Chromium Code Reviews| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| index 72e85946ba18f2ac8005b4e9bf4416328c9de968..de359faca13ed094734a9d7ea84a2ee8b2a3081b 100644 |
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp |
| @@ -11,16 +11,22 @@ |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/resources/returned_resource.h" |
| +#include "gpu/command_buffer/client/gles2_interface.h" |
| +#include "platform/RuntimeEnabledFeatures.h" |
| +#include "platform/graphics/gpu/SharedGpuContext.h" |
| #include "platform/RuntimeEnabledFeatures.h" |
| #include "public/platform/InterfaceProvider.h" |
| #include "public/platform/Platform.h" |
| #include "public/platform/modules/offscreencanvas/offscreen_canvas_surface.mojom-blink.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| +#include "third_party/khronos/GLES2/gl2ext.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkImage.h" |
| #include "third_party/skia/include/core/SkXfermode.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/transform.h" |
| +#include "wtf/typed_arrays/ArrayBuffer.h" |
| +#include "wtf/typed_arrays/Uint8Array.h" |
| namespace blink { |
| @@ -46,6 +52,102 @@ OffscreenCanvasFrameDispatcherImpl::OffscreenCanvasFrameDispatcherImpl( |
| mojo::GetProxy(&m_sink)); |
| } |
| +// Case 1: both canvas and compositor are not gpu accelerated. |
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceCase1( |
| + cc::TransferableResource& resource, |
| + RefPtr<StaticBitmapImage> image) { |
| + std::unique_ptr<cc::SharedBitmap> bitmap = |
| + Platform::current()->allocateSharedBitmap(IntSize(m_width, m_height)); |
| + if (!bitmap) |
| + return; |
| + unsigned char* pixels = bitmap->pixels(); |
| + DCHECK(pixels); |
| + SkImageInfo imageInfo = SkImageInfo::Make( |
| + m_width, m_height, kN32_SkColorType, |
| + image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType); |
| + // TODO(xlai): Optimize to avoid copying pixels. See crbug.com/651456. |
| + image->imageForCurrentFrame()->readPixels(imageInfo, pixels, |
| + imageInfo.minRowBytes(), 0, 0); |
| + resource.mailbox_holder.mailbox = bitmap->id(); |
| + resource.mailbox_holder.texture_target = 0; |
| + resource.is_software = true; |
| + |
| + // Hold ref to |bitmap|, to keep it alive until the browser ReturnResources. |
| + // It guarantees that the shared bitmap is not re-used or deleted. |
| + m_sharedBitmaps.add(m_nextResourceId, std::move(bitmap)); |
| +} |
| + |
| +// Case 2: canvas is not gpu-accelerated, but compositor is |
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceCase2( |
| + cc::TransferableResource& resource, |
| + RefPtr<StaticBitmapImage> image) { |
| + // TODO(xidachen): When committing the first frame, there is no instance of SharedGpuContext |
| + // yet, calling SharedGpuContext::gl() will trigger a creation of an instace, which requires |
| + // to create a WebGraphicsContext3DProvider. This process is quite expensive, because |
| + // WebGraphicsContext3DProvider can only be constructed on the main thread, and bind to the |
| + // worker thread if commit() is called on worker. In the subsequent frame, we should already |
| + // have a SharedGpuContext, then getting the gl interface should not be expensive. |
| + // Try to optimize the first frame in the future. |
|
Justin Novosad
2016/10/04 14:20:48
You need a crbug for this. There is a potential fo
xidachen
2016/10/04 14:43:06
Done.
