iterator<T>::Current() { 91 i::Handle<T> TypeImpl<Config>::Iterator<T>::Current() {
93 return TypeImplIteratorAux<Config, T>::current(get_type()); 92 return TypeImplIteratorAux<Config, T>::current(get_type());
94 } 93 }
95 94
96 95
97 template<class Config> template<class T> 96 template<class Config> template<class T>
98 void TypeImpl<Config>::Iterator<T>::Advance() { 97 void TypeImpl<Config>::Iterator<T>::Advance() {
99 DisallowHeapAllocation no_allocation;
100 ++index_; 98 ++index_;
101 if (type_->IsUnion()) { 99 if (type_->IsUnion()) {
102 UnionHandle unioned = handle(type_->AsUnion()); 100 StructHandle unioned = type_->AsUnion();
103 for (; index_ < unioned->Length(); ++index_) { 101 for (; index_ < Config::struct_length(unioned); ++index_) {
104 if (matches(unioned->Get(index_))) return; 102 if (matches(Config::struct_get(unioned, index_))) return;
105 } 103 }
106 } else if (index_ == 0 && matches(type_)) { 104 } else if (index_ == 0 && matches(type_)) {
107 return; 105 return;
108 } 106 }
109 index_ = -1; 107 index_ = -1;
110 } 108 }
111 109
112 110
113 // Get the largest bitset subsumed by this type.
114 template<class Config>
115 int TypeImpl<Config>::BitsetType::Glb(TypeImpl* type) {
116 DisallowHeapAllocation no_allocation;
117 if (type->IsBitset()) {
118 return type->AsBitset();
119 } else if (type->IsUnion()) {
120 // All but the first are non-bitsets and thus would yield kNone anyway.
121 return type->AsUnion()->Get(0)->BitsetGlb();
122 } else {
123 return kNone;
124 }
125 }
126
127
128 // Get the smallest bitset subsuming this type. 111 // Get the smallest bitset subsuming this type.
129 template<class Config> 112 template<class Config>
130 int TypeImpl<Config>::BitsetType::Lub(TypeImpl* type) { 113 int TypeImpl<Config>::LubBitset() {
131 DisallowHeapAllocation no_allocation; 114 if (this->IsBitset()) {
132 if (type->IsBitset()) { 115 return this->AsBitset();
133 return type->AsBitset(); 116 } else if (this->IsUnion()) {
134 } else if (type->IsUnion()) { 117 StructHandle unioned = this->AsUnion();
135 UnionHandle unioned = handle(type->AsUnion());
136 int bitset = kNone; 118 int bitset = kNone;
137 for (int i = 0; i < unioned->Length(); ++i) { 119 for (int i = 0; i < Config::struct_length(unioned); ++i) {
138 bitset |= unioned->Get(i)->BitsetLub(); 120 bitset |= Config::struct_get(unioned, i)->LubBitset();
139 } 121 }
140 return bitset; 122 return bitset;
141 } else if (type->IsClass()) { 123 } else if (this->IsClass()) {
142 int bitset = Config::lub_bitset(type); 124 int bitset = Config::lub_bitset(this);
143 return bitset ? bitset : Lub(*type->AsClass()->Map()); 125 return bitset ? bitset : LubBitset(*this->AsClass());
144 } else if (type->IsConstant()) {
145 int bitset = Config::lub_bitset(type);
146 return bitset ? bitset : Lub(*type->AsConstant()->Value());
147 } else if (type->IsArray()) {
148 return kArray;
149 } else if (type->IsFunction()) {
150 return kFunction;
151 } else { 126 } else {
152 UNREACHABLE(); 127 int bitset = Config::lub_bitset(this);
153 return kNone; 128 return bitset ? bitset : LubBitset(*this->AsConstant());
154 } 129 }
155 } 130 }
156 131
157 132
158 template<class Config> 133 template<class Config>
159 int TypeImpl<Config>::BitsetType::Lub(i::Object* value) { 134 int TypeImpl<Config>::LubBitset(i::Object* value) {
160 DisallowHeapAllocation no_allocation;
161 if (value->IsSmi()) return kSignedSmall & kTaggedInt; 135 if (value->IsSmi()) return kSignedSmall & kTaggedInt;
162 i::Map* map = i::HeapObject::cast(value)->map(); 136 i::Map* map = i::HeapObject::cast(value)->map();
163 if (map->instance_type() == HEAP_NUMBER_TYPE) { 137 if (map->instance_type() == HEAP_NUMBER_TYPE) {
164 int32_t i; 138 int32_t i;
165 uint32_t u; 139 uint32_t u;
166 return kTaggedPtr & ( 140 return kTaggedPtr & (
167 value->ToInt32(&i) ? (Smi::IsValid(i) ? kSignedSmall : kOtherSigned32) : 141 value->ToInt32(&i) ? (Smi::IsValid(i) ? kSignedSmall : kOtherSigned32) :
168 value->ToUint32(&u) ? kUnsigned32 : kFloat); 142 value->ToUint32(&u) ? kUnsigned32 : kFloat);
169 } 143 }
170 return Lub(map); 144 return LubBitset(map);
171 } 145 }
172 146
173 147
174 template<class Config> 148 template<class Config>
175 int TypeImpl<Config>::BitsetType::Lub(i::Map* map) { 149 int TypeImpl<Config>::LubBitset(i::Map* map) {
176 DisallowHeapAllocation no_allocation;
177 switch (map->instance_type()) { 150 switch (map->instance_type()) {
178 case STRING_TYPE: 151 case STRING_TYPE:
179 case ASCII_STRING_TYPE: 152 case ASCII_STRING_TYPE:
180 case CONS_STRING_TYPE: 153 case CONS_STRING_TYPE:
181 case CONS_ASCII_STRING_TYPE: 154 case CONS_ASCII_STRING_TYPE:
182 case SLICED_STRING_TYPE: 155 case SLICED_STRING_TYPE:
183 case SLICED_ASCII_STRING_TYPE: 156 case SLICED_ASCII_STRING_TYPE:
184 case EXTERNAL_STRING_TYPE: 157 case EXTERNAL_STRING_TYPE:
185 case EXTERNAL_ASCII_STRING_TYPE: 158 case EXTERNAL_ASCII_STRING_TYPE:
186 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: 159 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
255 case ACCESSOR_PAIR_TYPE: 228 case ACCESSOR_PAIR_TYPE:
256 case FIXED_ARRAY_TYPE: 229 case FIXED_ARRAY_TYPE:
257 return kInternal & kTaggedPtr; 230 return kInternal & kTaggedPtr;
258 default: 231 default:
259 UNREACHABLE(); 232 UNREACHABLE();
260 return kNone; 233 return kNone;
261 } 234 }
262 } 235 }
263 236
264 237
238 // Get the largest bitset subsumed by this type.
