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Side by Side Diff: ui/wm/core/focus_controller.h

Issue 237873003: Rename wm_core_export.h to wm_export.h and the wm_core target to just wm (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_CORE_FOCUS_CONTROLLER_H_ 5 #ifndef UI_WM_CORE_FOCUS_CONTROLLER_H_
6 #define UI_WM_CORE_FOCUS_CONTROLLER_H_ 6 #define UI_WM_CORE_FOCUS_CONTROLLER_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/observer_list.h" 10 #include "base/observer_list.h"
11 #include "base/scoped_observer.h" 11 #include "base/scoped_observer.h"
12 #include "ui/aura/client/focus_client.h" 12 #include "ui/aura/client/focus_client.h"
13 #include "ui/aura/window_observer.h" 13 #include "ui/aura/window_observer.h"
14 #include "ui/events/event_handler.h" 14 #include "ui/events/event_handler.h"
15 #include "ui/wm/core/wm_core_export.h"
16 #include "ui/wm/public/activation_client.h" 15 #include "ui/wm/public/activation_client.h"
16 #include "ui/wm/wm_export.h"
17 17
18 namespace wm { 18 namespace wm {
19 19
20 class FocusRules; 20 class FocusRules;
21 21
22 // FocusController handles focus and activation changes for an environment 22 // FocusController handles focus and activation changes for an environment
23 // encompassing one or more RootWindows. Within an environment there can be 23 // encompassing one or more RootWindows. Within an environment there can be
24 // only one focused and one active window at a time. When focus or activation 24 // only one focused and one active window at a time. When focus or activation
25 // changes notifications are sent using the 25 // changes notifications are sent using the
26 // aura::client::Focus/ActivationChangeObserver interfaces. 26 // aura::client::Focus/ActivationChangeObserver interfaces.
27 // Changes to focus and activation can be from three sources: 27 // Changes to focus and activation can be from three sources:
28 // . the Aura Client API (implemented here in aura::client::ActivationClient). 28 // . the Aura Client API (implemented here in aura::client::ActivationClient).
29 // (The FocusController must be set as the ActivationClient implementation 29 // (The FocusController must be set as the ActivationClient implementation
30 // for all RootWindows). 30 // for all RootWindows).
31 // . input events (implemented here in ui::EventHandler). 31 // . input events (implemented here in ui::EventHandler).
32 // (The FocusController must be registered as a pre-target handler for 32 // (The FocusController must be registered as a pre-target handler for
33 // the applicable environment owner, either a RootWindow or another type). 33 // the applicable environment owner, either a RootWindow or another type).
34 // . Window disposition changes (implemented here in aura::WindowObserver). 34 // . Window disposition changes (implemented here in aura::WindowObserver).
35 // (The FocusController registers itself as an observer of the active and 35 // (The FocusController registers itself as an observer of the active and
36 // focused windows). 36 // focused windows).
37 class WM_CORE_EXPORT FocusController : public aura::client::ActivationClient, 37 class WM_EXPORT FocusController : public aura::client::ActivationClient,
38 public aura::client::FocusClient, 38 public aura::client::FocusClient,
39 public ui::EventHandler, 39 public ui::EventHandler,
40 public aura::WindowObserver { 40 public aura::WindowObserver {
41 public: 41 public:
42 // |rules| cannot be NULL. 42 // |rules| cannot be NULL.
43 explicit FocusController(FocusRules* rules); 43 explicit FocusController(FocusRules* rules);
44 virtual ~FocusController(); 44 virtual ~FocusController();
45 45
46 private: 46 private:
47 // Overridden from aura::client::ActivationClient: 47 // Overridden from aura::client::ActivationClient:
48 virtual void AddObserver( 48 virtual void AddObserver(
49 aura::client::ActivationChangeObserver* observer) OVERRIDE; 49 aura::client::ActivationChangeObserver* observer) OVERRIDE;
50 virtual void RemoveObserver( 50 virtual void RemoveObserver(
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 ObserverList<aura::client::FocusChangeObserver> focus_observers_; 119 ObserverList<aura::client::FocusChangeObserver> focus_observers_;
120 120
121 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; 121 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_;
122 122
123 DISALLOW_COPY_AND_ASSIGN(FocusController); 123 DISALLOW_COPY_AND_ASSIGN(FocusController);
124 }; 124 };
125 125
126 } // namespace wm 126 } // namespace wm
127 127
128 #endif // UI_WM_CORE_FOCUS_CONTROLLER_H_ 128 #endif // UI_WM_CORE_FOCUS_CONTROLLER_H_
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