| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| index d58b2028de640f1f5025b5d2a0c8e5770546d332..8a18c6a2c8a85638165e3f3dac308be7dae57d31 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| @@ -11,16 +11,23 @@
|
| #include "cc/quads/solid_color_draw_quad.h"
|
| #include "cc/quads/texture_draw_quad.h"
|
| #include "cc/resources/returned_resource.h"
|
| +#include "gpu/command_buffer/client/gles2_interface.h"
|
| +#include "platform/RuntimeEnabledFeatures.h"
|
| +#include "platform/graphics/gpu/SharedGpuContext.h"
|
| #include "platform/RuntimeEnabledFeatures.h"
|
| #include "public/platform/InterfaceProvider.h"
|
| #include "public/platform/Platform.h"
|
| +#include "public/platform/WebGraphicsContext3DProvider.h"
|
| #include "public/platform/modules/offscreencanvas/offscreen_canvas_surface.mojom-blink.h"
|
| #include "third_party/khronos/GLES2/gl2.h"
|
| +#include "third_party/khronos/GLES2/gl2ext.h"
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "third_party/skia/include/core/SkImage.h"
|
| #include "third_party/skia/include/core/SkXfermode.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| #include "ui/gfx/transform.h"
|
| +#include "wtf/typed_arrays/ArrayBuffer.h"
|
| +#include "wtf/typed_arrays/Uint8Array.h"
|
|
|
| namespace blink {
|
|
|
| @@ -44,6 +51,103 @@ OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl(
|
| mojo::GetProxy(&m_sink));
|
| }
|
|
|
| +// Case 1: both canvas and compositor are not gpu accelerated.
|
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceInMemory(
|
| + cc::TransferableResource& resource,
|
| + RefPtr<StaticBitmapImage> image) {
|
| + std::unique_ptr<cc::SharedBitmap> bitmap =
|
| + Platform::current()->allocateSharedBitmap(IntSize(m_width, m_height));
|
| + if (!bitmap)
|
| + return;
|
| + unsigned char* pixels = bitmap->pixels();
|
| + DCHECK(pixels);
|
| + SkImageInfo imageInfo = SkImageInfo::Make(
|
| + m_width, m_height, kN32_SkColorType,
|
| + image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType);
|
| + // TODO(xlai): Optimize to avoid copying pixels. See crbug.com/651456.
|
| + image->imageForCurrentFrame()->readPixels(imageInfo, pixels,
|
| + imageInfo.minRowBytes(), 0, 0);
|
| + resource.mailbox_holder.mailbox = bitmap->id();
|
| + resource.mailbox_holder.texture_target = 0;
|
| + resource.is_software = true;
|
| +
|
| + // Hold ref to |bitmap|, to keep it alive until the browser ReturnResources.
|
| + // It guarantees that the shared bitmap is not re-used or deleted.
|
| + m_sharedBitmaps.add(m_nextResourceId, std::move(bitmap));
|
| +}
|
| +
|
| +// Case 2: canvas is not gpu-accelerated, but compositor is
|
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceMemoryToTexture(
|
| + cc::TransferableResource& resource,
|
| + RefPtr<StaticBitmapImage> image) {
|
| + // TODO(crbug.com/652707): When committing the first frame, there is no
|
| + // instance of SharedGpuContext yet, calling SharedGpuContext::gl() will
|
| + // trigger a creation of an instace, which requires to create a
|
| + // WebGraphicsContext3DProvider. This process is quite expensive, because
|
| + // WebGraphicsContext3DProvider can only be constructed on the main thread,
|
| + // and bind to the worker thread if commit() is called on worker. In the
|
| + // subsequent frame, we should already have a SharedGpuContext, then getting
|
| + // the gl interface should not be expensive.
|
| + gpu::gles2::GLES2Interface* gl = SharedGpuContext::gl();
|
| +
|
| + SkImageInfo info = SkImageInfo::Make(
|
| + m_width, m_height, kN32_SkColorType,
|
| + image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType);
|
| + RefPtr<ArrayBuffer> dstBuffer =
|
| + ArrayBuffer::createOrNull(m_width * m_height, info.bytesPerPixel());
|
| + // If it fails to create a buffer for copying the pixel data, then exit early.
|
| + if (!dstBuffer)
|
| + return;
|
| + RefPtr<Uint8Array> dstPixels =
|
| + Uint8Array::create(dstBuffer, 0, dstBuffer->byteLength());
|
| + image->imageForCurrentFrame()->readPixels(info, dstPixels->data(),
|
| + info.minRowBytes(), 0, 0);
|
| +
|
| + GLuint textureId = 0u;
|
| + gl->GenTextures(1, &textureId);
|
| + gl->BindTexture(GL_TEXTURE_2D, textureId);
|
| + GLenum format =
|
| + (kN32_SkColorType == kRGBA_8888_SkColorType) ? GL_RGBA : GL_BGRA_EXT;
|
| + gl->TexImage2D(GL_TEXTURE_2D, 0, format, m_width, m_height, 0, format,
|
| + GL_UNSIGNED_BYTE, 0);
|
| + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| + // The pixel data will be uploaded to GPU memory, we have to keep the GPU
|
| + // memory alive until browser ReturnResources, so here we put textureId for
|
| + // that piece of GPU memory into a hashmap.