239 template<class Config>
240 int TypeImpl<Config>::GlbBitset() {
241 if (this->IsBitset()) {
242 return this->AsBitset();
243 } else if (this->IsUnion()) {
244 // All but the first are non-bitsets and thus would yield kNone anyway.
245 return Config::struct_get(this->AsUnion(), 0)->GlbBitset();
246 } else {
247 return kNone;
248 }
249 }
250
251
265 // Most precise _current_ type of a value (usually its class). 252 // Most precise _current_ type of a value (usually its class).
266 template<class Config> 253 template<class Config>
267 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::NowOf( 254 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::NowOf(
268 i::Object* value, Region* region) { 255 i::Object* value, Region* region) {
269 if (value->IsSmi() || 256 if (value->IsSmi() ||
270 i::HeapObject::cast(value)->map()->instance_type() == HEAP_NUMBER_TYPE) { 257 i::HeapObject::cast(value)->map()->instance_type() == HEAP_NUMBER_TYPE) {
271 return Of(value, region); 258 return Of(value, region);
272 } 259 }
273 return Class(i::handle(i::HeapObject::cast(value)->map()), region); 260 return Class(i::handle(i::HeapObject::cast(value)->map()), region);
274 } 261 }
275 262
276 263
277 // Check this <= that. 264 // Check this <= that.
278 template<class Config> 265 template<class Config>
279 bool TypeImpl<Config>::SlowIs(TypeImpl* that) { 266 bool TypeImpl<Config>::SlowIs(TypeImpl* that) {
280 DisallowHeapAllocation no_allocation;
281
282 // Fast path for bitsets. 267 // Fast path for bitsets.
283 if (this->IsNone()) return true; 268 if (this->IsNone()) return true;
284 if (that->IsBitset()) { 269 if (that->IsBitset()) {
285 return (BitsetType::Lub(this) | that->AsBitset()) == that->AsBitset(); 270 return (this->LubBitset() | that->AsBitset()) == that->AsBitset();
286 } 271 }
287 272
288 if (that->IsClass()) { 273 if (that->IsClass()) {
289 return this->IsClass() 274 return this->IsClass() && *this->AsClass() == *that->AsClass();
290 && *this->AsClass()->Map() == *that->AsClass()->Map();
291 } 275 }
292 if (that->IsConstant()) { 276 if (that->IsConstant()) {
293 return this->IsConstant() 277 return this->IsConstant() && *this->AsConstant() == *that->AsConstant();
294 && *this->AsConstant()->Value() == *that->AsConstant()->Value();
295 }
296 if (that->IsArray()) {
297 return this->IsArray()
298 && this->AsArray()->Element()->Equals(that->AsArray()->Element());
299 }
300 if (that->IsFunction()) {
301 // We currently do not allow for any variance here, in order to keep
302 // Union and Intersect operations simple.
