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Side by Side Diff: third_party/WebKit/Source/core/dom/LayoutTreeBuilderTraversal.h

Issue 2379483002: Use the sibling limit to decide whether to create layout for whitespace (Closed)
Patch Set: Bring patch to head. Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Neither the name of Google Inc. nor the names of its 10 * * Neither the name of Google Inc. nor the names of its
(...skipping 12 matching lines...) Expand all
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef LayoutTreeBuilderTraversal_h 27 #ifndef LayoutTreeBuilderTraversal_h
28 #define LayoutTreeBuilderTraversal_h 28 #define LayoutTreeBuilderTraversal_h
29 29
30 #include "core/CoreExport.h" 30 #include "core/CoreExport.h"
31 #include "core/dom/Element.h" 31 #include "core/dom/Element.h"
32 #include "core/dom/shadow/InsertionPoint.h" 32 #include "core/dom/shadow/InsertionPoint.h"
33 #include <cstdint>
33 34
34 namespace blink { 35 namespace blink {
35 36
36 class LayoutObject; 37 class LayoutObject;
37 38
38 namespace LayoutTreeBuilderTraversal { 39 namespace LayoutTreeBuilderTraversal {
39 40
41 const int32_t kTraverseAllSiblings = -2;
42
40 class ParentDetails { 43 class ParentDetails {
41 STACK_ALLOCATED(); 44 STACK_ALLOCATED();
42 45
43 public: 46 public:
44 ParentDetails() : m_insertionPoint(nullptr) {} 47 ParentDetails() : m_insertionPoint(nullptr) {}
45 48
46 const InsertionPoint* insertionPoint() const { return m_insertionPoint; } 49 const InsertionPoint* insertionPoint() const { return m_insertionPoint; }
47 50
48 void didTraverseInsertionPoint(const InsertionPoint*); 51 void didTraverseInsertionPoint(const InsertionPoint*);
49 52
50 bool operator==(const ParentDetails& other) { 53 bool operator==(const ParentDetails& other) {
51 return m_insertionPoint == other.m_insertionPoint; 54 return m_insertionPoint == other.m_insertionPoint;
52 } 55 }
53 56
54 private: 57 private:
55 Member<const InsertionPoint> m_insertionPoint; 58 Member<const InsertionPoint> m_insertionPoint;
56 }; 59 };
57 60
58 CORE_EXPORT ContainerNode* parent(const Node&, ParentDetails* = 0); 61 CORE_EXPORT ContainerNode* parent(const Node&, ParentDetails* = 0);
59 CORE_EXPORT Node* firstChild(const Node&); 62 CORE_EXPORT Node* firstChild(const Node&);
60 CORE_EXPORT Node* nextSibling(const Node&); 63 CORE_EXPORT Node* nextSibling(const Node&);
61 Node* previousSibling(const Node&); 64 Node* previousSibling(const Node&);
62 Node* previous(const Node&, const Node* stayWithin); 65 Node* previous(const Node&, const Node* stayWithin);
63 Node* next(const Node&, const Node* stayWithin); 66 Node* next(const Node&, const Node* stayWithin);
64 Node* nextSkippingChildren(const Node&, const Node* stayWithin); 67 Node* nextSkippingChildren(const Node&, const Node* stayWithin);
65 LayoutObject* nextSiblingLayoutObject(const Node&); 68 LayoutObject* nextSiblingLayoutObject(const Node&,
66 LayoutObject* previousSiblingLayoutObject(const Node&); 69 int32_t limit = kTraverseAllSiblings);
70 LayoutObject* previousSiblingLayoutObject(const Node&,
71 int32_t limit = kTraverseAllSiblings);
67 LayoutObject* nextInTopLayer(const Element&); 72 LayoutObject* nextInTopLayer(const Element&);
68 73
69 inline Element* parentElement(const Node& node) { 74 inline Element* parentElement(const Node& node) {
70 ContainerNode* found = parent(node); 75 ContainerNode* found = parent(node);
71 return found && found->isElementNode() ? toElement(found) : 0; 76 return found && found->isElementNode() ? toElement(found) : 0;
72 } 77 }
73 78
74 } // namespace LayoutTreeBuilderTraversal 79 } // namespace LayoutTreeBuilderTraversal
75 80
76 } // namespace blink 81 } // namespace blink
77 82
78 #endif 83 #endif
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