Chromium Code Reviews| Index: cc/blimp/compositor_state_deserializer.cc |
| diff --git a/cc/blimp/compositor_state_deserializer.cc b/cc/blimp/compositor_state_deserializer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a56bb80d87a3ed0029a5d3082f504ca57b1dabe4 |
| --- /dev/null |
| +++ b/cc/blimp/compositor_state_deserializer.cc |
| @@ -0,0 +1,275 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/blimp/compositor_state_deserializer.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/memory/ptr_util.h" |
| +#include "cc/blimp/compositor_state_deserializer_client.h" |
| +#include "cc/blimp/layer_factory.h" |
| +#include "cc/input/layer_selection_bound.h" |
| +#include "cc/layers/layer.h" |
| +#include "cc/proto/cc_conversions.h" |
| +#include "cc/proto/gfx_conversions.h" |
| +#include "cc/proto/layer_tree_host.pb.h" |
| +#include "cc/proto/skia_conversions.h" |
| +#include "cc/trees/layer_tree_host.h" |
| + |
| +namespace cc { |
| +namespace { |
| + |
| +class DefaultLayerFactory : public LayerFactory { |
| + public: |
| + DefaultLayerFactory() = default; |
| + ~DefaultLayerFactory() override = default; |
| + |
| + // LayerFactory implementation. |
| + scoped_refptr<Layer> CreateLayer(int engine_layer_id) override { |
| + return Layer::Create(); |
| + } |
| +}; |
| + |
| +} // namespace |
| + |
| +CompositorStateDeserializer::CompositorStateDeserializer( |
| + LayerTreeHost* layer_tree_host, |
| + ScrollCallback scroll_callback, |
| + CompositorStateDeserializerClient* client) |
| + : layer_factory_(base::MakeUnique<DefaultLayerFactory>()), |
| + layer_tree_host_(layer_tree_host), |
| + scroll_callback_(scroll_callback), |
| + client_(client) { |
| + DCHECK(layer_tree_host_); |
| + DCHECK(client_); |
| +} |
| + |
| +CompositorStateDeserializer::~CompositorStateDeserializer() = default; |
| + |
| +Layer* CompositorStateDeserializer::GetLayerForEngineId( |
| + int engine_layer_id) const { |
| + EngineIdToLayerMap::const_iterator layer_it = |
| + engine_id_to_layer_.find(engine_layer_id); |
| + return layer_it != engine_id_to_layer_.end() ? layer_it->second.get() |
| + : nullptr; |
| +} |
| + |
| +void CompositorStateDeserializer::DeserializeCompositorUpdate( |
| + const proto::LayerTreeHost& layer_tree_host_proto) { |
| + SychronizeLayerTreeState(layer_tree_host_proto.layer_tree()); |
| + |
| + const proto::LayerUpdate& layer_updates = |
| + layer_tree_host_proto.layer_updates(); |
| + for (int i = 0; i < layer_updates.layers_size(); ++i) { |
| + SynchronizeLayerState(layer_updates.layers(i)); |
| + } |
| +} |
| + |
| +void CompositorStateDeserializer::SetLayerFactoryForTesting( |
| + std::unique_ptr<LayerFactory> layer_factory) { |
| + layer_factory_ = std::move(layer_factory); |
| +} |
| + |
| +void CompositorStateDeserializer::SychronizeLayerTreeState( |
| + const proto::LayerTree& layer_tree_proto) { |
| + LayerTree* layer_tree = layer_tree_host_->GetLayerTree(); |
| + |
| + // Synchronize the tree hierarchy first. |
| + EngineIdToLayerMap new_engine_id_to_layer; |
| + if (layer_tree_proto.has_root_layer()) { |
| + const proto::LayerNode& root_layer_node = layer_tree_proto.root_layer(); |
| + layer_tree->SetRootLayer( |
| + GetLayerAndAddToNewMap(root_layer_node, &new_engine_id_to_layer)); |
| + SynchronizeLayerHeirarchyRecursive( |
|
ajuma
2016/10/04 15:45:10
Is this happening every frame? Are there plans to
Khushal
2016/10/04 18:34:47
Yeah, the existing code was doing this so I didn't
|
| + layer_tree->root_layer(), root_layer_node, &new_engine_id_to_layer); |
| + } else { |
| + layer_tree->SetRootLayer(nullptr); |
| + } |
| + engine_id_to_layer_.swap(new_engine_id_to_layer); |
| + |
| + // Synchronize rest of the tree state. |
| + layer_tree->RegisterViewportLayers( |
| + GetLayer(layer_tree_proto.overscroll_elasticity_layer_id()), |
