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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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31 | 31 |
32 class GLES2Decoder; | 32 class GLES2Decoder; |
33 class GLStreamTextureImage; | 33 class GLStreamTextureImage; |
34 struct ContextState; | 34 struct ContextState; |
35 struct DecoderFramebufferState; | 35 struct DecoderFramebufferState; |
36 class Display; | 36 class Display; |
37 class ErrorState; | 37 class ErrorState; |
38 class FeatureInfo; | 38 class FeatureInfo; |
39 class FramebufferManager; | 39 class FramebufferManager; |
40 class MailboxManager; | 40 class MailboxManager; |
| 41 class ProgressReporter; |
41 class Texture; | 42 class Texture; |
42 class TextureManager; | 43 class TextureManager; |
43 class TextureRef; | 44 class TextureRef; |
44 | 45 |
45 class GPU_EXPORT TextureBase { | 46 class GPU_EXPORT TextureBase { |
46 public: | 47 public: |
47 explicit TextureBase(GLuint service_id); | 48 explicit TextureBase(GLuint service_id); |
48 virtual ~TextureBase(); | 49 virtual ~TextureBase(); |
49 | 50 |
50 // The service side OpenGL id of the texture. | 51 // The service side OpenGL id of the texture. |
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769 ~TextureManager() override; | 770 ~TextureManager() override; |
770 | 771 |
771 void set_framebuffer_manager(FramebufferManager* manager) { | 772 void set_framebuffer_manager(FramebufferManager* manager) { |
772 framebuffer_manager_ = manager; | 773 framebuffer_manager_ = manager; |
773 } | 774 } |
774 | 775 |
775 // Init the texture manager. | 776 // Init the texture manager. |
776 bool Initialize(); | 777 bool Initialize(); |
777 | 778 |
778 // Must call before destruction. | 779 // Must call before destruction. |
779 void Destroy(bool have_context); | 780 void Destroy(bool have_context, ProgressReporter* progress_reporter); |
780 | 781 |
781 // Returns the maximum number of levels. | 782 // Returns the maximum number of levels. |
782 GLint MaxLevelsForTarget(GLenum target) const { | 783 GLint MaxLevelsForTarget(GLenum target) const { |
783 switch (target) { | 784 switch (target) { |
784 case GL_TEXTURE_2D: | 785 case GL_TEXTURE_2D: |
785 case GL_TEXTURE_2D_ARRAY: | 786 case GL_TEXTURE_2D_ARRAY: |
786 return max_levels_; | 787 return max_levels_; |
787 case GL_TEXTURE_RECTANGLE_ARB: | 788 case GL_TEXTURE_RECTANGLE_ARB: |
788 case GL_TEXTURE_EXTERNAL_OES: | 789 case GL_TEXTURE_EXTERNAL_OES: |
789 return 1; | 790 return 1; |
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1247 private: | 1248 private: |
1248 DecoderTextureState* texture_state_; | 1249 DecoderTextureState* texture_state_; |
1249 base::TimeTicks begin_time_; | 1250 base::TimeTicks begin_time_; |
1250 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 1251 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
1251 }; | 1252 }; |
1252 | 1253 |
1253 } // namespace gles2 | 1254 } // namespace gles2 |
1254 } // namespace gpu | 1255 } // namespace gpu |
1255 | 1256 |
1256 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 1257 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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