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Side by Side Diff: android_webview/browser/parent_output_surface.cc

Issue 2375743002: [Merge M54] aw: Fix FBO restore in webview functor (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/parent_output_surface.h" 5 #include "android_webview/browser/parent_output_surface.h"
6 6
7 #include "android_webview/browser/aw_render_thread_context_provider.h" 7 #include "android_webview/browser/aw_render_thread_context_provider.h"
8 #include "android_webview/browser/scoped_app_gl_state_restore.h"
8 #include "cc/output/compositor_frame.h" 9 #include "cc/output/compositor_frame.h"
9 #include "cc/output/output_surface_client.h" 10 #include "cc/output/output_surface_client.h"
10 #include "gpu/command_buffer/client/gles2_interface.h" 11 #include "gpu/command_buffer/client/gles2_interface.h"
11 12
12 namespace android_webview { 13 namespace android_webview {
13 14
14 ParentOutputSurface::ParentOutputSurface( 15 ParentOutputSurface::ParentOutputSurface(
15 scoped_refptr<AwRenderThreadContextProvider> context_provider) 16 scoped_refptr<AwRenderThreadContextProvider> context_provider)
16 : cc::OutputSurface(std::move(context_provider), nullptr, nullptr) { 17 : cc::OutputSurface(std::move(context_provider), nullptr, nullptr) {
17 stencil_state_.stencil_test_enabled = false;
18 } 18 }
19 19
20 ParentOutputSurface::~ParentOutputSurface() { 20 ParentOutputSurface::~ParentOutputSurface() {
21 } 21 }
22 22
23 void ParentOutputSurface::DidLoseOutputSurface() { 23 void ParentOutputSurface::DidLoseOutputSurface() {
24 // Android WebView does not handle context loss. 24 // Android WebView does not handle context loss.
25 LOG(FATAL) << "Render thread context loss"; 25 LOG(FATAL) << "Render thread context loss";
26 } 26 }
27 27
28 void ParentOutputSurface::Reshape(const gfx::Size& size, 28 void ParentOutputSurface::Reshape(const gfx::Size& size,
29 float scale_factor, 29 float scale_factor,
30 const gfx::ColorSpace& color_space, 30 const gfx::ColorSpace& color_space,
31 bool has_alpha) { 31 bool has_alpha) {
32 DCHECK_EQ(1.f, scale_factor); 32 DCHECK_EQ(1.f, scale_factor);
33 surface_size_ = size; 33 surface_size_ = size;
34 } 34 }
35 35
36 void ParentOutputSurface::SwapBuffers(cc::CompositorFrame frame) { 36 void ParentOutputSurface::SwapBuffers(cc::CompositorFrame frame) {
37 context_provider_->ContextGL()->ShallowFlushCHROMIUM(); 37 context_provider_->ContextGL()->ShallowFlushCHROMIUM();
38 } 38 }
39 39
40 void ParentOutputSurface::ApplyExternalStencil() { 40 void ParentOutputSurface::ApplyExternalStencil() {
41 DCHECK(stencil_state_.stencil_test_enabled); 41 StencilState stencil_state =
42 ScopedAppGLStateRestore::Current()->stencil_state();
43 DCHECK(stencil_state.stencil_test_enabled);
42 gpu::gles2::GLES2Interface* gl = context_provider()->ContextGL(); 44 gpu::gles2::GLES2Interface* gl = context_provider()->ContextGL();
43 gl->StencilFuncSeparate(GL_FRONT, stencil_state_.stencil_front_func, 45 gl->StencilFuncSeparate(GL_FRONT, stencil_state.stencil_front_func,
44 stencil_state_.stencil_front_mask, 46 stencil_state.stencil_front_mask,
45 stencil_state_.stencil_front_ref); 47 stencil_state.stencil_front_ref);
46 gl->StencilFuncSeparate(GL_BACK, stencil_state_.stencil_back_func, 48 gl->StencilFuncSeparate(GL_BACK, stencil_state.stencil_back_func,
47 stencil_state_.stencil_back_mask, 49 stencil_state.stencil_back_mask,
48 stencil_state_.stencil_back_ref); 50 stencil_state.stencil_back_ref);
49 gl->StencilMaskSeparate(GL_FRONT, stencil_state_.stencil_front_writemask); 51 gl->StencilMaskSeparate(GL_FRONT, stencil_state.stencil_front_writemask);
50 gl->StencilMaskSeparate(GL_BACK, stencil_state_.stencil_back_writemask); 52 gl->StencilMaskSeparate(GL_BACK, stencil_state.stencil_back_writemask);
51 gl->StencilOpSeparate(GL_FRONT, stencil_state_.stencil_front_fail_op, 53 gl->StencilOpSeparate(GL_FRONT, stencil_state.stencil_front_fail_op,
52 stencil_state_.stencil_front_z_fail_op, 54 stencil_state.stencil_front_z_fail_op,
53 stencil_state_.stencil_front_z_pass_op); 55 stencil_state.stencil_front_z_pass_op);
54 gl->StencilOpSeparate(GL_BACK, stencil_state_.stencil_back_fail_op, 56 gl->StencilOpSeparate(GL_BACK, stencil_state.stencil_back_fail_op,
55 stencil_state_.stencil_back_z_fail_op, 57 stencil_state.stencil_back_z_fail_op,
56 stencil_state_.stencil_back_z_pass_op); 58 stencil_state.stencil_back_z_pass_op);
57 } 59 }
58 60
59 uint32_t ParentOutputSurface::GetFramebufferCopyTextureFormat() { 61 uint32_t ParentOutputSurface::GetFramebufferCopyTextureFormat() {
60 auto* gl = static_cast<AwRenderThreadContextProvider*>(context_provider()); 62 auto* gl = static_cast<AwRenderThreadContextProvider*>(context_provider());
61 return gl->GetCopyTextureInternalFormat(); 63 return gl->GetCopyTextureInternalFormat();
62 } 64 }
63 65
64 void ParentOutputSurface::SetGLState(const ScopedAppGLStateRestore& gl_state) { 66 void ParentOutputSurface::UpdateStencilTest() {
65 stencil_state_ = gl_state.stencil_state(); 67 SetExternalStencilTest(
66 SetExternalStencilTest(stencil_state_.stencil_test_enabled); 68 ScopedAppGLStateRestore::Current()->stencil_state().stencil_test_enabled);
67 } 69 }
68 70
69 } // namespace android_webview 71 } // namespace android_webview
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