| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/shader_manager.h" | 5 #include "gpu/command_buffer/service/shader_manager.h" |
| 6 | 6 |
| 7 #include "gpu/command_buffer/service/gpu_service_test.h" | 7 #include "gpu/command_buffer/service/gpu_service_test.h" |
| 8 #include "gpu/command_buffer/service/mocks.h" | 8 #include "gpu/command_buffer/service/mocks.h" |
| 9 #include "gpu/command_buffer/service/test_helper.h" | 9 #include "gpu/command_buffer/service/test_helper.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 #include "ui/gl/gl_mock.h" | 11 #include "ui/gl/gl_mock.h" |
| 12 | 12 |
| 13 using ::testing::Return; | 13 using ::testing::Return; |
| 14 using ::testing::ReturnRef; | 14 using ::testing::ReturnRef; |
| 15 | 15 |
| 16 namespace gpu { | 16 namespace gpu { |
| 17 namespace gles2 { | 17 namespace gles2 { |
| 18 | 18 |
| 19 class ShaderManagerTest : public GpuServiceTest { | 19 class ShaderManagerTest : public GpuServiceTest { |
| 20 public: | 20 public: |
| 21 ShaderManagerTest() { | 21 ShaderManagerTest() : manager_(nullptr) {} |
| 22 } | |
| 23 | 22 |
| 24 ~ShaderManagerTest() override { manager_.Destroy(false); } | 23 ~ShaderManagerTest() override { manager_.Destroy(false); } |
| 25 | 24 |
| 26 protected: | 25 protected: |
| 27 ShaderManager manager_; | 26 ShaderManager manager_; |
| 28 }; | 27 }; |
| 29 | 28 |
| 30 TEST_F(ShaderManagerTest, Basic) { | 29 TEST_F(ShaderManagerTest, Basic) { |
| 31 const GLuint kClient1Id = 1; | 30 const GLuint kClient1Id = 1; |
| 32 const GLuint kService1Id = 11; | 31 const GLuint kService1Id = 11; |
| (...skipping 280 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 313 EXPECT_CALL(*gl_, DeleteShader(kService1Id)) | 312 EXPECT_CALL(*gl_, DeleteShader(kService1Id)) |
| 314 .Times(1) | 313 .Times(1) |
| 315 .RetiresOnSaturation(); | 314 .RetiresOnSaturation(); |
| 316 manager_.Delete(shader1); // this should delete the shader. | 315 manager_.Delete(shader1); // this should delete the shader. |
| 317 shader2 = manager_.GetShader(kClient1Id); | 316 shader2 = manager_.GetShader(kClient1Id); |
| 318 EXPECT_TRUE(shader2 == NULL); | 317 EXPECT_TRUE(shader2 == NULL); |
| 319 } | 318 } |
| 320 | 319 |
| 321 } // namespace gles2 | 320 } // namespace gles2 |
| 322 } // namespace gpu | 321 } // namespace gpu |
| OLD | NEW |