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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/tests/gl_manager.h" | 5 #include "gpu/command_buffer/tests/gl_manager.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 #include <GLES2/gl2extchromium.h> | 9 #include <GLES2/gl2extchromium.h> |
10 #include <stddef.h> | 10 #include <stddef.h> |
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27 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 27 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
28 #include "gpu/command_buffer/common/sync_token.h" | 28 #include "gpu/command_buffer/common/sync_token.h" |
29 #include "gpu/command_buffer/service/command_buffer_service.h" | 29 #include "gpu/command_buffer/service/command_buffer_service.h" |
30 #include "gpu/command_buffer/service/command_executor.h" | 30 #include "gpu/command_buffer/service/command_executor.h" |
31 #include "gpu/command_buffer/service/context_group.h" | 31 #include "gpu/command_buffer/service/context_group.h" |
32 #include "gpu/command_buffer/service/gl_context_virtual.h" | 32 #include "gpu/command_buffer/service/gl_context_virtual.h" |
33 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 33 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
34 #include "gpu/command_buffer/service/image_manager.h" | 34 #include "gpu/command_buffer/service/image_manager.h" |
35 #include "gpu/command_buffer/service/mailbox_manager_impl.h" | 35 #include "gpu/command_buffer/service/mailbox_manager_impl.h" |
36 #include "gpu/command_buffer/service/memory_tracking.h" | 36 #include "gpu/command_buffer/service/memory_tracking.h" |
| 37 #include "gpu/command_buffer/service/progress_reporter.h" |
37 #include "gpu/command_buffer/service/sync_point_manager.h" | 38 #include "gpu/command_buffer/service/sync_point_manager.h" |
38 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 39 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
39 #include "testing/gtest/include/gtest/gtest.h" | 40 #include "testing/gtest/include/gtest/gtest.h" |
40 #include "ui/gfx/buffer_format_util.h" | 41 #include "ui/gfx/buffer_format_util.h" |
41 #include "ui/gfx/gpu_memory_buffer.h" | 42 #include "ui/gfx/gpu_memory_buffer.h" |
42 #include "ui/gl/gl_context.h" | 43 #include "ui/gl/gl_context.h" |
43 #include "ui/gl/gl_image_ref_counted_memory.h" | 44 #include "ui/gl/gl_image_ref_counted_memory.h" |
44 #include "ui/gl/gl_share_group.h" | 45 #include "ui/gl/gl_share_group.h" |
45 #include "ui/gl/gl_surface.h" | 46 #include "ui/gl/gl_surface.h" |
46 #include "ui/gl/init/gl_factory.h" | 47 #include "ui/gl/init/gl_factory.h" |
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297 attribs.buffer_preserved = options.preserve_backbuffer; | 298 attribs.buffer_preserved = options.preserve_backbuffer; |
298 | 299 |
299 if (!context_group) { | 300 if (!context_group) { |
300 GpuDriverBugWorkarounds gpu_driver_bug_workaround(&command_line); | 301 GpuDriverBugWorkarounds gpu_driver_bug_workaround(&command_line); |
301 scoped_refptr<gles2::FeatureInfo> feature_info = | 302 scoped_refptr<gles2::FeatureInfo> feature_info = |
302 new gles2::FeatureInfo(command_line, gpu_driver_bug_workaround); | 303 new gles2::FeatureInfo(command_line, gpu_driver_bug_workaround); |
303 context_group = new gles2::ContextGroup( | 304 context_group = new gles2::ContextGroup( |
304 gpu_preferences_, mailbox_manager_.get(), NULL, | 305 gpu_preferences_, mailbox_manager_.get(), NULL, |
305 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_), | 306 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_), |
306 new gpu::gles2::FramebufferCompletenessCache, feature_info, | 307 new gpu::gles2::FramebufferCompletenessCache, feature_info, |
307 options.bind_generates_resource, options.image_factory); | 308 options.bind_generates_resource, options.image_factory, nullptr); |
308 } | 309 } |
309 | 310 |
310 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group)); | 311 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group)); |
311 if (options.force_shader_name_hashing) { | 312 if (options.force_shader_name_hashing) { |
312 decoder_->SetForceShaderNameHashingForTest(true); | 313 decoder_->SetForceShaderNameHashingForTest(true); |
313 } | 314 } |
314 command_buffer_.reset(new CommandBufferService( | 315 command_buffer_.reset(new CommandBufferService( |
315 decoder_->GetContextGroup()->transfer_buffer_manager())); | 316 decoder_->GetContextGroup()->transfer_buffer_manager())); |
316 | 317 |
317 executor_.reset(new CommandExecutor(command_buffer_.get(), decoder_.get(), | 318 executor_.reset(new CommandExecutor(command_buffer_.get(), decoder_.get(), |
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630 | 631 |
631 // Something went wrong, just run the callback now. | 632 // Something went wrong, just run the callback now. |
632 callback.Run(); | 633 callback.Run(); |
633 } | 634 } |
634 | 635 |
635 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { | 636 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
636 return false; | 637 return false; |
637 } | 638 } |
638 | 639 |
639 } // namespace gpu | 640 } // namespace gpu |
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