| Index: src/gpu/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
|
| index 750ffefbf9fbfaad55041c67e864ae91b8c48fab..32b3b55b03e4ba17a370348d5e5764ea737b4061 100644
|
| --- a/src/gpu/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp
|
| @@ -517,14 +517,17 @@ public:
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| + GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| + SkASSERT(vertexBuilder);
|
| +
|
| const char *vsName, *fsName;
|
| const SkString* attrName =
|
| - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| + vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
|
|
|
| SkAssertResult(builder->enableFeature(
|
| GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| - builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName);
|
| + vertexBuilder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName);
|
|
|
| // keep the derivative instructions outside the conditional
|
| builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
|
| @@ -546,7 +549,7 @@ public:
|
| GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha");
|
| builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str());
|
|
|
| - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
|
| + vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
|
| }
|
|
|
| static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
|
|