| Index: src/utils/SkCanvasStateUtils.cpp
|
| diff --git a/src/utils/SkCanvasStateUtils.cpp b/src/utils/SkCanvasStateUtils.cpp
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| deleted file mode 100644
|
| index 8abab6b5ae19805c9703b7c9e8833e1c76b88d1a..0000000000000000000000000000000000000000
|
| --- a/src/utils/SkCanvasStateUtils.cpp
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| +++ /dev/null
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| @@ -1,339 +0,0 @@
|
| -/*
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| - * Copyright 2013 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "SkCanvasStateUtils.h"
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| -#include "SkCanvas.h"
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| -#include "SkDevice.h"
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| -#include "SkNWayCanvas.h"
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| -#include "SkWriter32.h"
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| -
|
| -#define CANVAS_STATE_VERSION 1
|
| -/*
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| - * WARNING: The structs below are part of a stable ABI and as such we explicitly
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| - * use unambigious primitives (e.g. int32_t instead of an enum).
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| - *
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| - * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN
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| - * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF
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| - * ABSOLUTELY NECESSARY!
|
| - */
|
| -enum RasterConfigs {
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| - kUnknown_RasterConfig = 0,
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| - kRGB_565_RasterConfig = 1,
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| - kARGB_8888_RasterConfig = 2
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| -};
|
| -typedef int32_t RasterConfig;
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| -
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| -enum CanvasBackends {
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| - kUnknown_CanvasBackend = 0,
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| - kRaster_CanvasBackend = 1,
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| - kGPU_CanvasBackend = 2,
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| - kPDF_CanvasBackend = 3
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| -};
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| -typedef int32_t CanvasBackend;
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| -
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| -struct ClipRect {
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| - int32_t left, top, right, bottom;
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| -};
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| -
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| -struct SkMCState {
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| - float matrix[9];
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| - // NOTE: this only works for non-antialiased clips
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| - int32_t clipRectCount;
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| - ClipRect* clipRects;
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| -};
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| -
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| -// NOTE: If you add more members, bump CanvasState::version.
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| -struct SkCanvasLayerState {
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| - CanvasBackend type;
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| - int32_t x, y;
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| - int32_t width;
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| - int32_t height;
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| -
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| - SkMCState mcState;
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| -
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| - union {
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| - struct {
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| - RasterConfig config; // pixel format: a value from RasterConfigs.
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| - uint32_t rowBytes; // Number of bytes from start of one line to next.
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| - void* pixels; // The pixels, all (height * rowBytes) of them.
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| - } raster;
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| - struct {
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| - int32_t textureID;
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| - } gpu;
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| - };
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| -};
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| -
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| -class SkCanvasState {
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| -public:
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| - SkCanvasState(SkCanvas* canvas) {
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| - SkASSERT(canvas);
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| - version = CANVAS_STATE_VERSION;
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| - width = canvas->getDeviceSize().width();
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| - height = canvas->getDeviceSize().height();
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| - layerCount = 0;
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| - layers = NULL;
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| - originalCanvas = SkRef(canvas);
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| -
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| - mcState.clipRectCount = 0;
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| - mcState.clipRects = NULL;
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| - }
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| -
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| - ~SkCanvasState() {
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| - // loop through the layers and free the data allocated to the clipRects
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| - for (int i = 0; i < layerCount; ++i) {
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| - sk_free(layers[i].mcState.clipRects);
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| - }
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| -
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| - sk_free(mcState.clipRects);
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| - sk_free(layers);
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| -
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| - // it is now safe to free the canvas since there should be no remaining
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| - // references to the content that is referenced by this canvas (e.g. pixels)
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| - originalCanvas->unref();
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| - }
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| -
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| - /**
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| - * The version this struct was built with. This field must always appear
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| - * first in the struct so that when the versions don't match (and the
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| - * remaining contents and size are potentially different) we can still
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| - * compare the version numbers.
