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Side by Side Diff: branches/chrome/m29_1547/src/gpu/gl/GrGpuGL.cpp

Issue 23775002: Merge of Skia r11007 to m29_1547 branch (Closed) Base URL: http://skia.googlecode.com/svn/
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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915 return return_null_texture(); 915 return return_null_texture();
916 } 916 }
917 } else { 917 } else {
918 int maxSize = this->caps()->maxTextureSize(); 918 int maxSize = this->caps()->maxTextureSize();
919 if (glTexDesc.fWidth > maxSize || glTexDesc.fHeight > maxSize) { 919 if (glTexDesc.fWidth > maxSize || glTexDesc.fHeight > maxSize) {
920 return return_null_texture(); 920 return return_null_texture();
921 } 921 }
922 } 922 }
923 923
924 GL_CALL(GenTextures(1, &glTexDesc.fTextureID)); 924 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
925 if (renderTarget && this->glCaps().textureUsageSupport()) { 925
926 // provides a hint about how this texture will be used
927 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
928 GR_GL_TEXTURE_USAGE,
929 GR_GL_FRAMEBUFFER_ATTACHMENT));
930 }
931 if (!glTexDesc.fTextureID) { 926 if (!glTexDesc.fTextureID) {
932 return return_null_texture(); 927 return return_null_texture();
933 } 928 }
934 929
935 this->setScratchTextureUnit(); 930 this->setScratchTextureUnit();
936 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID)); 931 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
937 932
933 if (renderTarget && this->glCaps().textureUsageSupport()) {
934 // provides a hint about how this texture will be used
935 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
936 GR_GL_TEXTURE_USAGE,
937 GR_GL_FRAMEBUFFER_ATTACHMENT));
938 }
939
938 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some 940 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
939 // drivers have a bug where an FBO won't be complete if it includes a 941 // drivers have a bug where an FBO won't be complete if it includes a
940 // texture that is not mipmap complete (considering the filter in use). 942 // texture that is not mipmap complete (considering the filter in use).
941 GrGLTexture::TexParams initialTexParams; 943 GrGLTexture::TexParams initialTexParams;
942 // we only set a subset here so invalidate first 944 // we only set a subset here so invalidate first
943 initialTexParams.invalidate(); 945 initialTexParams.invalidate();
944 initialTexParams.fFilter = GR_GL_NEAREST; 946 initialTexParams.fFilter = GR_GL_NEAREST;
945 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; 947 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
946 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; 948 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
947 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, 949 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
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2495 this->setVertexArrayID(gpu, 0); 2497 this->setVertexArrayID(gpu, 0);
2496 } 2498 }
2497 int attrCount = gpu->glCaps().maxVertexAttributes(); 2499 int attrCount = gpu->glCaps().maxVertexAttributes();
2498 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2500 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2499 fDefaultVertexArrayAttribState.resize(attrCount); 2501 fDefaultVertexArrayAttribState.resize(attrCount);
2500 } 2502 }
2501 attribState = &fDefaultVertexArrayAttribState; 2503 attribState = &fDefaultVertexArrayAttribState;
2502 } 2504 }
2503 return attribState; 2505 return attribState;
2504 } 2506 }
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