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Side by Side Diff: Source/core/rendering/RenderBlock.cpp

Issue 23757029: Merge 157392 "Avoid collapsing anonymous block children already ..." (Closed) Base URL: svn://svn.chromium.org/blink/branches/chromium/1599/
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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1122 return false; 1122 return false;
1123 1123
1124 if (!prev || !next) 1124 if (!prev || !next)
1125 return true; 1125 return true;
1126 1126
1127 // Make sure the types of the anonymous blocks match up. 1127 // Make sure the types of the anonymous blocks match up.
1128 return prev->isAnonymousColumnsBlock() == next->isAnonymousColumnsBlock() 1128 return prev->isAnonymousColumnsBlock() == next->isAnonymousColumnsBlock()
1129 && prev->isAnonymousColumnSpanBlock() == next->isAnonymousColumnSpanB lock(); 1129 && prev->isAnonymousColumnSpanBlock() == next->isAnonymousColumnSpanB lock();
1130 } 1130 }
1131 1131
1132 void RenderBlock::collapseAnonymousBoxChild(RenderBlock* parent, RenderObject* c hild) 1132 void RenderBlock::collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child)
1133 { 1133 {
1134 // It's possible that this block's destruction may have been triggered by th e
1135 // child's removal. Just bail if the anonymous child block is already being
1136 // destroyed. See crbug.com/282088
1137 if (child->beingDestroyed())
1138 return;
1134 parent->setNeedsLayoutAndPrefWidthsRecalc(); 1139 parent->setNeedsLayoutAndPrefWidthsRecalc();
1135 parent->setChildrenInline(child->childrenInline()); 1140 parent->setChildrenInline(child->childrenInline());
1136 RenderObject* nextSibling = child->nextSibling(); 1141 RenderObject* nextSibling = child->nextSibling();
1137 1142
1138 RenderFlowThread* childFlowThread = child->flowThreadContainingBlock(); 1143 RenderFlowThread* childFlowThread = child->flowThreadContainingBlock();
1139 CurrentRenderFlowThreadMaintainer flowThreadMaintainer(childFlowThread); 1144 CurrentRenderFlowThreadMaintainer flowThreadMaintainer(childFlowThread);
1140 1145
1141 RenderBlock* anonBlock = toRenderBlock(parent->children()->removeChildNode(p arent, child, child->hasLayer())); 1146 parent->children()->removeChildNode(parent, child, child->hasLayer());
1142 anonBlock->moveAllChildrenTo(parent, nextSibling, child->hasLayer()); 1147 child->moveAllChildrenTo(parent, nextSibling, child->hasLayer());
1143 // Delete the now-empty block's lines and nuke it. 1148 // Explicitly delete the child's line box tree, or the special anonymous
1144 anonBlock->deleteLineBoxTree(); 1149 // block handling in willBeDestroyed will cause problems.
1150 child->deleteLineBoxTree();
1145 if (childFlowThread && childFlowThread->isRenderNamedFlowThread()) 1151 if (childFlowThread && childFlowThread->isRenderNamedFlowThread())
1146 toRenderNamedFlowThread(childFlowThread)->removeFlowChildInfo(anonBlock) ; 1152 toRenderNamedFlowThread(childFlowThread)->removeFlowChildInfo(child);
1147 anonBlock->destroy(); 1153 child->destroy();
1148 } 1154 }
1149 1155
1150 void RenderBlock::moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fu llRemoveInsert) 1156 void RenderBlock::moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fu llRemoveInsert)
1151 { 1157 {
1152 moveAllChildrenTo(toBlock, fullRemoveInsert); 1158 moveAllChildrenTo(toBlock, fullRemoveInsert);
1153 1159
1154 // When a portion of the render tree is being detached, anonymous blocks 1160 // When a portion of the render tree is being detached, anonymous blocks
1155 // will be combined as their children are deleted. In this process, the 1161 // will be combined as their children are deleted. In this process, the
1156 // anonymous block later in the tree is merged into the one preceeding it. 1162 // anonymous block later in the tree is merged into the one preceeding it.