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| - */
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| - int32_t version;
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| -
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| - int32_t width;
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| - int32_t height;
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| -
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| - SkMCState mcState;
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| -
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| - int32_t layerCount;
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| - SkCanvasLayerState* layers;
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| -
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| -private:
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| - SkCanvas* originalCanvas;
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| -};
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| -
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| -////////////////////////////////////////////////////////////////////////////////
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| -
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| -class ClipValidator : public SkCanvas::ClipVisitor {
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| -public:
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| - ClipValidator() : fFailed(false) {}
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| - bool failed() { return fFailed; }
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| -
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| - // ClipVisitor
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| - virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE {
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| - fFailed |= antialias;
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| - }
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| -
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| - virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE {
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| - fFailed |= antialias;
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| - }
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| -
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| -private:
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| - bool fFailed;
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| -};
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| -
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| -static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) {
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| - // initialize the struct
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| - state->clipRectCount = 0;
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| -
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| - // capture the matrix
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| - for (int i = 0; i < 9; i++) {
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| - state->matrix[i] = matrix.get(i);
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| - }
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| -
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| - /*
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| - * capture the clip
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| - *
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| - * storage is allocated on the stack for the first 4 rects. This value was
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| - * chosen somewhat arbitrarily, but does allow us to represent simple clips
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| - * and some more common complex clips (e.g. a clipRect with a sub-rect
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| - * clipped out of its interior) without needing to malloc any additional memory.
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| - */
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| - const int clipBufferSize = 4 * sizeof(ClipRect);
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| - char clipBuffer[clipBufferSize];
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| - SkWriter32 clipWriter(sizeof(ClipRect), clipBuffer, clipBufferSize);
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| -
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| - if (!clip.isEmpty()) {
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| - // only returns the b/w clip so aa clips fail
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| - SkRegion::Iterator clip_iterator(clip);
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| - for (; !clip_iterator.done(); clip_iterator.next()) {
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| - // this assumes the SkIRect is stored in l,t,r,b ordering which
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| - // matches the ordering of our ClipRect struct
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| - clipWriter.writeIRect(clip_iterator.rect());
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| - state->clipRectCount++;
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| - }
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| - }
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| -
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| - // allocate memory for the clip then and copy them to the struct
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| - state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.size());
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| - clipWriter.flatten(state->clipRects);
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| -}
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| -
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| -
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| -
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| -SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
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| - SkASSERT(canvas);
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| -
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| - // Check the clip can be decomposed into rectangles (i.e. no soft clips).
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| - ClipValidator validator;
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| - canvas->replayClips(&validator);
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| - if (validator.failed()) {
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| - SkDEBUGF(("CaptureCanvasState does not support canvases with antialiased clips.\n"));
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| - return NULL;
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| - }
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| -
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| - SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas)));
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| -
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| - // decompose the total matrix and clip
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| - setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getTotalClip());
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| -
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| - /*
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| - * decompose the layers
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| - *
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| - * storage is allocated on the stack for the first 3 layers. It is common in
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| - * some view systems (e.g. Android) that a few non-clipped layers are present
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| - * and we will not need to malloc any additional memory in those cases.
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| - */
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| - const int layerBufferSize = 3 * sizeof(SkCanvasLayerState);
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| - char layerBuffer[layerBufferSize];
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| - SkWriter32 layerWriter(sizeof(SkCanvasLayerState), layerBuffer, layerBufferSize);
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| - int layerCount = 0;
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| - for (SkCanvas::LayerIter layer(canvas, true/*skipEmptyClips*/); !layer.done(); layer.next()) {
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| -
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| - // we currently only work for bitmap backed devices
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| - const SkBitmap& bitmap = layer.device()->accessBitmap(true/*changePixels*/);
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| - if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) {
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| - return NULL;
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| - }
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| -
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| - SkCanvasLayerState* layerState =
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| - (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState));
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| - layerState->type = kRaster_CanvasBackend;
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| - layerState->x = layer.x();
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| - layerState->y = layer.y();
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| - layerState->width = bitmap.width();
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| - layerState->height = bitmap.height();
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| -
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| - switch (bitmap.config()) {
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| - case SkBitmap::kARGB_8888_Config:
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| - layerState->raster.config = kARGB_8888_RasterConfig;
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| - break;
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| - case SkBitmap::kRGB_565_Config:
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| - layerState->raster.config = kRGB_565_RasterConfig;
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| - break;
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| - default:
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| - return NULL;
|
| - }
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| - layerState->raster.rowBytes = bitmap.rowBytes();
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| - layerState->raster.pixels = bitmap.getPixels();
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| -
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| - setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip());
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| - layerCount++;
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| - }
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| -
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| - // allocate memory for the layers and then and copy them to the struct
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| - SkASSERT(layerWriter.size() == layerCount * sizeof(SkCanvasLayerState));
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| - canvasState->layerCount = layerCount;
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| - canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size());
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| - layerWriter.flatten(canvasState->layers);
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| -
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| - // for now, just ignore any client supplied DrawFilter.
