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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "device/vr/android/gvr/gvr_device_provider.h" | 5 #include "device/vr/android/gvr/gvr_device_provider.h" |
6 | 6 |
7 #include <jni.h> | 7 #include <jni.h> |
8 | 8 |
9 #include "base/android/context_utils.h" | 9 #include "base/android/context_utils.h" |
10 #include "base/android/jni_android.h" | 10 #include "base/android/jni_android.h" |
11 #include "base/android/jni_utils.h" | 11 #include "base/android/jni_utils.h" |
12 #include "base/android/scoped_java_ref.h" | 12 #include "base/android/scoped_java_ref.h" |
13 #include "device/vr/android/gvr/gvr_delegate.h" | 13 #include "device/vr/android/gvr/gvr_delegate.h" |
14 #include "device/vr/android/gvr/gvr_device.h" | 14 #include "device/vr/android/gvr/gvr_device.h" |
15 #include "device/vr/android/gvr/gvr_gamepad_data_fetcher.h" | 15 #include "device/vr/android/gvr/gvr_gamepad_data_fetcher.h" |
16 #include "device/vr/vr_device_manager.h" | 16 #include "device/vr/vr_device_manager.h" |
17 #include "jni/GvrDeviceProvider_jni.h" | 17 #include "jni/GvrDeviceProvider_jni.h" |
18 #include "third_party/gvr-android-sdk/src/ndk/include/vr/gvr/capi/include/gvr.h" | 18 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr.h" |
19 #include "third_party/gvr-android-sdk/src/ndk/include/vr/gvr/capi/include/gvr_co
ntroller.h" | 19 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr_controller.h" |
20 #include "third_party/gvr-android-sdk/src/ndk/include/vr/gvr/capi/include/gvr_ty
pes.h" | 20 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr_types.h" |
21 | 21 |
22 using base::android::AttachCurrentThread; | 22 using base::android::AttachCurrentThread; |
23 using base::android::GetApplicationContext; | 23 using base::android::GetApplicationContext; |
24 | 24 |
25 namespace device { | 25 namespace device { |
26 | 26 |
27 // A temporary delegate till a VrShell instance becomes available. | 27 // A temporary delegate till a VrShell instance becomes available. |
28 class GvrNonPresentingDelegate : public GvrDelegate { | 28 class GvrNonPresentingDelegate : public GvrDelegate { |
29 public: | 29 public: |
30 GvrNonPresentingDelegate() { Initialize(); } | 30 GvrNonPresentingDelegate() { Initialize(); } |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
70 private: | 70 private: |
71 base::android::ScopedJavaGlobalRef<jobject> j_device_; | 71 base::android::ScopedJavaGlobalRef<jobject> j_device_; |
72 std::unique_ptr<gvr::GvrApi> gvr_api_; | 72 std::unique_ptr<gvr::GvrApi> gvr_api_; |
73 }; | 73 }; |
74 | 74 |
75 GvrDeviceProvider::GvrDeviceProvider() | 75 GvrDeviceProvider::GvrDeviceProvider() |
76 : VRDeviceProvider(), | 76 : VRDeviceProvider(), |
77 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) {} | 77 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) {} |
78 | 78 |
79 GvrDeviceProvider::~GvrDeviceProvider() { | 79 GvrDeviceProvider::~GvrDeviceProvider() { |
| 80 GamepadDataFetcherManager::GetInstance()->RemoveSourceFactory( |
| 81 GAMEPAD_SOURCE_GVR); |
| 82 |
80 ExitPresent(); | 83 ExitPresent(); |
81 } | 84 } |
82 | 85 |
83 void GvrDeviceProvider::GetDevices(std::vector<VRDevice*>* devices) { | 86 void GvrDeviceProvider::GetDevices(std::vector<VRDevice*>* devices) { |
84 Initialize(); | 87 Initialize(); |
85 | 88 |
86 if (vr_device_) | 89 if (vr_device_) |
87 devices->push_back(vr_device_.get()); | 90 devices->push_back(vr_device_.get()); |
88 } | 91 } |
89 | 92 |
90 void GvrDeviceProvider::SetClient(VRClientDispatcher* client) { | 93 void GvrDeviceProvider::SetClient(VRClientDispatcher* client) { |
91 if (!client_) | 94 if (!client_) |
92 client_.reset(client); | 95 client_.reset(client); |
93 } | 96 } |
94 | 97 |
95 void GvrDeviceProvider::Initialize() { | 98 void GvrDeviceProvider::Initialize() { |
