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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "gpu/command_buffer/service/buffer_manager.h" | 14 #include "gpu/command_buffer/service/buffer_manager.h" |
15 #include "gpu/command_buffer/service/framebuffer_manager.h" | 15 #include "gpu/command_buffer/service/framebuffer_manager.h" |
16 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" | 16 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" |
17 #include "gpu/command_buffer/service/gpu_preferences.h" | 17 #include "gpu/command_buffer/service/gpu_preferences.h" |
18 #include "gpu/command_buffer/service/mailbox_manager_impl.h" | 18 #include "gpu/command_buffer/service/mailbox_manager_impl.h" |
19 #include "gpu/command_buffer/service/path_manager.h" | 19 #include "gpu/command_buffer/service/path_manager.h" |
20 #include "gpu/command_buffer/service/program_manager.h" | 20 #include "gpu/command_buffer/service/program_manager.h" |
21 #include "gpu/command_buffer/service/progress_reporter.h" | |
21 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 22 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
22 #include "gpu/command_buffer/service/sampler_manager.h" | 23 #include "gpu/command_buffer/service/sampler_manager.h" |
23 #include "gpu/command_buffer/service/shader_manager.h" | 24 #include "gpu/command_buffer/service/shader_manager.h" |
24 #include "gpu/command_buffer/service/texture_manager.h" | 25 #include "gpu/command_buffer/service/texture_manager.h" |
25 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 26 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
26 #include "ui/gl/gl_bindings.h" | 27 #include "ui/gl/gl_bindings.h" |
27 #include "ui/gl/gl_version_info.h" | 28 #include "ui/gl/gl_version_info.h" |
28 | 29 |
29 namespace gpu { | 30 namespace gpu { |
30 namespace gles2 { | 31 namespace gles2 { |
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58 | 59 |
59 ContextGroup::ContextGroup( | 60 ContextGroup::ContextGroup( |
60 const GpuPreferences& gpu_preferences, | 61 const GpuPreferences& gpu_preferences, |
61 const scoped_refptr<MailboxManager>& mailbox_manager, | 62 const scoped_refptr<MailboxManager>& mailbox_manager, |
62 const scoped_refptr<MemoryTracker>& memory_tracker, | 63 const scoped_refptr<MemoryTracker>& memory_tracker, |
63 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 64 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
64 const scoped_refptr<FramebufferCompletenessCache>& | 65 const scoped_refptr<FramebufferCompletenessCache>& |
65 framebuffer_completeness_cache, | 66 framebuffer_completeness_cache, |
66 const scoped_refptr<FeatureInfo>& feature_info, | 67 const scoped_refptr<FeatureInfo>& feature_info, |
67 bool bind_generates_resource, | 68 bool bind_generates_resource, |
68 gpu::ImageFactory* image_factory) | 69 gpu::ImageFactory* image_factory, |
70 std::unique_ptr<ProgressReporter> progress_reporter) | |
69 : gpu_preferences_(gpu_preferences), | 71 : gpu_preferences_(gpu_preferences), |
70 mailbox_manager_(mailbox_manager), | 72 mailbox_manager_(mailbox_manager), |
71 memory_tracker_(memory_tracker), | 73 memory_tracker_(memory_tracker), |
72 shader_translator_cache_(shader_translator_cache), | 74 shader_translator_cache_(shader_translator_cache), |
73 #if defined(OS_MACOSX) | 75 #if defined(OS_MACOSX) |
74 // Framebuffer completeness is not cacheable on OS X because of dynamic | 76 // Framebuffer completeness is not cacheable on OS X because of dynamic |
75 // graphics switching. | 77 // graphics switching. |
76 // http://crbug.com/180876 | 78 // http://crbug.com/180876 |
77 // TODO(tobiasjs): determine whether GPU switching is possible | 79 // TODO(tobiasjs): determine whether GPU switching is possible |
