Index: src/effects/SkBicubicImageFilter.cpp |
diff --git a/src/effects/SkBicubicImageFilter.cpp b/src/effects/SkBicubicImageFilter.cpp |
index 3b2dd4fe7de4605a0a441fba8cb5ff75d678400d..0ffcde6e2e13d4a7898a4b603297e1bedc079875 100644 |
--- a/src/effects/SkBicubicImageFilter.cpp |
+++ b/src/effects/SkBicubicImageFilter.cpp |
@@ -14,31 +14,30 @@ |
#include "SkUnPreMultiply.h" |
#if SK_SUPPORT_GPU |
-#include "gl/GrGLEffectMatrix.h" |
-#include "effects/GrSingleTextureEffect.h" |
-#include "GrTBackendEffectFactory.h" |
+#include "effects/GrBicubicEffect.h" |
#include "GrContext.h" |
#include "GrTexture.h" |
#include "SkImageFilterUtils.h" |
#endif |
+#define DS(x) SkDoubleToScalar(x) |
+ |
+static const SkScalar gMitchellCoefficients[16] = { |
+ DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
+ DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
+ DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
+ DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
+}; |
+ |
SkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input) |
: INHERITED(input), |
fScale(scale) { |
memcpy(fCoefficients, coefficients, sizeof(fCoefficients)); |
} |
-#define DS(x) SkDoubleToScalar(x) |
- |
SkBicubicImageFilter* SkBicubicImageFilter::CreateMitchell(const SkSize& scale, |
SkImageFilter* input) { |
- static const SkScalar coefficients[16] = { |
- DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
- DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
- DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
- DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
- }; |
- return SkNEW_ARGS(SkBicubicImageFilter, (scale, coefficients, input)); |
+ return SkNEW_ARGS(SkBicubicImageFilter, (scale, gMitchellCoefficients, input)); |
} |
SkBicubicImageFilter::SkBicubicImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { |
@@ -157,184 +156,6 @@ bool SkBicubicImageFilter::onFilterImage(Proxy* proxy, |
/////////////////////////////////////////////////////////////////////////////// |
#if SK_SUPPORT_GPU |
-class GrGLBicubicEffect; |
- |
-class GrBicubicEffect : public GrSingleTextureEffect { |
-public: |
- virtual ~GrBicubicEffect(); |
- |
- static const char* Name() { return "Bicubic"; } |
- const float* coefficients() const { return fCoefficients; } |
- |
- typedef GrGLBicubicEffect GLEffect; |
- |
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
- |
- static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16]) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients))); |
- return CreateEffectRef(effect); |
- } |
- |
-private: |
- GrBicubicEffect(GrTexture*, const SkScalar coefficients[16]); |
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
- float fCoefficients[16]; |
- |
- GR_DECLARE_EFFECT_TEST; |
- |
- typedef GrSingleTextureEffect INHERITED; |
-}; |
- |
-class GrGLBicubicEffect : public GrGLEffect { |
-public: |
- GrGLBicubicEffect(const GrBackendEffectFactory& factory, |
- const GrDrawEffect&); |
- virtual void emitCode(GrGLShaderBuilder*, |
- const GrDrawEffect&, |
- EffectKey, |
- const char* outputColor, |
- const char* inputColor, |
- const TextureSamplerArray&) SK_OVERRIDE; |
- |
- static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
- |
- virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
- |
-private: |
- typedef GrGLUniformManager::UniformHandle UniformHandle; |
- |
- UniformHandle fCoefficientsUni; |
- UniformHandle fImageIncrementUni; |
- |
- GrGLEffectMatrix fEffectMatrix; |
- |
- typedef GrGLEffect INHERITED; |
-}; |
- |
-GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, |
- const GrDrawEffect& drawEffect) |
- : INHERITED(factory) |
- , fEffectMatrix(drawEffect.castEffect<GrBicubicEffect>().coordsType()) { |
-} |
- |
-void GrGLBicubicEffect::emitCode(GrGLShaderBuilder* builder, |
- const GrDrawEffect&, |
- EffectKey key, |
- const char* outputColor, |
- const char* inputColor, |
- const TextureSamplerArray& samplers) { |
- SkString coords; |
- fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); |
- fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kMat44f_GrSLType, "Coefficients"); |
- fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kVec2f_GrSLType, "ImageIncrement"); |
- |
- const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
- const char* coeff = builder->getUniformCStr(fCoefficientsUni); |
- |
- SkString cubicBlendName; |
- |
- static const GrGLShaderVar gCubicBlendArgs[] = { |
- GrGLShaderVar("coefficients", kMat44f_GrSLType), |
- GrGLShaderVar("t", kFloat_GrSLType), |
- GrGLShaderVar("c0", kVec4f_GrSLType), |
- GrGLShaderVar("c1", kVec4f_GrSLType), |
- GrGLShaderVar("c2", kVec4f_GrSLType), |
- GrGLShaderVar("c3", kVec4f_GrSLType), |
- }; |
- builder->fsEmitFunction(kVec4f_GrSLType, |
- "cubicBlend", |
- SK_ARRAY_COUNT(gCubicBlendArgs), |
- gCubicBlendArgs, |
- "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n" |
- "\tvec4 c = coefficients * ts;\n" |
- "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n", |
- &cubicBlendName); |
- builder->fsCodeAppendf("\tvec2 coord = %s - %s * vec2(0.5, 0.5);\n", coords.c_str(), imgInc); |
- builder->fsCodeAppendf("\tvec2 f = fract(coord / %s);\n", imgInc); |
- for (int y = 0; y < 4; ++y) { |
- for (int x = 0; x < 4; ++x) { |
- SkString coord; |
- coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1); |
- builder->fsCodeAppendf("\tvec4 s%d%d = ", x, y); |
- builder->fsAppendTextureLookup(samplers[0], coord.c_str()); |
- builder->fsCodeAppend(";\n"); |
- } |
- builder->fsCodeAppendf("\tvec4 s%d = %s(%s, f.x, s0%d, s1%d, s2%d, s3%d);\n", y, cubicBlendName.c_str(), coeff, y, y, y, y); |
- } |
- builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff); |
-} |
- |
-GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
- const GrBicubicEffect& bicubic = drawEffect.castEffect<GrBicubicEffect>(); |
- EffectKey matrixKey = GrGLEffectMatrix::GenKey(bicubic.getMatrix(), |
- drawEffect, |
- bicubic.coordsType(), |
- bicubic.texture(0)); |
- return matrixKey; |
-} |
- |
-void GrGLBicubicEffect::setData(const GrGLUniformManager& uman, |
- const GrDrawEffect& drawEffect) { |
- const GrBicubicEffect& effect = drawEffect.castEffect<GrBicubicEffect>(); |
- GrTexture& texture = *effect.texture(0); |
- float imageIncrement[2]; |
- imageIncrement[0] = 1.0f / texture.width(); |
- imageIncrement[1] = 1.0f / texture.height(); |
- uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement); |
- uman.setMatrix4f(fCoefficientsUni, effect.coefficients()); |
- fEffectMatrix.setData(uman, |
- effect.getMatrix(), |
- drawEffect, |
- effect.texture(0)); |
-} |
- |
-GrBicubicEffect::GrBicubicEffect(GrTexture* texture, |
- const SkScalar coefficients[16]) |
- : INHERITED(texture, MakeDivByTextureWHMatrix(texture)) { |
- for (int y = 0; y < 4; y++) { |
- for (int x = 0; x < 4; x++) { |
- // Convert from row-major scalars to column-major floats. |
- fCoefficients[x * 4 + y] = SkScalarToFloat(coefficients[y * 4 + x]); |
- } |
- } |
-} |
- |
-GrBicubicEffect::~GrBicubicEffect() { |
-} |
- |
-const GrBackendEffectFactory& GrBicubicEffect::getFactory() const { |
- return GrTBackendEffectFactory<GrBicubicEffect>::getInstance(); |
-} |
- |
-bool GrBicubicEffect::onIsEqual(const GrEffect& sBase) const { |
- const GrBicubicEffect& s = CastEffect<GrBicubicEffect>(sBase); |
- return this->texture(0) == s.texture(0) && |
- !memcmp(fCoefficients, s.coefficients(), 16); |
-} |
- |
-void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
- // FIXME: Perhaps we can do better. |
- *validFlags = 0; |
- return; |
-} |
- |
-GR_DEFINE_EFFECT_TEST(GrBicubicEffect); |
- |
-GrEffectRef* GrBicubicEffect::TestCreate(SkMWCRandom* random, |
- GrContext* context, |
- const GrDrawTargetCaps&, |
- GrTexture* textures[]) { |
- int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
- GrEffectUnitTest::kAlphaTextureIdx; |
- SkScalar coefficients[16]; |
- for (int i = 0; i < 16; i++) { |
- coefficients[i] = random->nextSScalar1(); |
- } |
- return GrBicubicEffect::Create(textures[texIdx], coefficients); |
-} |
bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm, |
SkBitmap* result, SkIPoint* offset) { |