96 if (!vr_device_) { | 99 if (!non_presenting_delegate_) { |
97 vr_device_.reset(new GvrDevice(this, nullptr)); | 100 non_presenting_delegate_.reset(new GvrNonPresentingDelegate()); |
98 client_->OnDeviceConnectionStatusChanged(vr_device_.get(), true); | 101 if (non_presenting_delegate_->gvr_api()) { |
| 102 vr_device_.reset(new GvrDevice(this, non_presenting_delegate_.get())); |
| 103 client_->OnDeviceConnectionStatusChanged(vr_device_.get(), true); |
| 104 |
| 105 GamepadDataFetcherManager::GetInstance()->AddFactory( |
| 106 new GvrGamepadDataFetcher::Factory(non_presenting_delegate_.get(), |
| 107 vr_device_->id())); |
| 108 } |
99 } | 109 } |
100 } | 110 } |
101 | 111 |
102 bool GvrDeviceProvider::RequestPresent() { | 112 bool GvrDeviceProvider::RequestPresent() { |
103 GvrDelegateProvider* delegate_provider = GvrDelegateProvider::GetInstance(); | 113 GvrDelegateProvider* delegate_provider = GvrDelegateProvider::GetInstance(); |
104 if (!delegate_provider) | 114 if (!delegate_provider) |
105 return false; | 115 return false; |
106 | 116 |
107 return delegate_provider->RequestWebVRPresent(this); | 117 return delegate_provider->RequestWebVRPresent(this); |
108 } | 118 } |
109 | 119 |
110 void GvrDeviceProvider::ExitPresent() { | 120 void GvrDeviceProvider::ExitPresent() { |
111 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 121 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
112 | 122 |
113 if (!vr_device_) | 123 if (!vr_device_) |
114 return; | 124 return; |
115 | 125 |
116 vr_device_->SetDelegate(nullptr); | 126 vr_device_->SetDelegate(non_presenting_delegate_.get()); |
117 | |
118 GamepadDataFetcherManager::GetInstance()->RemoveSourceFactory( | |
119 GAMEPAD_SOURCE_GVR); | |
120 | 127 |
121 GvrDelegateProvider* delegate_provider = GvrDelegateProvider::GetInstance(); | 128 GvrDelegateProvider* delegate_provider = GvrDelegateProvider::GetInstance(); |
122 if (delegate_provider) | 129 if (delegate_provider) |
123 delegate_provider->ExitWebVRPresent(); | 130 delegate_provider->ExitWebVRPresent(); |
124 | 131 |
125 if (client_) | 132 if (client_) |
126 client_->OnPresentEnded(vr_device_.get()); | 133 client_->OnPresentEnded(vr_device_.get()); |
127 } | 134 } |
128 | 135 |
129 void GvrDeviceProvider::OnGvrDelegateReady(GvrDelegate* delegate) { | 136 void GvrDeviceProvider::OnGvrDelegateReady(GvrDelegate* delegate) { |
130 main_thread_task_runner_->PostTask( | 137 main_thread_task_runner_->PostTask( |
131 FROM_HERE, | 138 FROM_HERE, |
132 base::Bind(&GvrDeviceProvider::GvrDelegateReady, base::Unretained(this), | 139 base::Bind(&GvrDeviceProvider::GvrDelegateReady, base::Unretained(this), |
133 base::Unretained(delegate))); | 140 base::Unretained(delegate))); |
134 } | 141 } |
135 | 142 |
136 void GvrDeviceProvider::OnGvrDelegateRemoved() { | 143 void GvrDeviceProvider::OnGvrDelegateRemoved() { |
137 if (!vr_device_) | 144 if (!vr_device_) |
138 return; | 145 return; |
139 | 146 |
140 main_thread_task_runner_->PostTask( | 147 main_thread_task_runner_->PostTask( |
141 FROM_HERE, | 148 FROM_HERE, |
142 base::Bind(&GvrDeviceProvider::ExitPresent, base::Unretained(this))); | 149 base::Bind(&GvrDeviceProvider::ExitPresent, base::Unretained(this))); |
143 } | 150 } |
144 | 151 |
145 void GvrDeviceProvider::GvrDelegateReady(GvrDelegate* delegate) { | 152 void GvrDeviceProvider::GvrDelegateReady(GvrDelegate* delegate) { |
146 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 153 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
147 | 154 |
148 vr_device_->SetDelegate(delegate); | 155 vr_device_->SetDelegate(delegate); |
149 GamepadDataFetcherManager::GetInstance()->AddFactory( | |
150 new GvrGamepadDataFetcher::Factory(delegate, vr_device_->id())); | |
151 } | 156 } |
152 | 157 |
153 } // namespace device | 158 } // namespace device |
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