303 if (!this->IsFunction()) return false;
304 FunctionType* this_fun = this->AsFunction();
305 FunctionType* that_fun = that->AsFunction();
306 if (this_fun->Arity() != that_fun->Arity() ||
307 !this_fun->Result()->Equals(that_fun->Result()) ||
308 !that_fun->Receiver()->Equals(this_fun->Receiver())) {
309 return false;
310 }
311 for (int i = 0; i < this_fun->Arity(); ++i) {
312 if (!that_fun->Parameter(i)->Equals(this_fun->Parameter(i))) return false;
313 }
314 return true;
315 } 278 }
316 279
317 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) 280 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T)
318 if (this->IsUnion()) { 281 if (this->IsUnion()) {
319 UnionHandle unioned = handle(this->AsUnion()); 282 StructHandle unioned = this->AsUnion();
320 for (int i = 0; i < unioned->Length(); ++i) { 283 for (int i = 0; i < Config::struct_length(unioned); ++i) {
321 if (!unioned->Get(i)->Is(that)) return false; 284 TypeHandle this_i = Config::struct_get(unioned, i);
285 if (!this_i->Is(that)) return false;
322 } 286 }
323 return true; 287 return true;
324 } 288 }
325 289
326 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) 290 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
327 // (iff T is not a union) 291 // (iff T is not a union)
328 ASSERT(!this->IsUnion()); 292 ASSERT(!this->IsUnion());
329 if (that->IsUnion()) { 293 if (that->IsUnion()) {
330 UnionHandle unioned = handle(that->AsUnion()); 294 StructHandle unioned = that->AsUnion();
331 for (int i = 0; i < unioned->Length(); ++i) { 295 for (int i = 0; i < Config::struct_length(unioned); ++i) {
332 if (this->Is(unioned->Get(i))) return true; 296 TypeHandle that_i = Config::struct_get(unioned, i);
297 if (this->Is(that_i)) return true;
333 if (this->IsBitset()) break; // Fast fail, only first field is a bitset. 298 if (this->IsBitset()) break; // Fast fail, only first field is a bitset.
334 } 299 }
335 return false; 300 return false;
336 } 301 }
337 302
338 return false; 303 return false;
339 } 304 }
340 305
341 306
342 template<class Config> 307 template<class Config>
343 bool TypeImpl<Config>::NowIs(TypeImpl* that) { 308 bool TypeImpl<Config>::NowIs(TypeImpl* that) {
344 DisallowHeapAllocation no_allocation;
345
346 // TODO(rossberg): this is incorrect for 309 // TODO(rossberg): this is incorrect for
347 // Union(Constant(V), T)->NowIs(Class(M)) 310 // Union(Constant(V), T)->NowIs(Class(M))
348 // but fuzzing does not cover that! 311 // but fuzzing does not cover that!
312 DisallowHeapAllocation no_allocation;
349 if (this->IsConstant()) { 313 if (this->IsConstant()) {
350 i::Object* object = *this->AsConstant()->Value(); 314 i::Object* object = *this->AsConstant();
351 if (object->IsHeapObject()) { 315 if (object->IsHeapObject()) {
352 i::Map* map = i::HeapObject::cast(object)->map(); 316 i::Map* map = i::HeapObject::cast(object)->map();
353 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { 317 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
354 if (*it.Current() == map) return true; 318 if (*it.Current() == map) return true;
355 } 319 }
356 } 320 }
357 } 321 }
358 return this->Is(that); 322 return this->Is(that);
359 } 323 }
360 324
361 325
362 // Check this overlaps that. 326 // Check this overlaps that.
363 template<class Config> 327 template<class Config>
364 bool TypeImpl<Config>::Maybe(TypeImpl* that) { 328 bool TypeImpl<Config>::Maybe(TypeImpl* that) {
365 DisallowHeapAllocation no_allocation;
366
367 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) 329 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
368 if (this->IsUnion()) { 330 if (this->IsUnion()) {
369 UnionHandle unioned = handle(this->AsUnion()); 331 StructHandle unioned = this->AsUnion();
370 for (int i = 0; i < unioned->Length(); ++i) { 332 for (int i = 0; i < Config::struct_length(unioned); ++i) {
371 if (unioned->Get(i)->Maybe(that)) return true; 333 TypeHandle this_i = Config::struct_get(unioned, i);
334 if (this_i->Maybe(that)) return true;
372 } 335 }
373 return false; 336 return false;
374 } 337 }
375 338
376 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) 339 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
377 if (that->IsUnion()) { 340 if (that->IsUnion()) {
378 UnionHandle unioned = handle(that->AsUnion()); 341 StructHandle unioned = that->AsUnion();
379 for (int i = 0; i < unioned->Length(); ++i) { 342 for (int i = 0; i < Config::struct_length(unioned); ++i) {
380 if (this->Maybe(unioned->Get(i))) return true; 343 TypeHandle that_i = Config::struct_get(unioned, i);
344 if (this->Maybe(that_i)) return true;
381 } 345 }
382 return false; 346 return false;
383 } 347 }
384 348
385 ASSERT(!this->IsUnion() && !that->IsUnion()); 349 ASSERT(!this->IsUnion() && !that->IsUnion());
386 if (this->IsBitset()) { 350 if (this->IsBitset()) {
387 return BitsetType::IsInhabited(this->AsBitset() & that->BitsetLub()); 351 return IsInhabited(this->AsBitset() & that->LubBitset());
388 } 352 }
389 if (that->IsBitset()) { 353 if (that->IsBitset()) {
390 return BitsetType::IsInhabited(this->BitsetLub() & that->AsBitset()); 354 return IsInhabited(this->LubBitset() & that->AsBitset());
391 } 355 }
356
392 if (this->IsClass()) { 357 if (this->IsClass()) {
393 return that->IsClass() 358 return that->IsClass() && *this->AsClass() == *that->AsClass();
394 && *this->AsClass()->Map() == *that->AsClass()->Map();
395 } 359 }
396 if (this->IsConstant()) { 360 if (this->IsConstant()) {
397 return that->IsConstant() 361 return that->IsConstant() && *this->AsConstant() == *that->AsConstant();
398 && *this->AsConstant()->Value() == *that->AsConstant()->Value();
399 }
400 if (this->IsArray()) {
401 // There is no variance!
