Index: gpu/command_buffer/service/shader_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/shader_manager_unittest.cc b/gpu/command_buffer/service/shader_manager_unittest.cc |
index 1aef056902255d88f1b2915e5236bb83dcd0b7a3..3726d9ba1ea9f98d7614e71d4e936d29136e76fe 100644 |
--- a/gpu/command_buffer/service/shader_manager_unittest.cc |
+++ b/gpu/command_buffer/service/shader_manager_unittest.cc |
@@ -6,6 +6,7 @@ |
#include "gpu/command_buffer/service/gpu_service_test.h" |
#include "gpu/command_buffer/service/mocks.h" |
+#include "gpu/command_buffer/service/progress_reporter_stub.h" |
#include "gpu/command_buffer/service/test_helper.h" |
#include "testing/gtest/include/gtest/gtest.h" |
#include "ui/gl/gl_mock.h" |
@@ -21,7 +22,10 @@ class ShaderManagerTest : public GpuServiceTest { |
ShaderManagerTest() { |
} |
- ~ShaderManagerTest() override { manager_.Destroy(false); } |
+ ~ShaderManagerTest() override { |
+ ProgressReporterStub progress_reporter; |
+ manager_.Destroy(false, &progress_reporter); |
+ } |
protected: |
ShaderManager manager_; |
@@ -61,7 +65,8 @@ TEST_F(ShaderManagerTest, Destroy) { |
EXPECT_CALL(*gl_, DeleteShader(kService1Id)) |
.Times(1) |
.RetiresOnSaturation(); |
- manager_.Destroy(true); |
+ ProgressReporterStub progress_reporter; |
+ manager_.Destroy(true, &progress_reporter); |
// Check that resources got freed. |
shader1 = manager_.GetShader(kClient1Id); |
ASSERT_TRUE(shader1 == NULL); |