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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
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| 32 namespace gles2 { | 32 namespace gles2 { |
| 33 | 33 |
| 34 class ProgramCache; | 34 class ProgramCache; |
| 35 class BufferManager; | 35 class BufferManager; |
| 36 class GLES2Decoder; | 36 class GLES2Decoder; |
| 37 class FramebufferManager; | 37 class FramebufferManager; |
| 38 class MailboxManager; | 38 class MailboxManager; |
| 39 class RenderbufferManager; | 39 class RenderbufferManager; |
| 40 class PathManager; | 40 class PathManager; |
| 41 class ProgramManager; | 41 class ProgramManager; |
| 42 class ProgressReporter; |
| 42 class SamplerManager; | 43 class SamplerManager; |
| 43 class ShaderManager; | 44 class ShaderManager; |
| 44 class TextureManager; | 45 class TextureManager; |
| 45 class MemoryTracker; | 46 class MemoryTracker; |
| 46 struct DisallowedFeatures; | 47 struct DisallowedFeatures; |
| 47 struct PassthroughResources; | 48 struct PassthroughResources; |
| 48 | 49 |
| 49 // A Context Group helps manage multiple GLES2Decoders that share | 50 // A Context Group helps manage multiple GLES2Decoders that share |
| 50 // resources. | 51 // resources. |
| 51 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { | 52 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
| 52 public: | 53 public: |
| 53 ContextGroup( | 54 ContextGroup( |
| 54 const GpuPreferences& gpu_preferences, | 55 const GpuPreferences& gpu_preferences, |
| 55 const scoped_refptr<MailboxManager>& mailbox_manager, | 56 const scoped_refptr<MailboxManager>& mailbox_manager, |
| 56 const scoped_refptr<MemoryTracker>& memory_tracker, | 57 const scoped_refptr<MemoryTracker>& memory_tracker, |
| 57 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 58 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
| 58 const scoped_refptr<FramebufferCompletenessCache>& | 59 const scoped_refptr<FramebufferCompletenessCache>& |
| 59 framebuffer_completeness_cache, | 60 framebuffer_completeness_cache, |
| 60 const scoped_refptr<FeatureInfo>& feature_info, | 61 const scoped_refptr<FeatureInfo>& feature_info, |
| 61 bool bind_generates_resource, | 62 bool bind_generates_resource, |
| 62 gpu::ImageFactory* image_factory); | 63 gpu::ImageFactory* image_factory, |
| 64 ProgressReporter* progress_reporter); |
| 63 | 65 |
| 64 // This should only be called by GLES2Decoder. This must be paired with a | 66 // This should only be called by GLES2Decoder. This must be paired with a |
| 65 // call to destroy if it succeeds. | 67 // call to destroy if it succeeds. |
| 66 bool Initialize( | 68 bool Initialize( |
| 67 GLES2Decoder* decoder, | 69 GLES2Decoder* decoder, |
| 68 ContextType context_type, | 70 ContextType context_type, |
| 69 const DisallowedFeatures& disallowed_features); | 71 const DisallowedFeatures& disallowed_features); |
| 70 | 72 |
| 71 // Destroys all the resources when called for the last context in the group. | 73 // Destroys all the resources when called for the last context in the group. |
| 72 // It should only be called by GLES2Decoder. | 74 // It should only be called by GLES2Decoder. |
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| 227 | 229 |
| 228 private: | 230 private: |
| 229 friend class base::RefCounted<ContextGroup>; | 231 friend class base::RefCounted<ContextGroup>; |
| 230 ~ContextGroup(); | 232 ~ContextGroup(); |
| 231 | 233 |
| 232 bool CheckGLFeature(GLint min_required, GLint* v); | 234 bool CheckGLFeature(GLint min_required, GLint* v); |
| 233 bool CheckGLFeatureU(GLint min_required, uint32_t* v); | 235 bool CheckGLFeatureU(GLint min_required, uint32_t* v); |
| 234 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 236 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
| 235 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); | 237 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); |
| 236 bool HaveContexts(); | 238 bool HaveContexts(); |
| 239 void ReportProgress(); |
| 237 | 240 |
| 238 const GpuPreferences& gpu_preferences_; | 241 const GpuPreferences& gpu_preferences_; |
| 239 scoped_refptr<MailboxManager> mailbox_manager_; | 242 scoped_refptr<MailboxManager> mailbox_manager_; |
| 240 scoped_refptr<MemoryTracker> memory_tracker_; | 243 scoped_refptr<MemoryTracker> memory_tracker_; |
| 241 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 244 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
| 242 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; | 245 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; |
| 243 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; | 246 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; |
| 244 | 247 |
| 245 bool enforce_gl_minimums_; | 248 bool enforce_gl_minimums_; |
| 246 bool bind_generates_resource_; | 249 bool bind_generates_resource_; |
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| 287 | 290 |
| 288 gpu::ImageFactory* image_factory_; | 291 gpu::ImageFactory* image_factory_; |
| 289 | 292 |
| 290 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; | 293 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; |
| 291 | 294 |
| 292 // Mappings from client side IDs to service side IDs. | 295 // Mappings from client side IDs to service side IDs. |
| 293 base::hash_map<GLuint, GLsync> syncs_id_map_; | 296 base::hash_map<GLuint, GLsync> syncs_id_map_; |
| 294 | 297 |
| 295 std::unique_ptr<PassthroughResources> passthrough_resources_; | 298 std::unique_ptr<PassthroughResources> passthrough_resources_; |
| 296 | 299 |
| 300 // Used to notify the watchdog thread of progress during destruction, |
| 301 // preventing time-outs when destruction takes a long time. May be null when |
| 302 // using in-process command buffer. |
| 303 ProgressReporter* progress_reporter_; |
| 304 |
| 297 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 305 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
| 298 }; | 306 }; |
| 299 | 307 |
| 300 } // namespace gles2 | 308 } // namespace gles2 |
| 301 } // namespace gpu | 309 } // namespace gpu |
| 302 | 310 |
| 303 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 311 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
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