78 // programmatically, rather than just hardcoding this behaviour | 80 // programmatically, rather than just hardcoding this behaviour |
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96 max_vertex_output_components_(0u), | 98 max_vertex_output_components_(0u), |
97 max_fragment_input_components_(0u), | 99 max_fragment_input_components_(0u), |
98 min_program_texel_offset_(0), | 100 min_program_texel_offset_(0), |
99 max_program_texel_offset_(0), | 101 max_program_texel_offset_(0), |
100 max_transform_feedback_separate_attribs_(0u), | 102 max_transform_feedback_separate_attribs_(0u), |
101 max_uniform_buffer_bindings_(0u), | 103 max_uniform_buffer_bindings_(0u), |
102 uniform_buffer_offset_alignment_(1u), | 104 uniform_buffer_offset_alignment_(1u), |
103 program_cache_(NULL), | 105 program_cache_(NULL), |
104 feature_info_(feature_info), | 106 feature_info_(feature_info), |
105 image_factory_(image_factory), | 107 image_factory_(image_factory), |
108 progress_reporter_(std::move(progress_reporter)), | |
106 passthrough_resources_(new PassthroughResources) { | 109 passthrough_resources_(new PassthroughResources) { |
107 { | 110 { |
108 DCHECK(feature_info_); | 111 DCHECK(feature_info_); |
109 if (!mailbox_manager_.get()) | 112 if (!mailbox_manager_.get()) |
110 mailbox_manager_ = new MailboxManagerImpl; | 113 mailbox_manager_ = new MailboxManagerImpl; |
111 transfer_buffer_manager_ = new TransferBufferManager(memory_tracker_.get()); | 114 transfer_buffer_manager_ = new TransferBufferManager(memory_tracker_.get()); |
112 } | 115 } |
113 } | 116 } |
114 | 117 |
115 bool ContextGroup::Initialize(GLES2Decoder* decoder, | 118 bool ContextGroup::Initialize(GLES2Decoder* decoder, |
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474 }; | 477 }; |
475 | 478 |
476 } // namespace anonymous | 479 } // namespace anonymous |
477 | 480 |
478 bool ContextGroup::HaveContexts() { | 481 bool ContextGroup::HaveContexts() { |
479 decoders_.erase(std::remove_if(decoders_.begin(), decoders_.end(), IsNull), | 482 decoders_.erase(std::remove_if(decoders_.begin(), decoders_.end(), IsNull), |
480 decoders_.end()); | 483 decoders_.end()); |
481 return !decoders_.empty(); | 484 return !decoders_.empty(); |
482 } | 485 } |
483 | 486 |
487 void ContextGroup::ReportProgress() { | |
488 if (progress_reporter_) | |
danakj
2016/10/05 01:53:48
When is it null? This looks like "null in tests" w
ericrk
2016/10/05 18:07:31
Yeah, makes sense. It's actually null in one other
| |
489 progress_reporter_->ReportProgress(); | |
490 } | |
491 | |
484 void ContextGroup::Destroy(GLES2Decoder* decoder, bool have_context) { | 492 void ContextGroup::Destroy(GLES2Decoder* decoder, bool have_context) { |
485 decoders_.erase(std::remove_if(decoders_.begin(), decoders_.end(), | 493 decoders_.erase(std::remove_if(decoders_.begin(), decoders_.end(), |
486 WeakPtrEquals<gles2::GLES2Decoder>(decoder)), | 494 WeakPtrEquals<gles2::GLES2Decoder>(decoder)), |
487 decoders_.end()); | 495 decoders_.end()); |
488 // If we still have contexts do nothing. | 496 // If we still have contexts do nothing. |
489 if (HaveContexts()) { | 497 if (HaveContexts()) { |
490 return; | 498 return; |
491 } | 499 } |
492 | 500 |
493 if (buffer_manager_ != nullptr) { | 501 if (buffer_manager_ != nullptr) { |
494 if (!have_context) { | 502 if (!have_context) { |
495 buffer_manager_->MarkContextLost(); | 503 buffer_manager_->MarkContextLost(); |
496 } | 504 } |
497 buffer_manager_->Destroy(); | 505 buffer_manager_->Destroy(); |
498 buffer_manager_.reset(); | 506 buffer_manager_.reset(); |
507 ReportProgress(); | |
499 } | 508 } |
500 | 509 |
501 if (framebuffer_manager_ != NULL) { | 510 if (framebuffer_manager_ != NULL) { |
502 framebuffer_manager_->Destroy(have_context); | 511 framebuffer_manager_->Destroy(have_context); |
