| Index: src/effects/SkBicubicImageFilter.cpp
|
| diff --git a/src/effects/SkBicubicImageFilter.cpp b/src/effects/SkBicubicImageFilter.cpp
|
| index 3b2dd4fe7de4605a0a441fba8cb5ff75d678400d..cec55263819980d2795f1fbb26cd8ace7add795c 100644
|
| --- a/src/effects/SkBicubicImageFilter.cpp
|
| +++ b/src/effects/SkBicubicImageFilter.cpp
|
| @@ -14,31 +14,30 @@
|
| #include "SkUnPreMultiply.h"
|
|
|
| #if SK_SUPPORT_GPU
|
| -#include "gl/GrGLEffectMatrix.h"
|
| -#include "effects/GrSingleTextureEffect.h"
|
| -#include "GrTBackendEffectFactory.h"
|
| +#include "effects/GrBicubicEffect.h"
|
| #include "GrContext.h"
|
| #include "GrTexture.h"
|
| #include "SkImageFilterUtils.h"
|
| #endif
|
|
|
| +#define DS(x) SkDoubleToScalar(x)
|
| +
|
| +const SkScalar SkBicubicImageFilter::fMitchellCoefficients[16] = {
|
| + DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
|
| + DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
|
| + DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
|
| + DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
|
| +};
|
| +
|
| SkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input)
|
| : INHERITED(input),
|
| fScale(scale) {
|
| memcpy(fCoefficients, coefficients, sizeof(fCoefficients));
|
| }
|
|
|
| -#define DS(x) SkDoubleToScalar(x)
|
| -
|
| SkBicubicImageFilter* SkBicubicImageFilter::CreateMitchell(const SkSize& scale,
|
| SkImageFilter* input) {
|
| - static const SkScalar coefficients[16] = {
|
| - DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
|
| - DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
|
| - DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
|
| - DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
|
| - };
|
| - return SkNEW_ARGS(SkBicubicImageFilter, (scale, coefficients, input));
|
| + return SkNEW_ARGS(SkBicubicImageFilter, (scale, fMitchellCoefficients, input));
|
| }
|
|
|
| SkBicubicImageFilter::SkBicubicImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
|
| @@ -157,184 +156,6 @@ bool SkBicubicImageFilter::onFilterImage(Proxy* proxy,
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| #if SK_SUPPORT_GPU
|
| -class GrGLBicubicEffect;
|
| -
|
| -class GrBicubicEffect : public GrSingleTextureEffect {
|
| -public:
|
| - virtual ~GrBicubicEffect();
|
| -
|
| - static const char* Name() { return "Bicubic"; }
|
| - const float* coefficients() const { return fCoefficients; }
|
| -
|
| - typedef GrGLBicubicEffect GLEffect;
|
| -
|
| - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| - virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
| -
|
| - static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16]) {
|
| - AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients)));
|
| - return CreateEffectRef(effect);
|
| - }
|
| -
|
| -private:
|
| - GrBicubicEffect(GrTexture*, const SkScalar coefficients[16]);
|
| - virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
|
| - float fCoefficients[16];
|
| -
|
| - GR_DECLARE_EFFECT_TEST;
|
| -
|
| - typedef GrSingleTextureEffect INHERITED;
|
| -};
|
| -
|
| -class GrGLBicubicEffect : public GrGLEffect {
|
| -public:
|
| - GrGLBicubicEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect&);
|
| - virtual void emitCode(GrGLShaderBuilder*,
|
| - const GrDrawEffect&,
|
| - EffectKey,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const TextureSamplerArray&) SK_OVERRIDE;
|
| -
|
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| -
|
| - virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
|
| -
|
| -private:
|
| - typedef GrGLUniformManager::UniformHandle UniformHandle;
|
| -
|
| - UniformHandle fCoefficientsUni;
|
| - UniformHandle fImageIncrementUni;
|
| -
|
| - GrGLEffectMatrix fEffectMatrix;
|
| -
|
| - typedef GrGLEffect INHERITED;
|
| -};
|
| -
|
| -GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrBicubicEffect>().coordsType()) {
|
| -}
|
| -
|
| -void GrGLBicubicEffect::emitCode(GrGLShaderBuilder* builder,
|
| - const GrDrawEffect&,
|
| - EffectKey key,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const TextureSamplerArray& samplers) {
|
| - SkString coords;
|
| - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| - fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kMat44f_GrSLType, "Coefficients");
