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Side by Side Diff: src/gpu/effects/GrHQScaleTextureEffect.h

Issue 23779003: first cut at HQ GPU scaling; refactored existing bicubic scaler (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSimpleTextureEffect_DEFINED 8 #ifndef GrHQScaleTextureEffect_DEFINED
bsalomon 2013/09/03 20:55:17 Is this file and the cpp actually used? It looks l
humper 2013/09/03 21:45:53 Nope, this was an unintentional addition.
9 #define GrSimpleTextureEffect_DEFINED 9 #define GrHQScaleTextureEffect_DEFINED
10 10
11 #include "GrSingleTextureEffect.h" 11 #include "GrSingleTextureEffect.h"
12 12
13 class GrGLSimpleTextureEffect; 13 class GrGLHQScaleTextureEffect;
14 14
15 /** 15 /**
16 * The output color of this effect is a modulation of the input color and a samp le from a texture. 16 * The output color of this effect is a modulation of the input color and the fi ltered average of
17 * several samples from a texture. It is based on Justin Novosad's GPU texture filtering code
18 * from GPU Gems 2.
19 *
17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use
18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords 21 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords
19 * can have a matrix applied in the VS in both the local and position cases but not with a custom 22 * can have a matrix applied in the VS in both the local and position cases but not with a custom
20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the 23 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the
21 * FS. 24 * FS.
22 */ 25 */
23 class GrSimpleTextureEffect : public GrSingleTextureEffect { 26 class GrHQScaleTextureEffect : public GrSingleTextureEffect {
24 public: 27 public:
25 /* unfiltered, clamp mode */ 28 /* unfiltered, clamp mode */
26 static GrEffectRef* Create(GrTexture* tex, 29 static GrEffectRef* Create(GrTexture* tex,
27 const SkMatrix& matrix, 30 const SkMatrix& matrix,
28 CoordsType coordsType = kLocal_CoordsType) { 31 CoordsType coordsType = kLocal_CoordsType) {
29 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType); 32 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType);
30 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, G rTextureParams::kNone_FilterMode, coordsType))); 33 AutoEffectUnref effect(SkNEW_ARGS(GrHQScaleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, coordsType)));
31 return CreateEffectRef(effect); 34 return CreateEffectRef(effect);
32 } 35 }
33 36
34 /* clamp mode */ 37 /* clamp mode */
35 static GrEffectRef* Create(GrTexture* tex, 38 static GrEffectRef* Create(GrTexture* tex,
36 const SkMatrix& matrix, 39 const SkMatrix& matrix,
37 GrTextureParams::FilterMode filterMode, 40 GrTextureParams::FilterMode filterMode,
38 CoordsType coordsType = kLocal_CoordsType) { 41 CoordsType coordsType = kLocal_CoordsType) {
39 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType); 42 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType);
40 AutoEffectUnref effect( 43 AutoEffectUnref effect(
41 SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordsTy pe))); 44 SkNEW_ARGS(GrHQScaleTextureEffect, (tex, matrix, filterMode, coordsT ype)));
42 return CreateEffectRef(effect); 45 return CreateEffectRef(effect);
43 } 46 }
44 47
45 static GrEffectRef* Create(GrTexture* tex, 48 static GrEffectRef* Create(GrTexture* tex,
46 const SkMatrix& matrix, 49 const SkMatrix& matrix,
47 const GrTextureParams& p, 50 const GrTextureParams& p,
48 CoordsType coordsType = kLocal_CoordsType) { 51 CoordsType coordsType = kLocal_CoordsType) {
49 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType); 52 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType);
50 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p , coordsType))); 53 AutoEffectUnref effect(SkNEW_ARGS(GrHQScaleTextureEffect, (tex, matrix, p, coordsType)));
51 return CreateEffectRef(effect); 54 return CreateEffectRef(effect);
52 } 55 }
53 56
54 /** Variant that requires the client to install a custom kVec2 vertex attrib ute that will be 57 /** Variant that requires the client to install a custom kVec2 vertex attrib ute that will be
55 the source of the coords. No matrix is allowed in this mode. */ 58 the source of the coords. No matrix is allowed in this mode. */
56 static GrEffectRef* CreateWithCustomCoords(GrTexture* tex, const GrTexturePa rams& p) { 59 static GrEffectRef* CreateWithCustomCoords(GrTexture* tex, const GrTexturePa rams& p) {
57 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, 60 AutoEffectUnref effect(SkNEW_ARGS(GrHQScaleTextureEffect, (tex,
58 SkMatrix::I(), 61 SkMatrix::I(),
59 p, 62 p,
60 kCustom_Coords Type))); 63 kCustom_Coords Type)));
61 return CreateEffectRef(effect); 64 return CreateEffectRef(effect);
62 } 65 }
63 66
64 virtual ~GrSimpleTextureEffect() {} 67 virtual ~GrHQScaleTextureEffect() {}
65 68
66 static const char* Name() { return "Texture"; } 69 static const char* Name() { return "ScaledTexture"; }
67 70
68 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 71 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
69 72
70 typedef GrGLSimpleTextureEffect GLEffect; 73 typedef GrGLHQScaleTextureEffect GLEffect;
71 74
72 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 75 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
73 76
74 private: 77 private:
75 GrSimpleTextureEffect(GrTexture* texture, 78 GrHQScaleTextureEffect(GrTexture* texture,
76 const SkMatrix& matrix, 79 const SkMatrix& matrix,
77 GrTextureParams::FilterMode filterMode, 80 GrTextureParams::FilterMode filterMode,
78 CoordsType coordsType) 81 CoordsType coordsType)
79 : GrSingleTextureEffect(texture, matrix, filterMode, coordsType) { 82 : GrSingleTextureEffect(texture, matrix, filterMode, coordsType) {
80 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType); 83 SkASSERT(kLocal_CoordsType == coordsType || kPosition_CoordsType == coor dsType);
81 } 84 }
82 85
83 GrSimpleTextureEffect(GrTexture* texture, 86 GrHQScaleTextureEffect(GrTexture* texture,
84 const SkMatrix& matrix, 87 const SkMatrix& matrix,
85 const GrTextureParams& params, 88 const GrTextureParams& params,
86 CoordsType coordsType) 89 CoordsType coordsType)
87 : GrSingleTextureEffect(texture, matrix, params, coordsType) { 90 : GrSingleTextureEffect(texture, matrix, params, coordsType) {
88 if (kCustom_CoordsType == coordsType) { 91 if (kCustom_CoordsType == coordsType) {
89 SkASSERT(matrix.isIdentity()); 92 SkASSERT(matrix.isIdentity());
90 this->addVertexAttrib(kVec2f_GrSLType); 93 this->addVertexAttrib(kVec2f_GrSLType);
91 } 94 }
92 } 95 }
93 96
94 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { 97 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
95 const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(oth er); 98 const GrHQScaleTextureEffect& ste = CastEffect<GrHQScaleTextureEffect>(o ther);
96 return this->hasSameTextureParamsMatrixAndCoordsType(ste); 99 return this->hasSameTextureParamsMatrixAndCoordsType(ste);
97 } 100 }
98 101
99 GR_DECLARE_EFFECT_TEST; 102 GR_DECLARE_EFFECT_TEST;
100 103
101 typedef GrSingleTextureEffect INHERITED; 104 typedef GrSingleTextureEffect INHERITED;
102 }; 105 };
103 106
104 #endif 107 #endif
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