402 return this->Equals(that);
403 }
404 if (this->IsFunction()) {
405 // There is no variance!
406 return this->Equals(that);
407 } 362 }
408 363
409 return false; 364 return false;
410 } 365 }
411 366
412 367
413 template<class Config> 368 template<class Config>
414 bool TypeImpl<Config>::Contains(i::Object* value) { 369 bool TypeImpl<Config>::Contains(i::Object* value) {
415 DisallowHeapAllocation no_allocation;
416
417 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { 370 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) {
418 if (*it.Current() == value) return true; 371 if (*it.Current() == value) return true;
419 } 372 }
420 return BitsetType::New(BitsetType::Lub(value))->Is(this); 373 return Config::from_bitset(LubBitset(value))->Is(this);
421 } 374 }
422 375
423 376
424 template<class Config> 377 template<class Config>
425 bool TypeImpl<Config>::InUnion(UnionHandle unioned, int current_size) { 378 bool TypeImpl<Config>::InUnion(StructHandle unioned, int current_size) {
426 ASSERT(!this->IsUnion()); 379 ASSERT(!this->IsUnion());
427 for (int i = 0; i < current_size; ++i) { 380 for (int i = 0; i < current_size; ++i) {
428 if (this->Is(unioned->Get(i))) return true; 381 TypeHandle type = Config::struct_get(unioned, i);
382 if (this->Is(type)) return true;
429 } 383 }
430 return false; 384 return false;
431 } 385 }
432 386
433 387
434 // Get non-bitsets from this which are not subsumed by union, store at result, 388 // Get non-bitsets from this which are not subsumed by union, store at result,
435 // starting at index. Returns updated index. 389 // starting at index. Returns updated index.
436 template<class Config> 390 template<class Config>
437 int TypeImpl<Config>::ExtendUnion( 391 int TypeImpl<Config>::ExtendUnion(
438 UnionHandle result, TypeHandle type, int current_size) { 392 StructHandle result, TypeHandle type, int current_size) {
439 int old_size = current_size; 393 int old_size = current_size;
440 if (type->IsUnion()) { 394 if (type->IsClass() || type->IsConstant()) {
441 UnionHandle unioned = handle(type->AsUnion()); 395 if (!type->InUnion(result, old_size)) {
442 for (int i = 0; i < unioned->Length(); ++i) { 396 Config::struct_set(result, current_size++, type);
443 TypeHandle type = unioned->Get(i); 397 }
444 ASSERT(i == 0 || !(type->IsBitset() || type->Is(unioned->Get(0)))); 398 } else if (type->IsUnion()) {
399 StructHandle unioned = type->AsUnion();
400 for (int i = 0; i < Config::struct_length(unioned); ++i) {
401 TypeHandle type = Config::struct_get(unioned, i);
402 ASSERT(i == 0 ||
403 !(type->IsBitset() || type->Is(Config::struct_get(unioned, 0))));
445 if (!type->IsBitset() && !type->InUnion(result, old_size)) { 404 if (!type->IsBitset() && !type->InUnion(result, old_size)) {
446 result->Set(current_size++, type); 405 Config::struct_set(result, current_size++, type);
447 } 406 }
448 } 407 }
449 } else if (!type->IsBitset()) {
450 // For all structural types, subtyping implies equivalence.
451 ASSERT(type->IsClass() || type->IsConstant() ||
452 type->IsArray() || type->IsFunction());
453 if (!type->InUnion(result, old_size)) {
454 result->Set(current_size++, type);
455 }
456 } 408 }
457 return current_size; 409 return current_size;
458 } 410 }
459 411
460 412
461 // Union is O(1) on simple bit unions, but O(n*m) on structured unions. 413 // Union is O(1) on simple bit unions, but O(n*m) on structured unions.
462 template<class Config> 414 template<class Config>
463 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union( 415 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union(
464 TypeHandle type1, TypeHandle type2, Region* region) { 416 TypeHandle type1, TypeHandle type2, Region* region) {
465 // Fast case: bit sets. 417 // Fast case: bit sets.
466 if (type1->IsBitset() && type2->IsBitset()) { 418 if (type1->IsBitset() && type2->IsBitset()) {
467 return BitsetType::New(type1->AsBitset() | type2->AsBitset(), region); 419 return Config::from_bitset(type1->AsBitset() | type2->AsBitset(), region);
468 } 420 }
469 421
470 // Fast case: top or bottom types. 422 // Fast case: top or bottom types.
471 if (type1->IsAny() || type2->IsNone()) return type1; 423 if (type1->IsAny() || type2->IsNone()) return type1;
472 if (type2->IsAny() || type1->IsNone()) return type2; 424 if (type2->IsAny() || type1->IsNone()) return type2;
473 425
474 // Semi-fast case: Unioned objects are neither involved nor produced. 426 // Semi-fast case: Unioned objects are neither involved nor produced.
475 if (!(type1->IsUnion() || type2->IsUnion())) { 427 if (!(type1->IsUnion() || type2->IsUnion())) {
476 if (type1->Is(type2)) return type2; 428 if (type1->Is(type2)) return type2;
477 if (type2->Is(type1)) return type1; 429 if (type2->Is(type1)) return type1;
478 } 430 }
479 431
480 // Slow case: may need to produce a Unioned object. 432 // Slow case: may need to produce a Unioned object.