|
| - fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| - kVec2f_GrSLType, "ImageIncrement");
|
| -
|
| - const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
| - const char* coeff = builder->getUniformCStr(fCoefficientsUni);
|
| -
|
| - SkString cubicBlendName;
|
| -
|
| - static const GrGLShaderVar gCubicBlendArgs[] = {
|
| - GrGLShaderVar("coefficients", kMat44f_GrSLType),
|
| - GrGLShaderVar("t", kFloat_GrSLType),
|
| - GrGLShaderVar("c0", kVec4f_GrSLType),
|
| - GrGLShaderVar("c1", kVec4f_GrSLType),
|
| - GrGLShaderVar("c2", kVec4f_GrSLType),
|
| - GrGLShaderVar("c3", kVec4f_GrSLType),
|
| - };
|
| - builder->fsEmitFunction(kVec4f_GrSLType,
|
| - "cubicBlend",
|
| - SK_ARRAY_COUNT(gCubicBlendArgs),
|
| - gCubicBlendArgs,
|
| - "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n"
|
| - "\tvec4 c = coefficients * ts;\n"
|
| - "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n",
|
| - &cubicBlendName);
|
| - builder->fsCodeAppendf("\tvec2 coord = %s - %s * vec2(0.5, 0.5);\n", coords.c_str(), imgInc);
|
| - builder->fsCodeAppendf("\tvec2 f = fract(coord / %s);\n", imgInc);
|
| - for (int y = 0; y < 4; ++y) {
|
| - for (int x = 0; x < 4; ++x) {
|
| - SkString coord;
|
| - coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
|
| - builder->fsCodeAppendf("\tvec4 s%d%d = ", x, y);
|
| - builder->fsAppendTextureLookup(samplers[0], coord.c_str());
|
| - builder->fsCodeAppend(";\n");
|
| - }
|
| - builder->fsCodeAppendf("\tvec4 s%d = %s(%s, f.x, s0%d, s1%d, s2%d, s3%d);\n", y, cubicBlendName.c_str(), coeff, y, y, y, y);
|
| - }
|
| - builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
|
| -}
|
| -
|
| -GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| - const GrBicubicEffect& bicubic = drawEffect.castEffect<GrBicubicEffect>();
|
| - EffectKey matrixKey = GrGLEffectMatrix::GenKey(bicubic.getMatrix(),
|
| - drawEffect,
|
| - bicubic.coordsType(),
|
| - bicubic.texture(0));
|
| - return matrixKey;
|
| -}
|
| -
|
| -void GrGLBicubicEffect::setData(const GrGLUniformManager& uman,
|
| - const GrDrawEffect& drawEffect) {
|
| - const GrBicubicEffect& effect = drawEffect.castEffect<GrBicubicEffect>();
|
| - GrTexture& texture = *effect.texture(0);
|
| - float imageIncrement[2];
|
| - imageIncrement[0] = 1.0f / texture.width();
|
| - imageIncrement[1] = 1.0f / texture.height();
|
| - uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
|
| - uman.setMatrix4f(fCoefficientsUni, effect.coefficients());
|
| - fEffectMatrix.setData(uman,
|
| - effect.getMatrix(),
|
| - drawEffect,
|
| - effect.texture(0));
|
| -}
|
| -
|
| -GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
|
| - const SkScalar coefficients[16])
|
| - : INHERITED(texture, MakeDivByTextureWHMatrix(texture)) {
|
| - for (int y = 0; y < 4; y++) {
|
| - for (int x = 0; x < 4; x++) {
|
| - // Convert from row-major scalars to column-major floats.
|
| - fCoefficients[x * 4 + y] = SkScalarToFloat(coefficients[y * 4 + x]);
|
| - }
|
| - }
|
| -}
|
| -
|
| -GrBicubicEffect::~GrBicubicEffect() {
|
| -}
|
| -
|
| -const GrBackendEffectFactory& GrBicubicEffect::getFactory() const {
|
| - return GrTBackendEffectFactory<GrBicubicEffect>::getInstance();
|
| -}
|
| -
|
| -bool GrBicubicEffect::onIsEqual(const GrEffect& sBase) const {
|
| - const GrBicubicEffect& s = CastEffect<GrBicubicEffect>(sBase);
|
| - return this->texture(0) == s.texture(0) &&
|
| - !memcmp(fCoefficients, s.coefficients(), 16);
|
| -}
|
| -
|
| -void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
|
| - // FIXME: Perhaps we can do better.
|
| - *validFlags = 0;
|
| - return;
|
| -}
|
| -
|
| -GR_DEFINE_EFFECT_TEST(GrBicubicEffect);
|
| -
|
| -GrEffectRef* GrBicubicEffect::TestCreate(SkMWCRandom* random,
|
| - GrContext* context,
|
| - const GrDrawTargetCaps&,
|
| - GrTexture* textures[]) {
|
| - int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
|
| - GrEffectUnitTest::kAlphaTextureIdx;
|
| - SkScalar coefficients[16];
|
| - for (int i = 0; i < 16; i++) {
|
| - coefficients[i] = random->nextSScalar1();
|
| - }
|
| - return GrBicubicEffect::Create(textures[texIdx], coefficients);
|
| -}
|
|
|
| bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
|
| SkBitmap* result, SkIPoint* offset) {
|
|
|