|
| + gpu::gles2::GLES2Interface* gl = SharedGpuContext::gl(); |
| + |
| + SkImageInfo info = SkImageInfo::Make( |
| + m_width, m_height, kN32_SkColorType, |
| + image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType); |
| + RefPtr<ArrayBuffer> dstBuffer = |
| + ArrayBuffer::createOrNull(m_width * m_height, info.bytesPerPixel()); |
| + // If it fails to create a buffer for copying the pixel data, then exit early. |
| + if (!dstBuffer) |
| + return; |
| + RefPtr<Uint8Array> dstPixels = |
| + Uint8Array::create(dstBuffer, 0, dstBuffer->byteLength()); |
| + image->imageForCurrentFrame()->readPixels(info, dstPixels->data(), |
| + info.minRowBytes(), 0, 0); |
| + |
| + GLuint textureId = 0u; |
| + gl->GenTextures(1, &textureId); |
| + gl->BindTexture(GL_TEXTURE_2D, textureId); |
| + GLenum format = |
| + (kN32_SkColorType == kRGBA_8888_SkColorType) ? GL_RGBA : GL_BGRA_EXT; |
| + gl->TexImage2D(GL_TEXTURE_2D, 0, format, m_width, m_height, 0, format, |
| + GL_UNSIGNED_BYTE, 0); |
| + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| + // The pixel data will be uploaded to GPU memory, we have to keep the GPU |
| + // memory alive until browser ReturnResources, so here we put textureId for |
| + // that piece of GPU memory into a hashmap. |
| + m_cachedTextureIds.add(m_nextResourceId, textureId); |
| + gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, format, |
| + GL_UNSIGNED_BYTE, dstPixels->data()); |
| + |
| + gpu::Mailbox mailbox; |
| + gl->GenMailboxCHROMIUM(mailbox.name); |
| + gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
| + |
| + const GLuint64 fenceSync = gl->InsertFenceSyncCHROMIUM(); |
| + gl->ShallowFlushCHROMIUM(); |
| + gpu::SyncToken syncToken; |
| + gl->GenSyncTokenCHROMIUM(fenceSync, syncToken.GetData()); |
| + |
| + resource.mailbox_holder = |
| + gpu::MailboxHolder(mailbox, syncToken, GL_TEXTURE_2D); |
| + resource.read_lock_fences_enabled = false; |
| + resource.is_software = false; |
| +} |
| + |
| +// Case 3: both canvas and compositor are gpu accelerated. |
| +void OffscreenCanvasFrameDispatcherImpl::setTransferableResourceCase3( |
| + cc::TransferableResource& resource, |
| + RefPtr<StaticBitmapImage> image) { |
| + image->ensureMailbox(); |
| + resource.mailbox_holder = gpu::MailboxHolder( |
| + image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D); |
| + resource.read_lock_fences_enabled = false; |
| + resource.is_software = false; |
| + |
| + // Hold ref to |image|, to keep it alive until the browser ReturnResources. |
| + // It guarantees that the resource is not re-used or deleted. |
| + m_cachedImages.add(m_nextResourceId, std::move(image)); |
| +} |
| + |
| void OffscreenCanvasFrameDispatcherImpl::dispatchFrame( |
| RefPtr<StaticBitmapImage> image) { |
| if (!image) |
| @@ -71,39 +173,19 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame( |
| // TODO(crbug.com/645590): filter should respect the image-rendering CSS property of associated canvas element. |
| resource.filter = GL_LINEAR; |
| resource.size = gfx::Size(m_width, m_height); |
| - if (image->isTextureBacked()) { |
| - image->ensureMailbox(); |
| - resource.mailbox_holder = gpu::MailboxHolder( |
| - image->getMailbox(), image->getSyncToken(), GL_TEXTURE_2D); |
| - resource.read_lock_fences_enabled = false; |
| - resource.is_software = false; |
| - |
| - // Hold ref to |image|, to keep it alive until the browser ReturnResources. |
| - // It guarantees that the resource is not re-used or deleted. |
| - m_cachedImages.add(getNextResourceIdAndIncrement(), std::move(image)); |
| - } else { |
| - std::unique_ptr<cc::SharedBitmap> bitmap = |
| - Platform::current()->allocateSharedBitmap(IntSize(m_width, m_height)); |
| - if (!bitmap) |
| - return; |
| - unsigned char* pixels = bitmap->pixels(); |
| - DCHECK(pixels); |
| - SkImageInfo imageInfo = SkImageInfo::Make( |
| - m_width, m_height, kN32_SkColorType, |
| - image->isPremultiplied() ? kPremul_SkAlphaType : kUnpremul_SkAlphaType); |
| - // TODO(xlai): Optimize to avoid copying pixels. See crbug.com/651456. |
| - image->imageForCurrentFrame()->readPixels(imageInfo, pixels, |
| - imageInfo.minRowBytes(), 0, 0); |
| - resource.mailbox_holder.mailbox = bitmap->id(); |
| - resource.is_software = true; |
| - |
| - // Hold ref to |bitmap|, to keep it alive until the browser ReturnResources. |
| - // It guarantees that the shared bitmap is not re-used or deleted. |
| - m_sharedBitmaps.add(getNextResourceIdAndIncrement(), std::move(bitmap)); |
| - } |
| // TODO(crbug.com/646022): making this overlay-able. |
| resource.is_overlay_candidate = false; |
| + if (!image->isTextureBacked() && |
| + !RuntimeEnabledFeatures::gpuCompositingEnabled()) |
| + setTransferableResourceCase1(resource, image); |
| + else if (!image->isTextureBacked() && |
| + RuntimeEnabledFeatures::gpuCompositingEnabled()) |
| + setTransferableResourceCase2(resource, image); |
| + else |
| + setTransferableResourceCase3(resource, image); |
| + |
| + m_nextResourceId++; |
| frame.delegated_frame_data->resource_list.push_back(std::move(resource)); |
| cc::TextureDrawQuad* quad = |
| @@ -134,6 +216,7 @@ void OffscreenCanvasFrameDispatcherImpl::ReturnResources( |
| for (const auto& resource : resources) { |
| m_cachedImages.remove(resource->id); |
| m_sharedBitmaps.remove(resource->id); |
| + m_cachedTextureIds.remove(resource->id); |
| } |
| } |