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Side by Side Diff: ui/base/layout.cc

Issue 23769011: Move a bunch of windows stuff from ui/base/win to ui/gfx/win (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Moar bustage. Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/base/layout.h" 5 #include "ui/base/layout.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <limits> 9 #include <limits>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/command_line.h" 12 #include "base/command_line.h"
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "build/build_config.h" 14 #include "build/build_config.h"
15 #include "ui/base/touch/touch_device.h" 15 #include "ui/base/touch/touch_device.h"
16 #include "ui/base/ui_base_switches.h" 16 #include "ui/base/ui_base_switches.h"
17 #include "ui/gfx/display.h" 17 #include "ui/gfx/display.h"
18 #include "ui/gfx/screen.h" 18 #include "ui/gfx/screen.h"
19 19
20 #if defined(OS_MACOSX) && !defined(OS_IOS) 20 #if defined(OS_MACOSX) && !defined(OS_IOS)
21 #include "base/mac/mac_util.h" 21 #include "base/mac/mac_util.h"
22 #endif 22 #endif
23 23
24 #if defined(OS_WIN) 24 #if defined(OS_WIN)
25 #include "base/win/metro.h" 25 #include "base/win/metro.h"
26 #include "ui/gfx/dpi_win.h" 26 #include "ui/gfx/win/dpi.h"
27 #include <Windows.h> 27 #include <Windows.h>
28 #endif // defined(OS_WIN) 28 #endif // defined(OS_WIN)
29 29
30 #if defined(OS_CHROMEOS) 30 #if defined(OS_CHROMEOS)
31 #include "ui/base/resource/resource_bundle.h" 31 #include "ui/base/resource/resource_bundle.h"
32 #endif 32 #endif
33 33
34 namespace ui { 34 namespace ui {
35 35
36 namespace { 36 namespace {
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218 gfx::Screen* screen = gfx::Screen::GetScreenFor(view); 218 gfx::Screen* screen = gfx::Screen::GetScreenFor(view);
219 if (screen->IsDIPEnabled()) { 219 if (screen->IsDIPEnabled()) {
220 gfx::Display display = screen->GetDisplayNearestWindow(view); 220 gfx::Display display = screen->GetDisplayNearestWindow(view);
221 return GetScaleFactorFromScale(display.device_scale_factor()); 221 return GetScaleFactorFromScale(display.device_scale_factor());
222 } 222 }
223 return ui::SCALE_FACTOR_100P; 223 return ui::SCALE_FACTOR_100P;
224 } 224 }
225 #endif // !defined(OS_MACOSX) 225 #endif // !defined(OS_MACOSX)
226 226
227 } // namespace ui 227 } // namespace ui
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