1157 // It can happen that the later block (this) contains floats that the 1163 // It can happen that the later block (this) contains floats that the
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1249 } 1255 }
1250 } 1256 }
1251 1257
1252 RenderBox::removeChild(oldChild); 1258 RenderBox::removeChild(oldChild);
1253 1259
1254 RenderObject* child = prev ? prev : next; 1260 RenderObject* child = prev ? prev : next;
1255 if (canMergeAnonymousBlocks && child && !child->previousSibling() && !child- >nextSibling() && canCollapseAnonymousBlockChild()) { 1261 if (canMergeAnonymousBlocks && child && !child->previousSibling() && !child- >nextSibling() && canCollapseAnonymousBlockChild()) {
1256 // The removal has knocked us down to containing only a single anonymous 1262 // The removal has knocked us down to containing only a single anonymous
1257 // box. We can go ahead and pull the content right back up into our 1263 // box. We can go ahead and pull the content right back up into our
1258 // box. 1264 // box.
1259 collapseAnonymousBoxChild(this, child); 1265 collapseAnonymousBlockChild(this, toRenderBlock(child));
1260 } else if (((prev && prev->isAnonymousBlock()) || (next && next->isAnonymous Block())) && canCollapseAnonymousBlockChild()) { 1266 } else if (((prev && prev->isAnonymousBlock()) || (next && next->isAnonymous Block())) && canCollapseAnonymousBlockChild()) {
1261 // It's possible that the removal has knocked us down to a single anonym ous 1267 // It's possible that the removal has knocked us down to a single anonym ous
1262 // block with pseudo-style element siblings (e.g. first-letter). If thes e 1268 // block with pseudo-style element siblings (e.g. first-letter). If thes e
1263 // are floating, then we need to pull the content up also. 1269 // are floating, then we need to pull the content up also.
1264 RenderBlock* anonBlock = toRenderBlock((prev && prev->isAnonymousBlock() ) ? prev : next); 1270 RenderBlock* anonymousBlock = toRenderBlock((prev && prev->isAnonymousBl ock()) ? prev : next);
1265 if ((anonBlock->previousSibling() || anonBlock->nextSibling()) 1271 if ((anonymousBlock->previousSibling() || anonymousBlock->nextSibling())
1266 && (!anonBlock->previousSibling() || (anonBlock->previousSibling()-> style()->styleType() != NOPSEUDO && anonBlock->previousSibling()->isFloating() & & !anonBlock->previousSibling()->previousSibling())) 1272 && (!anonymousBlock->previousSibling() || (anonymousBlock->previousS ibling()->style()->styleType() != NOPSEUDO && anonymousBlock->previousSibling()- >isFloating() && !anonymousBlock->previousSibling()->previousSibling()))
1267 && (!anonBlock->nextSibling() || (anonBlock->nextSibling()->style()- >styleType() != NOPSEUDO && anonBlock->nextSibling()->isFloating() && !anonBlock ->nextSibling()->nextSibling()))) { 1273 && (!anonymousBlock->nextSibling() || (anonymousBlock->nextSibling() ->style()->styleType() != NOPSEUDO && anonymousBlock->nextSibling()->isFloating( ) && !anonymousBlock->nextSibling()->nextSibling()))) {
1268 collapseAnonymousBoxChild(this, anonBlock); 1274 collapseAnonymousBlockChild(this, anonymousBlock);
1269 } 1275 }
1270 } 1276 }
1271 1277
1272 if (!firstChild()) { 1278 if (!firstChild()) {
1273 // If this was our last child be sure to clear out our line boxes. 1279 // If this was our last child be sure to clear out our line boxes.
1274 if (childrenInline()) 1280 if (childrenInline())
1275 deleteLineBoxTree(); 1281 deleteLineBoxTree();
1276 1282
1277 // If we are an empty anonymous block in the continuation chain, 1283 // If we are an empty anonymous block in the continuation chain,
1278 // we need to remove ourself and fix the continuation chain. 1284 // we need to remove ourself and fix the continuation chain.
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8166 8172
8167 String ValueToString<RenderBlock::FloatingObject*>::string(const RenderBlock::Fl oatingObject* floatingObject) 8173 String ValueToString<RenderBlock::FloatingObject*>::string(const RenderBlock::Fl oatingObject* floatingObject)
8168 { 8174 {
8169 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->fr ameRect().pixelSnappedX(), floatingObject->frameRect().pixelSnappedY(), floating Object->frameRect().pixelSnappedMaxX(), floatingObject->frameRect().pixelSnapped MaxY()); 8175 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->fr ameRect().pixelSnappedX(), floatingObject->frameRect().pixelSnappedY(), floating Object->frameRect().pixelSnappedMaxX(), floatingObject->frameRect().pixelSnapped MaxY());
8170 } 8176 }
8171 8177
8172 8178
8173 #endif 8179 #endif
8174 8180
8175 } // namespace WebCore 8181 } // namespace WebCore
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