481 int size = 0; 433 int size = 0;
482 if (!type1->IsBitset()) { 434 if (!type1->IsBitset()) {
483 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); 435 size += (type1->IsUnion() ? Config::struct_length(type1->AsUnion()) : 1);
484 } 436 }
485 if (!type2->IsBitset()) { 437 if (!type2->IsBitset()) {
486 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); 438 size += (type2->IsUnion() ? Config::struct_length(type2->AsUnion()) : 1);
487 } 439 }
488 int bitset = type1->BitsetGlb() | type2->BitsetGlb(); 440 int bitset = type1->GlbBitset() | type2->GlbBitset();
489 if (bitset != BitsetType::kNone) ++size; 441 if (bitset != kNone) ++size;
490 ASSERT(size >= 1); 442 ASSERT(size >= 1);
443 StructHandle unioned = Config::struct_create(kUnionTag, size, region);
491 444
492 UnionHandle unioned = UnionType::New(size, region);
493 size = 0; 445 size = 0;
494 if (bitset != BitsetType::kNone) { 446 if (bitset != kNone) {
495 unioned->Set(size++, BitsetType::New(bitset, region)); 447 Config::struct_set(unioned, size++, Config::from_bitset(bitset, region));
496 } 448 }
497 size = ExtendUnion(unioned, type1, size); 449 size = ExtendUnion(unioned, type1, size);
498 size = ExtendUnion(unioned, type2, size); 450 size = ExtendUnion(unioned, type2, size);
499 451
500 if (size == 1) { 452 if (size == 1) {
501 return unioned->Get(0); 453 return Config::struct_get(unioned, 0);
502 } else { 454 } else {
503 unioned->Shrink(size); 455 Config::struct_shrink(unioned, size);
504 return unioned; 456 return Config::from_struct(unioned);
505 } 457 }
506 } 458 }
507 459
508 460
509 // Get non-bitsets from type which are also in other, store at result, 461 // Get non-bitsets from type which are also in other, store at result,
510 // starting at index. Returns updated index. 462 // starting at index. Returns updated index.
511 template<class Config> 463 template<class Config>
512 int TypeImpl<Config>::ExtendIntersection( 464 int TypeImpl<Config>::ExtendIntersection(
513 UnionHandle result, TypeHandle type, TypeHandle other, int current_size) { 465 StructHandle result, TypeHandle type, TypeHandle other, int current_size) {
514 int old_size = current_size; 466 int old_size = current_size;
515 if (type->IsUnion()) { 467 if (type->IsClass() || type->IsConstant()) {
516 UnionHandle unioned = handle(type->AsUnion()); 468 if (type->Is(other) && !type->InUnion(result, old_size)) {
517 for (int i = 0; i < unioned->Length(); ++i) { 469 Config::struct_set(result, current_size++, type);
518 TypeHandle type = unioned->Get(i); 470 }
519 ASSERT(i == 0 || !(type->IsBitset() || type->Is(unioned->Get(0)))); 471 } else if (type->IsUnion()) {
472 StructHandle unioned = type->AsUnion();
473 for (int i = 0; i < Config::struct_length(unioned); ++i) {
474 TypeHandle type = Config::struct_get(unioned, i);
475 ASSERT(i == 0 ||
476 !(type->IsBitset() || type->Is(Config::struct_get(unioned, 0))));
520 if (!type->IsBitset() && type->Is(other) && 477 if (!type->IsBitset() && type->Is(other) &&
521 !type->InUnion(result, old_size)) { 478 !type->InUnion(result, old_size)) {
522 result->Set(current_size++, type); 479 Config::struct_set(result, current_size++, type);
523 } 480 }
524 } 481 }
525 } else if (!type->IsBitset()) {
526 // For all structural types, subtyping implies equivalence.
527 ASSERT(type->IsClass() || type->IsConstant() ||
528 type->IsArray() || type->IsFunction());
529 if (type->Is(other) && !type->InUnion(result, old_size)) {
530 result->Set(current_size++, type);
531 }
532 } 482 }
533 return current_size; 483 return current_size;
534 } 484 }
535 485
536 486
537 // Intersection is O(1) on simple bit unions, but O(n*m) on structured unions. 487 // Intersection is O(1) on simple bit unions, but O(n*m) on structured unions.
488 // TODO(rossberg): Should we use object sets somehow? Is it worth it?
538 template<class Config> 489 template<class Config>
539 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect( 490 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect(
540 TypeHandle type1, TypeHandle type2, Region* region) { 491 TypeHandle type1, TypeHandle type2, Region* region) {
541 // Fast case: bit sets. 492 // Fast case: bit sets.
542 if (type1->IsBitset() && type2->IsBitset()) { 493 if (type1->IsBitset() && type2->IsBitset()) {
543 return BitsetType::New(type1->AsBitset() & type2->AsBitset(), region); 494 return Config::from_bitset(type1->AsBitset() & type2->AsBitset(), region);
544 } 495 }
545 496
546 // Fast case: top or bottom types. 497 // Fast case: top or bottom types.
547 if (type1->IsNone() || type2->IsAny()) return type1; 498 if (type1->IsNone() || type2->IsAny()) return type1;
548 if (type2->IsNone() || type1->IsAny()) return type2; 499 if (type2->IsNone() || type1->IsAny()) return type2;
549 500
550 // Semi-fast case: Unioned objects are neither involved nor produced. 501 // Semi-fast case: Unioned objects are neither involved nor produced.