|
| + m_cachedTextureIds.add(m_nextResourceId, textureId);
|
| + gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, format,
|
| + GL_UNSIGNED_BYTE, dstPixels->data());
|
| +
|
| + gpu::Mailbox mailbox;
|
| + gl->GenMailboxCHROMIUM(mailbox.name);
|
| + gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
|
| +
|
| + const GLuint64 fenceSync = gl->InsertFenceSyncCHROMIUM();
|
| + gl->ShallowFlushCHROMIUM();
|
| + gpu::SyncToken syncToken;
|
| + gl->GenSyncTokenCHROMIUM(fenceSync, syncToken.GetData());
|
| +
|
| + resource.mailbox_holder =
|
| + gpu::MailboxHolder(mailbox, syncToken, GL_TEXTURE_2D);
|
| + resource.read_lock_fences_enabled = false;
|
| + resource.is_software = false;
|
| +}
|
| +
|
| +// Case 3: both canvas and compositor are gpu accelerated.
|
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceInTexture(
|
| + cc::TransferableResource& resource,
|
| + RefPtr<StaticBitmapImage> image) {
|
| + image->ensureMailbox();
|
| + resource.mailbox_holder = gpu::MailboxHolder(
|
| + image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D);
|
| + resource.read_lock_fences_enabled = false;
|
| + resource.is_software = false;
|
| +
|
| + // Hold ref to |image|, to keep it alive until the browser ReturnResources.
|
| + // It guarantees that the resource is not re-used or deleted.
|
| + m_cachedImages.add(m_nextResourceId, std::move(image));
|
| +}
|
| +
|
| void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
|
| RefPtr<StaticBitmapImage> image) {
|
| if (!image)
|
| @@ -66,42 +170,23 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
|
| cc::TransferableResource resource;
|
| resource.id = m_nextResourceId;
|
| resource.format = cc::ResourceFormat::RGBA_8888;
|
| - // TODO(crbug.com/645590): filter should respect the image-rendering CSS property of associated canvas element.
|
| + // TODO(crbug.com/645590): filter should respect the image-rendering CSS
|
| + // property of associated canvas element.
|
| resource.filter = GL_LINEAR;
|
| resource.size = gfx::Size(m_width, m_height);
|
| - if (image->isTextureBacked()) {
|
| - image->ensureMailbox();
|
| - resource.mailbox_holder = gpu::MailboxHolder(
|
| - image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D);
|
| - resource.read_lock_fences_enabled = false;
|
| - resource.is_software = false;
|
| -
|
| - // Hold ref to |image|, to keep it alive until the browser ReturnResources.
|
| - // It guarantees that the resource is not re-used or deleted.
|
| - m_cachedImages.add(getNextResourceIdAndIncrement(), std::move(image));
|
| - } else {
|
| - std::unique_ptr<cc::SharedBitmap> bitmap =
|
| - Platform::current()->allocateSharedBitmap(IntSize(m_width, m_height));
|
| - if (!bitmap)
|
| - return;
|
| - unsigned char* pixels = bitmap->pixels();
|
| - DCHECK(pixels);
|
| - SkImageInfo imageInfo = SkImageInfo::Make(
|
| - m_width, m_height, kN32_SkColorType,
|
| - image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType);
|
| - // TODO(xlai): Optimize to avoid copying pixels. See crbug.com/651456.
|
| - image->imageForCurrentFrame()->readPixels(imageInfo, pixels,
|
| - imageInfo.minRowBytes(), 0, 0);
|
| - resource.mailbox_holder.mailbox = bitmap->id();
|
| - resource.is_software = true;
|
| -
|
| - // Hold ref to |bitmap|, to keep it alive until the browser ReturnResources.
|
| - // It guarantees that the shared bitmap is not re-used or deleted.
|
| - m_sharedBitmaps.add(getNextResourceIdAndIncrement(), std::move(bitmap));
|
| - }
|
| // TODO(crbug.com/646022): making this overlay-able.
|
| resource.is_overlay_candidate = false;
|
|
|
| + if (!image->isTextureBacked() &&
|
| + !RuntimeEnabledFeatures::gpuCompositingEnabled())
|
| + setTransferableResourceInMemory(resource, image);
|
| + else if (!image->isTextureBacked() &&
|
| + RuntimeEnabledFeatures::gpuCompositingEnabled())
|
| + setTransferableResourceMemoryToTexture(resource, image);
|
| + else
|
| + setTransferableResourceInTexture(resource, image);
|
| +
|
| + m_nextResourceId++;
|
| frame.delegated_frame_data->resource_list.push_back(std::move(resource));
|
|
|
| cc::TextureDrawQuad* quad =
|
| @@ -109,13 +194,15 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
|
| gfx::Size rectSize(m_width, m_height);
|
|
|
| const bool needsBlending = true;
|
| - // TOOD(crbug.com/645993): this should be inherited from WebGL context's creation settings.
|
| + // TOOD(crbug.com/645993): this should be inherited from WebGL context's
|
| + // creation settings.
|
| const bool premultipliedAlpha = true;
|
| const gfx::PointF uvTopLeft(0.f, 0.f);
|
| const gfx::PointF uvBottomRight(1.f, 1.f);
|
| float vertexOpacity[4] = {1.f, 1.f, 1.f, 1.f};
|
| const bool yflipped = false;
|
| - // TODO(crbug.com/645994): this should be true when using style "image-rendering: pixelated".
|
| + // TODO(crbug.com/645994): this should be true when using style
|
| + // "image-rendering: pixelated".
|
| const bool nearestNeighbor = false;
|
| quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id,
|
| gfx::Size(), premultipliedAlpha, uvTopLeft, uvBottomRight,
|
| @@ -132,6 +219,7 @@ void OffscreenCanvasFrameDispatcherImpl::ReturnResources(
|
| for (const auto& resource : resources) {
|
| m_cachedImages.remove(resource->id);
|
| m_sharedBitmaps.remove(resource->id);
|
| + m_cachedTextureIds.remove(resource->id);
|
| }
|
| }
|
|
|
|
|