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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/native_control_win.h" | 5 #include "ui/views/controls/native_control_win.h" |
6 | 6 |
7 #include <windowsx.h> | 7 #include <windowsx.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "ui/base/accessibility/accessibility_types.h" | 10 #include "ui/base/accessibility/accessibility_types.h" |
11 #include "ui/base/l10n/l10n_util_win.h" | 11 #include "ui/base/l10n/l10n_util_win.h" |
12 #include "ui/base/view_prop.h" | 12 #include "ui/base/view_prop.h" |
13 #include "ui/base/win/hwnd_util.h" | 13 #include "ui/gfx/win/hwnd_util.h" |
14 #include "ui/views/controls/combobox/combobox.h" | 14 #include "ui/views/controls/combobox/combobox.h" |
15 #include "ui/views/focus/focus_manager.h" | 15 #include "ui/views/focus/focus_manager.h" |
16 #include "ui/views/widget/widget.h" | 16 #include "ui/views/widget/widget.h" |
17 | 17 |
18 using ui::ViewProp; | 18 using ui::ViewProp; |
19 | 19 |
20 const char kNativeControlWinKey[] = "__NATIVE_CONTROL_WIN__"; | 20 const char kNativeControlWinKey[] = "__NATIVE_CONTROL_WIN__"; |
21 | 21 |
22 namespace views { | 22 namespace views { |
23 | 23 |
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132 } | 132 } |
133 } | 133 } |
134 | 134 |
135 void NativeControlWin::NativeControlCreated(HWND native_control) { | 135 void NativeControlWin::NativeControlCreated(HWND native_control) { |
136 // Associate this object with the control's HWND so that NativeWidgetWin can | 136 // Associate this object with the control's HWND so that NativeWidgetWin can |
137 // find this object when it receives messages from it. | 137 // find this object when it receives messages from it. |
138 props_.push_back(new ViewProp(native_control, kNativeControlWinKey, this)); | 138 props_.push_back(new ViewProp(native_control, kNativeControlWinKey, this)); |
139 props_.push_back(ChildWindowMessageProcessor::Register(native_control, this)); | 139 props_.push_back(ChildWindowMessageProcessor::Register(native_control, this)); |
140 | 140 |
141 // Subclass so we get WM_KEYDOWN and WM_SETFOCUS messages. | 141 // Subclass so we get WM_KEYDOWN and WM_SETFOCUS messages. |
142 original_wndproc_ = ui::SetWindowProc( | 142 original_wndproc_ = gfx::SetWindowProc( |
143 native_control, &NativeControlWin::NativeControlWndProc); | 143 native_control, &NativeControlWin::NativeControlWndProc); |
144 | 144 |
145 Attach(native_control); | 145 Attach(native_control); |
146 // native_view() is now valid. | 146 // native_view() is now valid. |
147 | 147 |
148 // Update the newly created HWND with any resident enabled state. | 148 // Update the newly created HWND with any resident enabled state. |
149 EnableWindow(native_view(), enabled()); | 149 EnableWindow(native_view(), enabled()); |
150 | 150 |
151 // This message ensures that the focus border is shown. | 151 // This message ensures that the focus border is shown. |
152 SendMessage(native_view(), WM_CHANGEUISTATE, | 152 SendMessage(native_view(), WM_CHANGEUISTATE, |
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209 } else if (message == WM_SETFOCUS) { | 209 } else if (message == WM_SETFOCUS) { |
210 // Let the focus manager know that the focus changed. | 210 // Let the focus manager know that the focus changed. |
211 FocusManager* focus_manager = native_control->GetFocusManager(); | 211 FocusManager* focus_manager = native_control->GetFocusManager(); |
212 if (focus_manager) { | 212 if (focus_manager) { |
213 focus_manager->SetFocusedView(native_control->focus_view()); | 213 focus_manager->SetFocusedView(native_control->focus_view()); |
214 } else { | 214 } else { |
215 NOTREACHED(); | 215 NOTREACHED(); |
216 } | 216 } |
217 } else if (message == WM_DESTROY) { | 217 } else if (message == WM_DESTROY) { |
218 native_control->props_.clear(); | 218 native_control->props_.clear(); |
219 ui::SetWindowProc(window, native_control->original_wndproc_); | 219 gfx::SetWindowProc(window, native_control->original_wndproc_); |
220 } | 220 } |
221 | 221 |
222 return CallWindowProc(native_control->original_wndproc_, window, message, | 222 return CallWindowProc(native_control->original_wndproc_, window, message, |
223 w_param, l_param); | 223 w_param, l_param); |
224 } | 224 } |
225 | 225 |
226 } // namespace views | 226 } // namespace views |
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