551 if (!(type1->IsUnion() || type2->IsUnion())) { 502 if (!(type1->IsUnion() || type2->IsUnion())) {
552 if (type1->Is(type2)) return type1; 503 if (type1->Is(type2)) return type1;
553 if (type2->Is(type1)) return type2; 504 if (type2->Is(type1)) return type2;
554 } 505 }
555 506
556 // Slow case: may need to produce a Unioned object. 507 // Slow case: may need to produce a Unioned object.
557 int size = 0; 508 int size = 0;
558 if (!type1->IsBitset()) { 509 if (!type1->IsBitset()) {
559 size += (type1->IsUnion() ? type1->AsUnion()->Length() : 1); 510 size += (type1->IsUnion() ? Config::struct_length(type1->AsUnion()) : 1);
560 } 511 }
561 if (!type2->IsBitset()) { 512 if (!type2->IsBitset()) {
562 size += (type2->IsUnion() ? type2->AsUnion()->Length() : 1); 513 size += (type2->IsUnion() ? Config::struct_length(type2->AsUnion()) : 1);
563 } 514 }
564 int bitset = type1->BitsetGlb() & type2->BitsetGlb(); 515 int bitset = type1->GlbBitset() & type2->GlbBitset();
565 if (bitset != BitsetType::kNone) ++size; 516 if (bitset != kNone) ++size;
566 ASSERT(size >= 1); 517 ASSERT(size >= 1);
518 StructHandle unioned = Config::struct_create(kUnionTag, size, region);
567 519
568 UnionHandle unioned = UnionType::New(size, region);
569 size = 0; 520 size = 0;
570 if (bitset != BitsetType::kNone) { 521 if (bitset != kNone) {
571 unioned->Set(size++, BitsetType::New(bitset, region)); 522 Config::struct_set(unioned, size++, Config::from_bitset(bitset, region));
572 } 523 }
573 size = ExtendIntersection(unioned, type1, type2, size); 524 size = ExtendIntersection(unioned, type1, type2, size);
574 size = ExtendIntersection(unioned, type2, type1, size); 525 size = ExtendIntersection(unioned, type2, type1, size);
575 526
576 if (size == 0) { 527 if (size == 0) {
577 return None(region); 528 return None(region);
578 } else if (size == 1) { 529 } else if (size == 1) {
579 return unioned->Get(0); 530 return Config::struct_get(unioned, 0);
580 } else { 531 } else {
581 unioned->Shrink(size); 532 Config::struct_shrink(unioned, size);
582 return unioned; 533 return Config::from_struct(unioned);
583 } 534 }
584 } 535 }
585 536
586 537
587 template<class Config> 538 template<class Config>
588 template<class OtherType> 539 template<class OtherType>
589 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert( 540 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Convert(
590 typename OtherType::TypeHandle type, Region* region) { 541 typename OtherType::TypeHandle type, Region* region) {
591 if (type->IsBitset()) { 542 if (type->IsBitset()) {
592 return BitsetType::New(type->AsBitset(), region); 543 return Config::from_bitset(type->AsBitset(), region);
593 } else if (type->IsClass()) { 544 } else if (type->IsClass()) {
594 return ClassType::New(type->AsClass()->Map(), region); 545 return Config::from_class(type->AsClass(), type->LubBitset(), region);
595 } else if (type->IsConstant()) { 546 } else if (type->IsConstant()) {
596 return ConstantType::New(type->AsConstant()->Value(), region); 547 return Config::from_constant(type->AsConstant(), type->LubBitset(), region);
597 } else if (type->IsUnion()) { 548 } else {
598 int length = type->AsUnion()->Length(); 549 ASSERT(type->IsUnion());
599 UnionHandle unioned = UnionType::New(length, region); 550 typename OtherType::StructHandle unioned = type->AsUnion();
551 int length = OtherType::StructLength(unioned);
552 StructHandle new_unioned = Config::struct_create(kUnionTag, length, region);
600 for (int i = 0; i < length; ++i) { 553 for (int i = 0; i < length; ++i) {
601 unioned->Set(i, Convert<OtherType>(type->AsUnion()->Get(i), region)); 554 Config::struct_set(new_unioned, i,
555 Convert<OtherType>(OtherType::StructGet(unioned, i), region));
602 } 556 }
603 return unioned; 557 return Config::from_struct(new_unioned);
604 } else if (type->IsArray()) {
605 return ArrayType::New(
606 Convert<OtherType>(type->AsArray()->Element(), region), region);
607 } else if (type->IsFunction()) {
608 FunctionHandle function = FunctionType::New(
609 Convert<OtherType>(type->AsFunction()->Result(), region),
610 Convert<OtherType>(type->AsFunction()->Receiver(), region),
611 type->AsFunction()->Arity(), region);
612 for (int i = 0; i < function->Arity(); ++i) {
613 function->InitParameter(i,
614 Convert<OtherType>(type->AsFunction()->Parameter(i), region));
615 }
616 return function;
617 } else {
618 UNREACHABLE();
619 return None(region);
620 } 558 }
621 } 559 }
622 560
623 561
624 // TODO(rossberg): this does not belong here. 562 // TODO(rossberg): this does not belong here.
