| OLD | NEW |
| 1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #ifndef XFA_FXGRAPHICS_CFX_SHADING_H_ | 7 #ifndef XFA_FXGRAPHICS_CFX_SHADING_H_ |
| 8 #define XFA_FXGRAPHICS_CFX_SHADING_H_ | 8 #define XFA_FXGRAPHICS_CFX_SHADING_H_ |
| 9 | 9 |
| 10 #include "core/fxcrt/fx_coordinates.h" | 10 #include "core/fxcrt/fx_coordinates.h" |
| 11 #include "core/fxcrt/fx_system.h" | 11 #include "core/fxcrt/fx_system.h" |
| 12 #include "core/fxge/include/fx_dib.h" | 12 #include "core/fxge/fx_dib.h" |
| 13 | 13 |
| 14 #define FX_SHADING_Steps 256 | 14 #define FX_SHADING_Steps 256 |
| 15 | 15 |
| 16 enum CFX_Shading_Type { FX_SHADING_Axial = 1, FX_SHADING_Radial }; | 16 enum CFX_Shading_Type { FX_SHADING_Axial = 1, FX_SHADING_Radial }; |
| 17 | 17 |
| 18 class CFX_Shading { | 18 class CFX_Shading { |
| 19 public: | 19 public: |
| 20 // Axial shading. | 20 // Axial shading. |
| 21 CFX_Shading(const CFX_PointF& beginPoint, | 21 CFX_Shading(const CFX_PointF& beginPoint, |
| 22 const CFX_PointF& endPoint, | 22 const CFX_PointF& endPoint, |
| (...skipping 24 matching lines...) Expand all Loading... |
| 47 const FX_FLOAT m_beginRadius; | 47 const FX_FLOAT m_beginRadius; |
| 48 const FX_FLOAT m_endRadius; | 48 const FX_FLOAT m_endRadius; |
| 49 const FX_BOOL m_isExtendedBegin; | 49 const FX_BOOL m_isExtendedBegin; |
| 50 const FX_BOOL m_isExtendedEnd; | 50 const FX_BOOL m_isExtendedEnd; |
| 51 const FX_ARGB m_beginArgb; | 51 const FX_ARGB m_beginArgb; |
| 52 const FX_ARGB m_endArgb; | 52 const FX_ARGB m_endArgb; |
| 53 FX_ARGB m_argbArray[FX_SHADING_Steps]; | 53 FX_ARGB m_argbArray[FX_SHADING_Steps]; |
| 54 }; | 54 }; |
| 55 | 55 |
| 56 #endif // XFA_FXGRAPHICS_CFX_SHADING_H_ | 56 #endif // XFA_FXGRAPHICS_CFX_SHADING_H_ |
| OLD | NEW |