OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "device/vr/android/gvr/gvr_gamepad_data_fetcher.h" | 5 #include "device/vr/android/gvr/gvr_gamepad_data_fetcher.h" |
6 | 6 |
7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
8 | 8 |
9 #include "device/vr/android/gvr/gvr_delegate.h" | 9 #include "device/vr/android/gvr/gvr_delegate.h" |
10 #include "third_party/WebKit/public/platform/WebGamepads.h" | 10 #include "third_party/WebKit/public/platform/WebGamepads.h" |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
47 GvrGamepadDataFetcher::GvrGamepadDataFetcher(GvrDelegate* delegate, | 47 GvrGamepadDataFetcher::GvrGamepadDataFetcher(GvrDelegate* delegate, |
48 unsigned int display_id) | 48 unsigned int display_id) |
49 : display_id_(display_id) { | 49 : display_id_(display_id) { |
50 gvr::GvrApi* gvr_api = delegate->gvr_api(); | 50 gvr::GvrApi* gvr_api = delegate->gvr_api(); |
51 controller_api_.reset(new gvr::ControllerApi()); | 51 controller_api_.reset(new gvr::ControllerApi()); |
52 int32_t options = gvr::ControllerApi::DefaultOptions(); | 52 int32_t options = gvr::ControllerApi::DefaultOptions(); |
53 options |= GVR_CONTROLLER_ENABLE_GYRO; | 53 options |= GVR_CONTROLLER_ENABLE_GYRO; |
54 bool success = controller_api_->Init(options, gvr_api->GetContext()); | 54 bool success = controller_api_->Init(options, gvr_api->GetContext()); |
55 if (!success) | 55 if (!success) |
56 controller_api_.reset(nullptr); | 56 controller_api_.reset(nullptr); |
57 | |
58 user_prefs_.reset(new gvr::UserPrefs(gvr_api->GetUserPrefs().cobj())); | |
59 } | 57 } |
60 | 58 |
61 GvrGamepadDataFetcher::~GvrGamepadDataFetcher() {} | 59 GvrGamepadDataFetcher::~GvrGamepadDataFetcher() {} |
62 | 60 |
63 GamepadSource GvrGamepadDataFetcher::source() { | 61 GamepadSource GvrGamepadDataFetcher::source() { |
64 return GAMEPAD_SOURCE_GVR; | 62 return GAMEPAD_SOURCE_GVR; |
65 } | 63 } |
66 | 64 |
67 void GvrGamepadDataFetcher::OnAddedToProvider() { | 65 void GvrGamepadDataFetcher::OnAddedToProvider() { |
68 PauseHint(false); | 66 PauseHint(false); |
(...skipping 20 matching lines...) Expand all Loading... |
89 pad.axesLength = 2; | 87 pad.axesLength = 2; |
90 | 88 |
91 pad.displayId = display_id_; | 89 pad.displayId = display_id_; |
92 } | 90 } |
93 | 91 |
94 controller_state_.Update(*controller_api_); | 92 controller_state_.Update(*controller_api_); |
95 | 93 |
96 pad.timestamp = controller_state_.GetLastOrientationTimestamp(); | 94 pad.timestamp = controller_state_.GetLastOrientationTimestamp(); |
97 | 95 |
98 // TODO: Query from API if avaialable. | 96 // TODO: Query from API if avaialable. |
99 gvr::ControllerHandedness handedness = user_prefs_->GetControllerHandedness(); | 97 pad.hand = GamepadHandRight; |
100 pad.hand = (handedness == GVR_CONTROLLER_RIGHT_HANDED) ? GamepadHandRight | |
101 : GamepadHandLeft; | |
102 | 98 |
103 if (controller_state_.IsTouching()) { | 99 if (controller_state_.IsTouching()) { |
104 gvr_vec2f touch_position = controller_state_.GetTouchPos(); | 100 gvr_vec2f touch_position = controller_state_.GetTouchPos(); |
105 pad.axes[0] = (touch_position.x * 2.0f) - 1.0f; | 101 pad.axes[0] = (touch_position.x * 2.0f) - 1.0f; |
106 pad.axes[1] = (touch_position.y * 2.0f) - 1.0f; | 102 pad.axes[1] = (touch_position.y * 2.0f) - 1.0f; |
107 } else { | 103 } else { |
108 pad.axes[0] = 0.0f; | 104 pad.axes[0] = 0.0f; |
109 pad.axes[1] = 0.0f; | 105 pad.axes[1] = 0.0f; |
110 } | 106 } |
111 | 107 |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
143 return; | 139 return; |
144 | 140 |
145 if (paused) { | 141 if (paused) { |
146 controller_api_->Pause(); | 142 controller_api_->Pause(); |
147 } else { | 143 } else { |
148 controller_api_->Resume(); | 144 controller_api_->Resume(); |
149 } | 145 } |
150 } | 146 } |
151 | 147 |
152 } // namespace device | 148 } // namespace device |
OLD | NEW |