625 Representation Representation::FromType(Type* type) { 563 Representation Representation::FromType(Type* type) {
626 DisallowHeapAllocation no_allocation;
627 if (type->Is(Type::None())) return Representation::None(); 564 if (type->Is(Type::None())) return Representation::None();
628 if (type->Is(Type::SignedSmall())) return Representation::Smi(); 565 if (type->Is(Type::SignedSmall())) return Representation::Smi();
629 if (type->Is(Type::Signed32())) return Representation::Integer32(); 566 if (type->Is(Type::Signed32())) return Representation::Integer32();
630 if (type->Is(Type::Number())) return Representation::Double(); 567 if (type->Is(Type::Number())) return Representation::Double();
631 return Representation::Tagged(); 568 return Representation::Tagged();
632 } 569 }
633 570
634 571
635 template<class Config> 572 template<class Config>
636 void TypeImpl<Config>::TypePrint(PrintDimension dim) { 573 void TypeImpl<Config>::TypePrint(PrintDimension dim) {
637 TypePrint(stdout, dim); 574 TypePrint(stdout, dim);
638 PrintF(stdout, "\n"); 575 PrintF(stdout, "\n");
639 Flush(stdout); 576 Flush(stdout);
640 } 577 }
641 578
642 579
643 template<class Config> 580 template<class Config>
644 const char* TypeImpl<Config>::BitsetType::Name(int bitset) { 581 const char* TypeImpl<Config>::bitset_name(int bitset) {
645 switch (bitset) { 582 switch (bitset) {
646 case kAny & kRepresentation: return "Any"; 583 case kAny & kRepresentation: return "Any";
647 #define PRINT_COMPOSED_TYPE(type, value) \ 584 #define PRINT_COMPOSED_TYPE(type, value) \
648 case k##type & kRepresentation: return #type; 585 case k##type & kRepresentation: return #type;
649 REPRESENTATION_BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE) 586 REPRESENTATION_BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE)
650 #undef PRINT_COMPOSED_TYPE 587 #undef PRINT_COMPOSED_TYPE
651 588
652 #define PRINT_COMPOSED_TYPE(type, value) \ 589 #define PRINT_COMPOSED_TYPE(type, value) \
653 case k##type & kSemantic: return #type; 590 case k##type & kSemantic: return #type;
654 SEMANTIC_BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE) 591 SEMANTIC_BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE)
655 #undef PRINT_COMPOSED_TYPE 592 #undef PRINT_COMPOSED_TYPE
656 593
657 default: 594 default:
658 return NULL; 595 return NULL;
659 } 596 }
660 } 597 }
661 598
662 599
663 template<class Config> 600 template<class Config>
664 void TypeImpl<Config>::BitsetType::BitsetTypePrint(FILE* out, int bitset) { 601 void TypeImpl<Config>::BitsetTypePrint(FILE* out, int bitset) {
665 DisallowHeapAllocation no_allocation; 602 const char* name = bitset_name(bitset);
666 const char* name = Name(bitset);
667 if (name != NULL) { 603 if (name != NULL) {
668 PrintF(out, "%s", name); 604 PrintF(out, "%s", name);
669 } else { 605 } else {
670 static const int named_bitsets[] = { 606 static const int named_bitsets[] = {
671 #define BITSET_CONSTANT(type, value) k##type & kRepresentation, 607 #define BITSET_CONSTANT(type, value) k##type & kRepresentation,
672 REPRESENTATION_BITSET_TYPE_LIST(BITSET_CONSTANT) 608 REPRESENTATION_BITSET_TYPE_LIST(BITSET_CONSTANT)
673 #undef BITSET_CONSTANT 609 #undef BITSET_CONSTANT
674 610
675 #define BITSET_CONSTANT(type, value) k##type & kSemantic, 611 #define BITSET_CONSTANT(type, value) k##type & kSemantic,
676 SEMANTIC_BITSET_TYPE_LIST(BITSET_CONSTANT) 612 SEMANTIC_BITSET_TYPE_LIST(BITSET_CONSTANT)
677 #undef BITSET_CONSTANT 613 #undef BITSET_CONSTANT
678 }; 614 };
679 615
680 bool is_first = true; 616 bool is_first = true;
681 PrintF(out, "("); 617 PrintF(out, "(");
682 for (int i(ARRAY_SIZE(named_bitsets) - 1); bitset != 0 && i >= 0; --i) { 618 for (int i(ARRAY_SIZE(named_bitsets) - 1); bitset != 0 && i >= 0; --i) {
683 int subset = named_bitsets[i]; 619 int subset = named_bitsets[i];
684 if ((bitset & subset) == subset) { 620 if ((bitset & subset) == subset) {
685 if (!is_first) PrintF(out, " | "); 621 if (!is_first) PrintF(out, " | ");
686 is_first = false; 622 is_first = false;
687 PrintF(out, "%s", Name(subset)); 623 PrintF(out, "%s", bitset_name(subset));
688 bitset -= subset; 624 bitset -= subset;
689 } 625 }
690 } 626 }
691 ASSERT(bitset == 0); 627 ASSERT(bitset == 0);
692 PrintF(out, ")"); 628 PrintF(out, ")");
693 } 629 }
694 } 630 }
695 631
696 632
697 template<class Config> 633 template<class Config>
698 void TypeImpl<Config>::TypePrint(FILE* out, PrintDimension dim) { 634 void TypeImpl<Config>::TypePrint(FILE* out, PrintDimension dim) {