| + GetLayer(layer_tree_proto.page_scale_layer_id()), |
| + GetLayer(layer_tree_proto.inner_viewport_scroll_layer_id()), |
| + GetLayer(layer_tree_proto.outer_viewport_scroll_layer_id())); |
| + |
| + layer_tree->SetDeviceScaleFactor(layer_tree_proto.device_scale_factor()); |
| + layer_tree->SetPaintedDeviceScaleFactor( |
| + layer_tree_proto.painted_device_scale_factor()); |
| + |
| + float min_page_scale_factor = layer_tree_proto.min_page_scale_factor(); |
| + float max_page_scale_factor = layer_tree_proto.max_page_scale_factor(); |
| + float page_scale_factor = layer_tree_proto.page_scale_factor(); |
| + if (client_->ShouldRetainClientPageScale(page_scale_factor)) |
| + page_scale_factor = layer_tree->page_scale_factor(); |
| + layer_tree->SetPageScaleFactorAndLimits( |
| + page_scale_factor, min_page_scale_factor, max_page_scale_factor); |
| + |
| + layer_tree->set_background_color(layer_tree_proto.background_color()); |
| + layer_tree->set_has_transparent_background( |
| + layer_tree_proto.has_transparent_background()); |
| + |
| + LayerSelection selection; |
| + LayerSelectionFromProtobuf(&selection, layer_tree_proto.selection()); |
| + layer_tree->RegisterSelection(selection); |
| + layer_tree->SetViewportSize( |
| + ProtoToSize(layer_tree_proto.device_viewport_size())); |
| + |
| + layer_tree->SetHaveScrollEventHandlers( |
| + layer_tree_proto.have_scroll_event_handlers()); |
| + layer_tree->SetEventListenerProperties( |
| + EventListenerClass::kMouseWheel, |
| + static_cast<EventListenerProperties>( |
| + layer_tree_proto.wheel_event_listener_properties())); |
| + layer_tree->SetEventListenerProperties( |
| + EventListenerClass::kTouchStartOrMove, |
| + static_cast<EventListenerProperties>( |
| + layer_tree_proto.touch_start_or_move_event_listener_properties())); |
| + layer_tree->SetEventListenerProperties( |
| + EventListenerClass::kTouchEndOrCancel, |
| + static_cast<EventListenerProperties>( |
| + layer_tree_proto.touch_end_or_cancel_event_listener_properties())); |
| +} |
| + |
| +void CompositorStateDeserializer::SynchronizeLayerState( |
| + const proto::LayerProperties& layer_properties_proto) { |
| + int engine_layer_id = layer_properties_proto.id(); |
| + Layer* layer = GetLayerForEngineId(engine_layer_id); |
| + |
| + const proto::BaseLayerProperties& base = layer_properties_proto.base(); |
| + |
| + layer->SetNeedsDisplayRect(ProtoToRect(base.update_rect())); |
| + layer->SetBounds(ProtoToSize(base.bounds())); |
| + layer->SetMasksToBounds(base.masks_to_bounds()); |
| + layer->SetOpacity(base.opacity()); |
| + layer->SetBlendMode(SkXfermodeModeFromProto(base.blend_mode())); |
| + layer->SetIsRootForIsolatedGroup(base.is_root_for_isolated_group()); |
| + layer->SetContentsOpaque(base.contents_opaque()); |
| + layer->SetPosition(ProtoToPointF(base.position())); |
| + layer->SetTransform(ProtoToTransform(base.transform())); |
| + layer->SetTransformOrigin(ProtoToPoint3F(base.transform_origin())); |
| + layer->SetIsDrawable(base.is_drawable()); |
| + layer->SetDoubleSided(base.double_sided()); |
| + layer->SetShouldFlattenTransform(base.should_flatten_transform()); |
| + layer->Set3dSortingContextId(base.sorting_context_id()); |
| + layer->SetUseParentBackfaceVisibility(base.use_parent_backface_visibility()); |
| + layer->SetBackgroundColor(base.background_color()); |
| + |
| + gfx::ScrollOffset scroll_offset = ProtoToScrollOffset(base.scroll_offset()); |
| + if (client_->ShouldRetainClientScroll(engine_layer_id, scroll_offset)) |
| + scroll_offset = layer->scroll_offset(); |
| + layer->SetScrollOffset(scroll_offset); |
| + |
| + layer->SetScrollClipLayerId( |
| + GetClientIdFromEngineId(base.scroll_clip_layer_id())); |
| + layer->SetUserScrollable(base.user_scrollable_horizontal(), |
| + base.user_scrollable_vertical()); |
