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Side by Side Diff: ui/wm/core/focus_rules.h

Issue 237873003: Rename wm_core_export.h to wm_export.h and the wm_core target to just wm (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_CORE_FOCUS_RULES_H_ 5 #ifndef UI_WM_CORE_FOCUS_RULES_H_
6 #define UI_WM_CORE_FOCUS_RULES_H_ 6 #define UI_WM_CORE_FOCUS_RULES_H_
7 7
8 #include "ui/wm/core/wm_core_export.h" 8 #include "ui/wm/wm_export.h"
9 9
10 namespace aura { 10 namespace aura {
11 class Window; 11 class Window;
12 } 12 }
13 13
14 namespace wm { 14 namespace wm {
15 15
16 // Implemented by an object that establishes the rules about what can be 16 // Implemented by an object that establishes the rules about what can be
17 // focused or activated. 17 // focused or activated.
18 class WM_CORE_EXPORT FocusRules { 18 class WM_EXPORT FocusRules {
19 public: 19 public:
20 virtual ~FocusRules() {} 20 virtual ~FocusRules() {}
21 21
22 // Returns true if |window| is a toplevel window. Whether or not a window 22 // Returns true if |window| is a toplevel window. Whether or not a window
23 // is considered toplevel is determined by a similar set of rules that 23 // is considered toplevel is determined by a similar set of rules that
24 // govern activation and focus. Not all toplevel windows are activatable, 24 // govern activation and focus. Not all toplevel windows are activatable,
25 // call CanActivateWindow() to determine if a window can be activated. 25 // call CanActivateWindow() to determine if a window can be activated.
26 virtual bool IsToplevelWindow(aura::Window* window) const = 0; 26 virtual bool IsToplevelWindow(aura::Window* window) const = 0;
27 // Returns true if |window| can be activated or focused. 27 // Returns true if |window| can be activated or focused.
28 virtual bool CanActivateWindow(aura::Window* window) const = 0; 28 virtual bool CanActivateWindow(aura::Window* window) const = 0;
(...skipping 28 matching lines...) Expand all
57 // - it is being destroyed. 57 // - it is being destroyed.
58 // - it is being explicitly deactivated. 58 // - it is being explicitly deactivated.
59 // |ignore| cannot be NULL. 59 // |ignore| cannot be NULL.
60 virtual aura::Window* GetNextActivatableWindow( 60 virtual aura::Window* GetNextActivatableWindow(
61 aura::Window* ignore) const = 0; 61 aura::Window* ignore) const = 0;
62 }; 62 };
63 63
64 } // namespace wm 64 } // namespace wm
65 65
66 #endif // UI_WM_CORE_FOCUS_RULES_H_ 66 #endif // UI_WM_CORE_FOCUS_RULES_H_
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