Index: gpu/command_buffer/service/shader_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/shader_manager_unittest.cc b/gpu/command_buffer/service/shader_manager_unittest.cc |
index 1aef056902255d88f1b2915e5236bb83dcd0b7a3..b0398d61cf603c356df6ee59543053bcf0a90c3e 100644 |
--- a/gpu/command_buffer/service/shader_manager_unittest.cc |
+++ b/gpu/command_buffer/service/shader_manager_unittest.cc |
@@ -21,7 +21,7 @@ class ShaderManagerTest : public GpuServiceTest { |
ShaderManagerTest() { |
} |
- ~ShaderManagerTest() override { manager_.Destroy(false); } |
+ ~ShaderManagerTest() override { manager_.Destroy(false, nullptr); } |
protected: |
ShaderManager manager_; |
@@ -61,7 +61,7 @@ TEST_F(ShaderManagerTest, Destroy) { |
EXPECT_CALL(*gl_, DeleteShader(kService1Id)) |
.Times(1) |
.RetiresOnSaturation(); |
- manager_.Destroy(true); |
+ manager_.Destroy(true, nullptr); |
// Check that resources got freed. |
shader1 = manager_.GetShader(kClient1Id); |
ASSERT_TRUE(shader1 == NULL); |