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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 
| 6 | 6 | 
| 7 GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture); | 
| 8 GL_APICALL void         GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
     der shader); | 8 GL_APICALL void         GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
     der shader); | 
| 9 GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLidProgram program, G
     Luint index, const char* name); | 9 GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLidProgram program, G
     Luint index, const char* name); | 
| 10 GL_APICALL void         GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
     dBindBuffer buffer); | 10 GL_APICALL void         GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
     dBindBuffer buffer); | 
| (...skipping 321 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 332 GL_APICALL void         GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
      path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 332 GL_APICALL void         GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
      path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 
| 333 GL_APICALL void         GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
     th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 333 GL_APICALL void         GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
     th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 
| 334 GL_APICALL void         GL_APIENTRY glStencilFillPathInstancedCHROMIUM (GLsizei 
     numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathF
     illMode fillMode, GLuint mask, GLenumPathTransformType transformType, const GLfl
     oat* transformValues); | 334 GL_APICALL void         GL_APIENTRY glStencilFillPathInstancedCHROMIUM (GLsizei 
     numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathF
     illMode fillMode, GLuint mask, GLenumPathTransformType transformType, const GLfl
     oat* transformValues); | 
| 335 GL_APICALL void         GL_APIENTRY glStencilStrokePathInstancedCHROMIUM (GLsize
     i numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint ref
     erence, GLuint mask, GLenumPathTransformType transformType, const GLfloat* trans
     formValues); | 335 GL_APICALL void         GL_APIENTRY glStencilStrokePathInstancedCHROMIUM (GLsize
     i numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint ref
     erence, GLuint mask, GLenumPathTransformType transformType, const GLfloat* trans
     formValues); | 
| 336 GL_APICALL void         GL_APIENTRY glCoverFillPathInstancedCHROMIUM (GLsizei nu
     mPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathIns
     tancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat*
      transformValues); | 336 GL_APICALL void         GL_APIENTRY glCoverFillPathInstancedCHROMIUM (GLsizei nu
     mPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathIns
     tancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat*
      transformValues); | 
| 337 GL_APICALL void         GL_APIENTRY glCoverStrokePathInstancedCHROMIUM (GLsizei 
     numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathI
     nstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloa
     t* transformValues); | 337 GL_APICALL void         GL_APIENTRY glCoverStrokePathInstancedCHROMIUM (GLsizei 
     numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathI
     nstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloa
     t* transformValues); | 
| 338 GL_APICALL void         GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM 
     (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GL
     enumPathFillMode fillMode, GLuint mask, GLenumPathInstancedCoverMode coverMode, 
     GLenumPathTransformType transformType, const GLfloat* transformValues); | 338 GL_APICALL void         GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM 
     (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GL
     enumPathFillMode fillMode, GLuint mask, GLenumPathInstancedCoverMode coverMode, 
     GLenumPathTransformType transformType, const GLfloat* transformValues); | 
| 339 GL_APICALL void         GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
     M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, 
     GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
     TransformType transformType, const GLfloat* transformValues); | 339 GL_APICALL void         GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
     M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, 
     GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
     TransformType transformType, const GLfloat* transformValues); | 
| 340 GL_APICALL void         GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
     gram program, GLint location, const char* name); | 340 GL_APICALL void         GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
     gram program, GLint location, const char* name); | 
| 341 GL_APICALL void         GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
     rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
     mponents, const GLfloat* coeffs); | 341 GL_APICALL void         GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
     rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
     mponents, const GLfloat* coeffs); | 
|  | 342 GL_APICALL void*        GL_APIENTRY glGetBufferSubDataAsyncCHROMIUM (GLenumBuffe
     rTarget target, GLintptrNotNegative offset, GLsizeiptr size); | 
| 342 | 343 | 
| 343 | 344 | 
| 344 // Extension CHROMIUM_framebuffer_mixed_samples | 345 // Extension CHROMIUM_framebuffer_mixed_samples | 
| 345 GL_APICALL void         GL_APIENTRY glCoverageModulationCHROMIUM (GLenumCoverage
     ModulationComponents components); | 346 GL_APICALL void         GL_APIENTRY glCoverageModulationCHROMIUM (GLenumCoverage
     ModulationComponents components); | 
| 346 | 347 | 
| 347 // Extension KHR_robustness | 348 // Extension KHR_robustness | 
| 348 GL_APICALL GLenum       GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 349 GL_APICALL GLenum       GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 
| 349 | 350 | 
| 350 // Extension KHR_blend_equation_advanced | 351 // Extension KHR_blend_equation_advanced | 
| 351 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 352 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 
| 352 | 353 | 
| 353 // Extension GL_CHROMIUM_screen_space_antialiasing | 354 // Extension GL_CHROMIUM_screen_space_antialiasing | 
| 354 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 355 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 
| 355 | 356 | 
| 356 // Extension EXT_blend_func_extended | 357 // Extension EXT_blend_func_extended | 
| 357 GL_APICALL void         GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
     m program, GLuint colorNumber, GLuint index, const char* name); | 358 GL_APICALL void         GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
     m program, GLuint colorNumber, GLuint index, const char* name); | 
| 358 GL_APICALL void         GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
     am, GLuint colorNumber, const char* name); | 359 GL_APICALL void         GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
     am, GLuint colorNumber, const char* name); | 
| 359 GL_APICALL GLint        GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, 
     const char* name); | 360 GL_APICALL GLint        GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, 
     const char* name); | 
| 360 | 361 | 
| 361 // Extension CHROMIUM_stream_texture_matrix | 362 // Extension CHROMIUM_stream_texture_matrix | 
| 362 GL_APICALL void         GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
     M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
     ransform); | 363 GL_APICALL void         GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
     M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
     ransform); | 
| 363 | 364 | 
| 364 GL_APICALL void         GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL
     int y, GLint width, GLint height); | 365 GL_APICALL void         GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL
     int y, GLint width, GLint height); | 
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