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Issue 2378923002: Adds ability to suspend notifying observers when display list is changed (Closed)
Patch Set: cleanup Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/mus/window_manager.h" 5 #include "ash/mus/window_manager.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <utility> 9 #include <utility>
10 10
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 observers_.AddObserver(observer); 130 observers_.AddObserver(observer);
131 } 131 }
132 132
133 void WindowManager::RemoveObserver(WindowManagerObserver* observer) { 133 void WindowManager::RemoveObserver(WindowManagerObserver* observer) {
134 observers_.RemoveObserver(observer); 134 observers_.RemoveObserver(observer);
135 } 135 }
136 136
137 RootWindowController* WindowManager::CreateRootWindowController( 137 RootWindowController* WindowManager::CreateRootWindowController(
138 ui::Window* window, 138 ui::Window* window,
139 const display::Display& display) { 139 const display::Display& display) {
140 // CreateRootWindowController() means a new display is being added, so the
141 // DisplayList needs to be updated. Calling AddDisplay() results in
142 // notifying DisplayObservers. Ash code assumes when this happens their is
James Cook 2016/09/29 04:15:05 nit: their -> there
sky 2016/09/29 18:04:44 Done.
143 // a valid RootWindowController for the new display. Suspend notifying
144 // observers, add the Display, create the RootWindowController, and then
145 // notify DisplayObservers. Classic ash does this by making sure
146 // WindowTreeHostManager is added as a DisplayObserver early on.
147 std::unique_ptr<display::DisplayListObserverLock> display_lock =
148 screen_->display_list()->SuspendObserverUpdates();
149 const bool was_displays_empty = screen_->display_list()->displays().empty();
James Cook 2016/09/29 04:15:05 optional: |is_first_display| ?
sky 2016/09/29 18:04:44 Done.
140 // TODO(sky): should be passed whether display is primary. 150 // TODO(sky): should be passed whether display is primary.
James Cook 2016/09/29 04:15:05 Is this todo still relevant?
sky 2016/09/29 18:04:44 I *think* so, but I'm not 100% positive. I'm not s
141 151 screen_->display_list()->AddDisplay(
142 // There needs to be at least one display before creating 152 display, was_displays_empty ? display::DisplayList::Type::PRIMARY
143 // RootWindowController, otherwise initializing the compositor fails. 153 : display::DisplayList::Type::NOT_PRIMARY);
144 const bool was_displays_empty = screen_->display_list()->displays().empty();
145 if (was_displays_empty) {
146 screen_->display_list()->AddDisplay(display,
147 display::DisplayList::Type::PRIMARY);
148 }
149 154
150 std::unique_ptr<RootWindowController> root_window_controller_ptr( 155 std::unique_ptr<RootWindowController> root_window_controller_ptr(
151 new RootWindowController(this, window, display)); 156 new RootWindowController(this, window, display));
152 RootWindowController* root_window_controller = 157 RootWindowController* root_window_controller =
153 root_window_controller_ptr.get(); 158 root_window_controller_ptr.get();
154 root_window_controllers_.insert(std::move(root_window_controller_ptr)); 159 root_window_controllers_.insert(std::move(root_window_controller_ptr));
155 160
156 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, 161 FOR_EACH_OBSERVER(WindowManagerObserver, observers_,
157 OnRootWindowControllerAdded(root_window_controller)); 162 OnRootWindowControllerAdded(root_window_controller));
158 163
159 if (!was_displays_empty) {
160 // If this isn't the initial display then add the display to Screen after
161 // creating the RootWindowController. We need to do this after creating the
162 // RootWindowController as adding the display triggers OnDisplayAdded(),
163 // which triggers some overrides asking for the RootWindowController for the
164 // new display.
165 screen_->display_list()->AddDisplay(
166 display, display::DisplayList::Type::NOT_PRIMARY);
167 }
168 return root_window_controller; 164 return root_window_controller;
169 } 165 }
170 166
171 void WindowManager::DestroyRootWindowController( 167 void WindowManager::DestroyRootWindowController(
172 RootWindowController* root_window_controller) { 168 RootWindowController* root_window_controller) {
173 if (root_window_controllers_.size() > 1) { 169 if (root_window_controllers_.size() > 1) {
174 DCHECK_NE(root_window_controller, GetPrimaryRootWindowController()); 170 DCHECK_NE(root_window_controller, GetPrimaryRootWindowController());
175 root_window_controller->wm_root_window_controller()->MoveWindowsTo( 171 root_window_controller->wm_root_window_controller()->MoveWindowsTo(
176 WmWindowMus::Get(GetPrimaryRootWindowController()->root())); 172 WmWindowMus::Get(GetPrimaryRootWindowController()->root()));
177 } 173 }
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328 const ui::Event& event) { 324 const ui::Event& event) {
329 auto iter = accelerator_handlers_.find(GetAcceleratorNamespaceId(id)); 325 auto iter = accelerator_handlers_.find(GetAcceleratorNamespaceId(id));
330 if (iter == accelerator_handlers_.end()) 326 if (iter == accelerator_handlers_.end())
331 return ui::mojom::EventResult::HANDLED; 327 return ui::mojom::EventResult::HANDLED;
332 328
333 return iter->second->OnAccelerator(id, event); 329 return iter->second->OnAccelerator(id, event);
334 } 330 }
335 331
336 } // namespace mus 332 } // namespace mus
337 } // namespace ash 333 } // namespace ash
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