503 if (texture_manager_) | 512 if (texture_manager_) |
504 texture_manager_->set_framebuffer_manager(NULL); | 513 texture_manager_->set_framebuffer_manager(NULL); |
505 framebuffer_manager_.reset(); | 514 framebuffer_manager_.reset(); |
515 ReportProgress(); | |
506 } | 516 } |
507 | 517 |
508 if (renderbuffer_manager_ != NULL) { | 518 if (renderbuffer_manager_ != NULL) { |
509 renderbuffer_manager_->Destroy(have_context); | 519 renderbuffer_manager_->Destroy(have_context); |
510 renderbuffer_manager_.reset(); | 520 renderbuffer_manager_.reset(); |
521 ReportProgress(); | |
511 } | 522 } |
512 | 523 |
513 if (texture_manager_ != NULL) { | 524 if (texture_manager_ != NULL) { |
514 texture_manager_->Destroy(have_context); | 525 texture_manager_->Destroy(have_context, progress_reporter_.get()); |
515 texture_manager_.reset(); | 526 texture_manager_.reset(); |
527 ReportProgress(); | |
516 } | 528 } |
517 | 529 |
518 if (path_manager_ != NULL) { | 530 if (path_manager_ != NULL) { |
519 path_manager_->Destroy(have_context); | 531 path_manager_->Destroy(have_context); |
520 path_manager_.reset(); | 532 path_manager_.reset(); |
533 ReportProgress(); | |
521 } | 534 } |
522 | 535 |
523 if (program_manager_ != NULL) { | 536 if (program_manager_ != NULL) { |
524 program_manager_->Destroy(have_context); | 537 program_manager_->Destroy(have_context, progress_reporter_.get()); |
525 program_manager_.reset(); | 538 program_manager_.reset(); |
539 ReportProgress(); | |
526 } | 540 } |
527 | 541 |
528 if (shader_manager_ != NULL) { | 542 if (shader_manager_ != NULL) { |
529 shader_manager_->Destroy(have_context); | 543 shader_manager_->Destroy(have_context, progress_reporter_.get()); |
530 shader_manager_.reset(); | 544 shader_manager_.reset(); |
545 ReportProgress(); | |
531 } | 546 } |
532 | 547 |
533 if (sampler_manager_ != NULL) { | 548 if (sampler_manager_ != NULL) { |
534 sampler_manager_->Destroy(have_context); | 549 sampler_manager_->Destroy(have_context); |
535 sampler_manager_.reset(); | 550 sampler_manager_.reset(); |
551 ReportProgress(); | |
536 } | 552 } |
537 | 553 |
538 memory_tracker_ = NULL; | 554 memory_tracker_ = NULL; |
539 | 555 |
540 passthrough_resources_->Destroy(have_context); | 556 passthrough_resources_->Destroy(have_context); |
541 passthrough_resources_.reset(); | 557 passthrough_resources_.reset(); |
558 ReportProgress(); | |
542 } | 559 } |
543 | 560 |
544 uint32_t ContextGroup::GetMemRepresented() const { | 561 uint32_t ContextGroup::GetMemRepresented() const { |
545 uint32_t total = 0; | 562 uint32_t total = 0; |
546 if (buffer_manager_.get()) | 563 if (buffer_manager_.get()) |
547 total += buffer_manager_->mem_represented(); | 564 total += buffer_manager_->mem_represented(); |
548 if (renderbuffer_manager_.get()) | 565 if (renderbuffer_manager_.get()) |
549 total += renderbuffer_manager_->mem_represented(); | 566 total += renderbuffer_manager_->mem_represented(); |
550 if (texture_manager_.get()) | 567 if (texture_manager_.get()) |
551 total += texture_manager_->mem_represented(); | 568 total += texture_manager_->mem_represented(); |
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607 GLuint client_id, GLuint* service_id) const { | 624 GLuint client_id, GLuint* service_id) const { |
608 Buffer* buffer = buffer_manager_->GetBuffer(client_id); | 625 Buffer* buffer = buffer_manager_->GetBuffer(client_id); |
609 if (!buffer) | 626 if (!buffer) |
610 return false; | 627 return false; |
611 *service_id = buffer->service_id(); | 628 *service_id = buffer->service_id(); |
612 return true; | 629 return true; |
613 } | 630 } |
614 | 631 |
615 } // namespace gles2 | 632 } // namespace gles2 |
616 } // namespace gpu | 633 } // namespace gpu |
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