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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2378373003: Enable ANGLE workaround for unused std140/shared blocks bug (Closed)
Patch Set: Suppress random.html on Intel/AMD gpu on Mac Created 4 years, 2 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 1853e179d94bda4ce9b90a4810dac2f9b04fed49..d81f0317c5771ac97e6aa8c3595342d4bb2b53d8 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -203,9 +203,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/data/gles3/shaders/linkage.html',
['mac'], bug=641129)
- self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
- ['mac'], bug=618464)
-
# This is due to "centroid out" / "in" mismatch.
self.Fail('deqp/data/gles3/shaders/qualification_order.html',
['mac'], bug=483282)
@@ -469,6 +466,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
['mac', 'amd'], bug=483282)
+ # Fixed on OSX 10.12
+ self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
+ ['mac', 'amd'], bug=618464)
+
self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html',
['mac', 'amd'], bug=644360)
@@ -527,6 +528,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('conformance2/textures/misc/tex-unpack-params.html',
['mac', 'intel'], bug=483282)
+ # Fixed on OSX 10.11
+ self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
+ ['mac', 'intel'], bug=618464)
+
# Linux only.
self.Fail('conformance2/buffers/get-buffer-sub-data.html',
['linux'], bug=654201)
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