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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/builtins/builtins.h" | 5 #include "src/zone/zone-segment.h" |
6 #include "src/builtins/builtins-utils.h" | |
7 | 6 |
8 namespace v8 { | 7 namespace v8 { |
9 namespace internal { | 8 namespace internal { |
10 | 9 |
11 void Builtins::Generate_IteratorPrototypeIterator( | 10 void Segment::ZapContents() { |
12 CodeStubAssembler* assembler) { | 11 #ifdef DEBUG |
13 assembler->Return(assembler->Parameter(0)); | 12 memset(start(), kZapDeadByte, capacity()); |
| 13 #endif |
14 } | 14 } |
15 | 15 |
| 16 void Segment::ZapHeader() { |
| 17 #ifdef DEBUG |
| 18 memset(this, kZapDeadByte, sizeof(Segment)); |
| 19 #endif |
| 20 } |
16 } // namespace internal | 21 } // namespace internal |
17 } // namespace v8 | 22 } // namespace v8 |
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