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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/switches.h" | 5 #include "cc/base/switches.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 namespace switches { | 10 namespace switches { |
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26 // Paint content on the main thread instead of the compositor thread. | 26 // Paint content on the main thread instead of the compositor thread. |
27 // Overrides the kEnableImplSidePainting flag. | 27 // Overrides the kEnableImplSidePainting flag. |
28 const char kDisableImplSidePainting[] = "disable-impl-side-painting"; | 28 const char kDisableImplSidePainting[] = "disable-impl-side-painting"; |
29 | 29 |
30 // Enables LCD text. | 30 // Enables LCD text. |
31 const char kEnableLCDText[] = "enable-lcd-text"; | 31 const char kEnableLCDText[] = "enable-lcd-text"; |
32 | 32 |
33 // Paint content on the compositor thread instead of the main thread. | 33 // Paint content on the compositor thread instead of the main thread. |
34 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; | 34 const char kEnableImplSidePainting[] = "enable-impl-side-painting"; |
35 | 35 |
36 // Disables the deadline scheduler. | |
37 // Overrides the kEnableDeadlineScheduling flag. | |
38 const char kDisableDeadlineScheduling[] = "disable-deadline-scheduling"; | |
39 | |
40 // Deadline scheduling gives children compositors and the main thread an | |
41 // interval over which they can produce content instead of always consuming | |
42 // their input on the next BeginFrame. This allows a total pipeline latency | |
43 // of less than 1 vsync if their intervals are properly nested. | |
44 const char kEnableDeadlineScheduling[] = "enable-deadline-scheduling"; | |
45 | |
36 const char kEnableTopControlsPositionCalculation[] = | 46 const char kEnableTopControlsPositionCalculation[] = |
37 "enable-top-controls-position-calculation"; | 47 "enable-top-controls-position-calculation"; |
38 | 48 |
39 // For any layers that can get drawn directly to screen, draw them with the Skia | 49 // For any layers that can get drawn directly to screen, draw them with the Skia |
40 // GPU backend. Only valid with gl rendering + threaded compositing + impl-side | 50 // GPU backend. Only valid with gl rendering + threaded compositing + impl-side |
41 // painting. | 51 // painting. |
42 const char kForceDirectLayerDrawing[] = "force-direct-layer-drawing"; | 52 const char kForceDirectLayerDrawing[] = "force-direct-layer-drawing"; |
43 | 53 |
44 // The height of the movable top controls. | 54 // The height of the movable top controls. |
45 const char kTopControlsHeight[] = "top-controls-height"; | 55 const char kTopControlsHeight[] = "top-controls-height"; |
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174 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); | 184 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); |
175 | 185 |
176 if (command_line.HasSwitch(cc::switches::kDisableMapImage)) | 186 if (command_line.HasSwitch(cc::switches::kDisableMapImage)) |
177 return false; | 187 return false; |
178 else if (command_line.HasSwitch(cc::switches::kEnableMapImage)) | 188 else if (command_line.HasSwitch(cc::switches::kEnableMapImage)) |
179 return true; | 189 return true; |
180 | 190 |
181 return false; | 191 return false; |
182 } | 192 } |
183 | 193 |
194 bool IsDeadlineSchedulingEnabled() { | |
195 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); | |
196 | |
197 if (command_line.HasSwitch(cc::switches::kDisableDeadlineScheduling)) | |
198 return false; | |
199 else if (command_line.HasSwitch(cc::switches::kEnableDeadlineScheduling)) | |
200 return true; | |
201 | |
202 #if defined(OS_ANDROID) || defined (USE_AURA) | |
brianderson
2013/09/17 01:35:53
piman: Is it ok to enable by default on Aura using
| |
203 return true; | |
204 #else | |
205 return false; | |
206 #endif | |
207 } | |
208 | |
184 } // namespace switches | 209 } // namespace switches |
185 } // namespace cc | 210 } // namespace cc |
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