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| - if (canvas->getDrawFilter()) {
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| - SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n"));
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| - }
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| -
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| - return canvasState.detach();
|
| -}
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| -
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| -////////////////////////////////////////////////////////////////////////////////
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| -
|
| -static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) {
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| - // reconstruct the matrix
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| - SkMatrix matrix;
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| - for (int i = 0; i < 9; i++) {
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| - matrix.set(i, state.matrix[i]);
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| - }
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| -
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| - // reconstruct the clip
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| - SkRegion clip;
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| - for (int i = 0; i < state.clipRectCount; ++i) {
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| - clip.op(SkIRect::MakeLTRB(state.clipRects[i].left,
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| - state.clipRects[i].top,
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| - state.clipRects[i].right,
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| - state.clipRects[i].bottom),
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| - SkRegion::kUnion_Op);
|
| - }
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| -
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| - canvas->setMatrix(matrix);
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| - canvas->setClipRegion(clip);
|
| -}
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| -
|
| -static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) {
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| - SkASSERT(kRaster_CanvasBackend == layerState.type);
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| -
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| - SkBitmap bitmap;
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| - SkBitmap::Config config =
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| - layerState.raster.config == kARGB_8888_RasterConfig ? SkBitmap::kARGB_8888_Config :
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| - layerState.raster.config == kRGB_565_RasterConfig ? SkBitmap::kRGB_565_Config :
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| - SkBitmap::kNo_Config;
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| -
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| - if (config == SkBitmap::kNo_Config) {
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| - return NULL;
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| - }
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| -
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| - bitmap.setConfig(config, layerState.width, layerState.height,
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| - layerState.raster.rowBytes);
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| - bitmap.setPixels(layerState.raster.pixels);
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| -
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| - SkASSERT(!bitmap.empty());
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| - SkASSERT(!bitmap.isNull());
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| -
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| - // create a device & canvas
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| - SkAutoTUnref<SkDevice> device(SkNEW_ARGS(SkDevice, (bitmap)));
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| - SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (device.get())));
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| -
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| - // setup the matrix and clip
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| - setup_canvas_from_MC_state(layerState.mcState, canvas.get());
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| -
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| - return canvas.detach();
|
| -}
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| -
|
| -SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) {
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| - SkASSERT(state);
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| -
|
| - // check that the versions match
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| - if (CANVAS_STATE_VERSION != state->version) {
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| - SkDebugf("CreateFromCanvasState version does not match the one use to create the input");
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| - return NULL;
|
| - }
|
| -
|
| - if (state->layerCount < 1) {
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| - return NULL;
|
| - }
|
| -
|
| - SkAutoTUnref<SkNWayCanvas> canvas(SkNEW_ARGS(SkNWayCanvas, (state->width, state->height)));
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| -
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| - // setup the matrix and clip on the n-way canvas
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| - setup_canvas_from_MC_state(state->mcState, canvas);
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| -
|
| - // Iterate over the layers and add them to the n-way canvas
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| - for (int i = 0; i < state->layerCount; ++i) {
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| - SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
|
| - if (!canvasLayer.get()) {
|
| - return NULL;
|
| - }
|
| - canvas->addCanvas(canvasLayer.get());
|
| - }
|
| -
|
| - return canvas.detach();
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
|
| - SkDELETE(state);
|
| -}
|
|
|