| Index: src/gpu/effects/GrBezierEffect.cpp
|
| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
|
| index c5c903b204fc8add574c9a0f419a87e5f4e525c6..5b1065edbcf18a8d251734599d07ad7f6bba3939 100644
|
| --- a/src/gpu/effects/GrBezierEffect.cpp
|
| +++ b/src/gpu/effects/GrBezierEffect.cpp
|
| @@ -45,13 +45,16 @@ void GrGLConicEffect::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| + GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| + SkASSERT(vertexBuilder);
|
| +
|
| const char *vsName, *fsName;
|
|
|
| - builder->addVarying(kVec4f_GrSLType, "ConicCoeffs",
|
| - &vsName, &fsName);
|
| + vertexBuilder->addVarying(kVec4f_GrSLType, "ConicCoeffs",
|
| + &vsName, &fsName);
|
| const SkString* attr0Name =
|
| - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
|
| + vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| + vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
|
|
|
| builder->fsCodeAppend("\t\tfloat edgeAlpha;\n");
|
|
|
| @@ -185,13 +188,16 @@ void GrGLQuadEffect::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| + GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| + SkASSERT(vertexBuilder);
|
| +
|
| const char *vsName, *fsName;
|
|
|
| const SkString* attrName =
|
| - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| + vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
|
|
|
| - builder->addVarying(kVec4f_GrSLType, "HairQuadEdge", &vsName, &fsName);
|
| + vertexBuilder->addVarying(kVec4f_GrSLType, "HairQuadEdge", &vsName, &fsName);
|
|
|
| switch (fEdgeType) {
|
| case kHairAA_GrBezierEdgeType: {
|
| @@ -238,7 +244,7 @@ void GrGLQuadEffect::emitCode(GrGLShaderBuilder* builder,
|
| GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha");
|
| builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str());
|
|
|
| - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
|
| + vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
|
| }
|
|
|
| GrGLEffect::EffectKey GrGLQuadEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| @@ -314,13 +320,16 @@ void GrGLCubicEffect::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| + GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| + SkASSERT(vertexBuilder);
|
| +
|
| const char *vsName, *fsName;
|
|
|
| - builder->addVarying(kVec4f_GrSLType, "CubicCoeffs",
|
| - &vsName, &fsName);
|
| + vertexBuilder->addVarying(kVec4f_GrSLType, "CubicCoeffs",
|
| + &vsName, &fsName);
|
| const SkString* attr0Name =
|
| - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
|
| + vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| + vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
|
|
|
| builder->fsCodeAppend("\t\tfloat edgeAlpha;\n");
|
|
|
|
|