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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 183 global_state_.memory_limit_in_bytes, | 183 global_state_.memory_limit_in_bytes, |
| 184 global_state_.unused_memory_limit_in_bytes, | 184 global_state_.unused_memory_limit_in_bytes, |
| 185 global_state_.num_resources_limit); | 185 global_state_.num_resources_limit); |
| 186 } | 186 } |
| 187 | 187 |
| 188 void TileManager::RegisterTile(Tile* tile) { | 188 void TileManager::RegisterTile(Tile* tile) { |
| 189 DCHECK(!tile->required_for_activation()); | 189 DCHECK(!tile->required_for_activation()); |
| 190 DCHECK(tiles_.find(tile->id()) == tiles_.end()); | 190 DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| 191 | 191 |
| 192 tiles_[tile->id()] = tile; | 192 tiles_[tile->id()] = tile; |
| 193 used_layer_counts_[tile->layer_id()]++; | |
| 193 prioritized_tiles_dirty_ = true; | 194 prioritized_tiles_dirty_ = true; |
| 194 } | 195 } |
| 195 | 196 |
| 196 void TileManager::UnregisterTile(Tile* tile) { | 197 void TileManager::UnregisterTile(Tile* tile) { |
| 197 FreeResourcesForTile(tile); | 198 FreeResourcesForTile(tile); |
| 198 | 199 |
| 199 DCHECK(tiles_.find(tile->id()) != tiles_.end()); | 200 DCHECK(tiles_.find(tile->id()) != tiles_.end()); |
| 200 tiles_.erase(tile->id()); | 201 tiles_.erase(tile->id()); |
| 202 | |
| 203 DCHECK_GT(used_layer_counts_[tile->layer_id()], 0); | |
| 204 used_layer_counts_[tile->layer_id()]--; | |
| 205 | |
| 201 prioritized_tiles_dirty_ = true; | 206 prioritized_tiles_dirty_ = true; |
| 202 } | 207 } |
| 203 | 208 |
| 204 void TileManager::DidChangeTilePriority(Tile* tile) { | 209 void TileManager::DidChangeTilePriority(Tile* tile) { |
| 205 prioritized_tiles_dirty_ = true; | 210 prioritized_tiles_dirty_ = true; |
| 206 } | 211 } |
| 207 | 212 |
| 208 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { | 213 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { |
| 209 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 214 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 210 } | 215 } |
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| 613 memory_stats_from_last_assign_.total_budget_in_bytes = | 618 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 614 global_state_.memory_limit_in_bytes; | 619 global_state_.memory_limit_in_bytes; |
| 615 memory_stats_from_last_assign_.bytes_allocated = | 620 memory_stats_from_last_assign_.bytes_allocated = |
| 616 bytes_allocatable - bytes_left; | 621 bytes_allocatable - bytes_left; |
| 617 memory_stats_from_last_assign_.bytes_unreleasable = | 622 memory_stats_from_last_assign_.bytes_unreleasable = |
| 618 bytes_allocatable - bytes_releasable_; | 623 bytes_allocatable - bytes_releasable_; |
| 619 memory_stats_from_last_assign_.bytes_over = | 624 memory_stats_from_last_assign_.bytes_over = |
| 620 bytes_that_exceeded_memory_budget; | 625 bytes_that_exceeded_memory_budget; |
| 621 } | 626 } |
| 622 | 627 |
| 623 void TileManager::CleanUpUnusedImageDecodeTasks() { | 628 void TileManager::CleanUpUnusedImageDecodeTasks() { |
|
reveman
2013/09/04 18:18:52
can we clean up this function somehow? I find it h
vmpstr
2013/09/04 19:36:40
Done.
| |
| 624 if (image_decode_tasks_.empty()) | 629 if (image_decode_tasks_.empty()) |
| 625 return; | 630 return; |
| 626 | 631 |
| 627 // Calculate a set of layers that are used by at least one tile. | 632 std::vector<int> unused_layers; |
| 628 base::hash_set<int> used_layers; | 633 for (LayerCountMap::iterator it = used_layer_counts_.begin(); |
| 629 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) | 634 it != used_layer_counts_.end(); |
| 630 used_layers.insert(it->second->layer_id()); | 635 ++it) { |
| 636 if (it->second == 0) | |
| 637 unused_layers.push_back(it->first); | |
| 638 } | |
| 631 | 639 |
| 632 // Now calculate the set of layers in |image_decode_tasks_| that are not used | 640 // Now calculate the set of layers in |image_decode_tasks_| that are not used |
| 633 // by any tile. | 641 // by any tile. |
| 634 std::vector<int> unused_layers; | |
| 635 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin(); | 642 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin(); |
| 636 it != image_decode_tasks_.end(); | 643 it != image_decode_tasks_.end(); |
| 637 ++it) { | 644 ++it) { |
|
reveman
2013/09/04 18:18:52
do we need this loop at all?
tomhudson
2013/09/04 18:38:34
Is it there just for safety? (If we somehow have a
vmpstr
2013/09/04 19:36:40
Yeah I think this was just insurance. The layer id
| |
| 638 if (used_layers.find(it->first) == used_layers.end()) | 645 if (used_layer_counts_.find(it->first) == used_layer_counts_.end()) |
| 639 unused_layers.push_back(it->first); | 646 unused_layers.push_back(it->first); |
| 640 } | 647 } |
| 641 | 648 |
| 642 // Erase unused layers from |image_decode_tasks_|. | 649 // Erase unused layers from |image_decode_tasks_|. |
|
tomhudson
2013/09/04 18:38:34
Nit: comment now incomplete.
vmpstr
2013/09/04 19:36:40
Done.
| |
| 643 for (std::vector<int>::iterator it = unused_layers.begin(); | 650 for (std::vector<int>::iterator it = unused_layers.begin(); |
| 644 it != unused_layers.end(); | 651 it != unused_layers.end(); |
| 645 ++it) { | 652 ++it) { |
| 646 image_decode_tasks_.erase(*it); | 653 image_decode_tasks_.erase(*it); |
| 654 used_layer_counts_.erase(*it); | |
| 647 } | 655 } |
| 648 } | 656 } |
| 649 | 657 |
| 650 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { | 658 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { |
| 651 ManagedTileState& mts = tile->managed_state(); | 659 ManagedTileState& mts = tile->managed_state(); |
| 652 if (mts.tile_versions[mode].resource_) { | 660 if (mts.tile_versions[mode].resource_) { |
| 653 resource_pool_->ReleaseResource( | 661 resource_pool_->ReleaseResource( |
| 654 mts.tile_versions[mode].resource_.Pass()); | 662 mts.tile_versions[mode].resource_.Pass()); |
| 655 | 663 |
| 656 DCHECK_GE(bytes_releasable_, tile->bytes_consumed_if_allocated()); | 664 DCHECK_GE(bytes_releasable_, tile->bytes_consumed_if_allocated()); |
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| 846 bytes_releasable_ += tile->bytes_consumed_if_allocated(); | 854 bytes_releasable_ += tile->bytes_consumed_if_allocated(); |
| 847 ++resources_releasable_; | 855 ++resources_releasable_; |
| 848 } | 856 } |
| 849 | 857 |
| 850 FreeUnusedResourcesForTile(tile); | 858 FreeUnusedResourcesForTile(tile); |
| 851 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) | 859 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) |
| 852 did_initialize_visible_tile_ = true; | 860 did_initialize_visible_tile_ = true; |
| 853 } | 861 } |
| 854 | 862 |
| 855 } // namespace cc | 863 } // namespace cc |
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