699 DisallowHeapAllocation no_allocation;
700 if (this->IsBitset()) { 635 if (this->IsBitset()) {
701 int bitset = this->AsBitset(); 636 int bitset = this->AsBitset();
702 switch (dim) { 637 switch (dim) {
703 case BOTH_DIMS: 638 case BOTH_DIMS:
704 BitsetType::BitsetTypePrint(out, bitset & BitsetType::kSemantic); 639 BitsetTypePrint(out, bitset & kSemantic);
705 PrintF(out, "/"); 640 PrintF(out, "/");
706 BitsetType::BitsetTypePrint(out, bitset & BitsetType::kRepresentation); 641 BitsetTypePrint(out, bitset & kRepresentation);
707 break; 642 break;
708 case SEMANTIC_DIM: 643 case SEMANTIC_DIM:
709 BitsetType::BitsetTypePrint(out, bitset & BitsetType::kSemantic); 644 BitsetTypePrint(out, bitset & kSemantic);
710 break; 645 break;
711 case REPRESENTATION_DIM: 646 case REPRESENTATION_DIM:
712 BitsetType::BitsetTypePrint(out, bitset & BitsetType::kRepresentation); 647 BitsetTypePrint(out, bitset & kRepresentation);
713 break; 648 break;
714 } 649 }
715 } else if (this->IsConstant()) { 650 } else if (this->IsConstant()) {
716 PrintF(out, "Constant(%p : ", 651 PrintF(out, "Constant(%p : ", static_cast<void*>(*this->AsConstant()));
717 static_cast<void*>(*this->AsConstant()->Value())); 652 Config::from_bitset(this->LubBitset())->TypePrint(out, dim);
718 BitsetType::New(BitsetType::Lub(this))->TypePrint(out, dim);
719 PrintF(out, ")"); 653 PrintF(out, ")");
720 } else if (this->IsClass()) { 654 } else if (this->IsClass()) {
721 PrintF(out, "Class(%p < ", static_cast<void*>(*this->AsClass()->Map())); 655 PrintF(out, "Class(%p < ", static_cast<void*>(*this->AsClass()));
722 BitsetType::New(BitsetType::Lub(this))->TypePrint(out, dim); 656 Config::from_bitset(this->LubBitset())->TypePrint(out, dim);
723 PrintF(out, ")"); 657 PrintF(out, ")");
724 } else if (this->IsUnion()) { 658 } else if (this->IsUnion()) {
725 PrintF(out, "("); 659 PrintF(out, "(");
726 UnionHandle unioned = handle(this->AsUnion()); 660 StructHandle unioned = this->AsUnion();
727 for (int i = 0; i < unioned->Length(); ++i) { 661 for (int i = 0; i < Config::struct_length(unioned); ++i) {
728 TypeHandle type_i = unioned->Get(i); 662 TypeHandle type_i = Config::struct_get(unioned, i);
729 if (i > 0) PrintF(out, " | "); 663 if (i > 0) PrintF(out, " | ");
730 type_i->TypePrint(out, dim); 664 type_i->TypePrint(out, dim);
731 } 665 }
732 PrintF(out, ")"); 666 PrintF(out, ")");
733 } else if (this->IsArray()) {
734 PrintF(out, "[");
735 AsArray()->Element()->TypePrint(out, dim);
736 PrintF(out, "]");
737 } else if (this->IsFunction()) {
738 if (!this->AsFunction()->Receiver()->IsAny()) {
739 this->AsFunction()->Receiver()->TypePrint(out, dim);
740 PrintF(out, ".");
741 }
742 PrintF(out, "(");
743 for (int i = 0; i < this->AsFunction()->Arity(); ++i) {
744 if (i > 0) PrintF(out, ", ");
745 this->AsFunction()->Parameter(i)->TypePrint(out, dim);
746 }
747 PrintF(out, ")->");
748 this->AsFunction()->Result()->TypePrint(out, dim);
749 } else {
750 UNREACHABLE();
751 } 667 }
752 } 668 }
753 669
754 670
755 template class TypeImpl<ZoneTypeConfig>; 671 template class TypeImpl<ZoneTypeConfig>;
756 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>; 672 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Map>;
757 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>; 673 template class TypeImpl<ZoneTypeConfig>::Iterator<i::Object>;
758 674
759 template class TypeImpl<HeapTypeConfig>; 675 template class TypeImpl<HeapTypeConfig>;
760 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>; 676 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>;
761 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; 677 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>;
762 678
763 template TypeImpl<ZoneTypeConfig>::TypeHandle 679 template TypeImpl<ZoneTypeConfig>::TypeHandle
764 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( 680 TypeImpl<ZoneTypeConfig>::Convert<HeapType>(
765 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); 681 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*);
766 template TypeImpl<HeapTypeConfig>::TypeHandle 682 template TypeImpl<HeapTypeConfig>::TypeHandle
767 TypeImpl<HeapTypeConfig>::Convert<Type>( 683 TypeImpl<HeapTypeConfig>::Convert<Type>(
768 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); 684 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*);
769 685
770 } } // namespace v8::internal 686 } } // namespace v8::internal
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