| + |
| + if (layer->main_thread_scrolling_reasons()) { |
| + layer->ClearMainThreadScrollingReasons( |
| + layer->main_thread_scrolling_reasons()); |
| + } |
| + if (base.main_thread_scrolling_reasons()) { |
| + layer->AddMainThreadScrollingReasons(base.main_thread_scrolling_reasons()); |
| + } |
| + |
| + layer->SetNonFastScrollableRegion( |
| + RegionFromProto(base.non_fast_scrollable_region())); |
| + layer->SetTouchEventHandlerRegion( |
| + RegionFromProto(base.touch_event_handler_region())); |
| + |
| + layer->SetIsContainerForFixedPositionLayers( |
| + base.is_container_for_fixed_position_layers()); |
| + |
| + LayerPositionConstraint position_constraint; |
| + position_constraint.FromProtobuf(base.position_constraint()); |
| + layer->SetPositionConstraint(position_constraint); |
| + |
| + LayerStickyPositionConstraint sticky_position_constraint; |
| + sticky_position_constraint.FromProtobuf(base.sticky_position_constraint()); |
| + layer->SetStickyPositionConstraint(sticky_position_constraint); |
| + layer->SetScrollParent(GetLayerForEngineId(base.scroll_parent_id())); |
| + layer->SetClipParent(GetLayerForEngineId(base.clip_parent_id())); |
| + |
| + layer->SetHasWillChangeTransformHint(base.has_will_change_transform_hint()); |
| + layer->SetHideLayerAndSubtree(base.hide_layer_and_subtree()); |
| +} |
| + |
| +void CompositorStateDeserializer::SynchronizeLayerHeirarchyRecursive( |
|
ajuma
2016/10/04 15:45:10
typo: "Hierarchy"
Khushal
2016/10/04 18:34:47
Done.
|
| + Layer* layer, |
| + const proto::LayerNode& layer_node, |
| + EngineIdToLayerMap* new_layer_map) { |
| + layer->RemoveAllChildren(); |
| + |
| + // Children. |
| + for (int i = 0; i < layer_node.children_size(); i++) { |
| + const proto::LayerNode& child_layer_node = layer_node.children(i); |
| + scoped_refptr<Layer> child_layer = |
| + GetLayerAndAddToNewMap(child_layer_node, new_layer_map); |
| + layer->AddChild(child_layer); |
| + SynchronizeLayerHeirarchyRecursive(child_layer.get(), child_layer_node, |
| + new_layer_map); |
| + } |
| + |
| + // Mask Layer. |
| + if (layer_node.has_mask_layer()) { |
| + const proto::LayerNode& mask_layer_node = layer_node.mask_layer(); |
| + scoped_refptr<Layer> mask_layer = |
| + GetLayerAndAddToNewMap(mask_layer_node, new_layer_map); |
| + layer->SetMaskLayer(mask_layer.get()); |
| + SynchronizeLayerHeirarchyRecursive(mask_layer.get(), mask_layer_node, |
| + new_layer_map); |
| + } else { |
| + layer->SetMaskLayer(nullptr); |
| + } |
| + |
| + // Scroll callback. |
| + layer->set_did_scroll_callback(base::Bind(scroll_callback_, layer_node.id())); |
| +} |
| + |
| +scoped_refptr<Layer> CompositorStateDeserializer::GetLayerAndAddToNewMap( |
| + const proto::LayerNode& layer_node, |
| + EngineIdToLayerMap* new_layer_map) { |
| + DCHECK(new_layer_map->find(layer_node.id()) == new_layer_map->end()) |
| + << "A LayerNode should have been de-serialized only once"; |
| + |
| + EngineIdToLayerMap::iterator layer_map_it = |
| + engine_id_to_layer_.find(layer_node.id()); |
| + |
| + if (layer_map_it != engine_id_to_layer_.end()) { |
| + // We can re-use the old layer. |
| + (*new_layer_map)[layer_node.id()] = layer_map_it->second; |
| + return layer_map_it->second; |
| + } |
| + |
| + // We need to create a new layer. |
| + scoped_refptr<Layer> layer; |
| + switch (layer_node.type()) { |
| + case proto::LayerNode::UNKNOWN: |
| + NOTREACHED() << "Unknown Layer type"; |
| + case proto::LayerNode::LAYER: |
| + layer = layer_factory_->CreateLayer(layer_node.id()); |
| + break; |
| + default: |
| + // TODO(khushalsagar): Add other Layer types. |
| + NOTREACHED(); |
| + } |
| + |
| + (*new_layer_map)[layer_node.id()] = layer; |
| + return layer; |
| +} |
| + |
| +int CompositorStateDeserializer::GetClientIdFromEngineId(int engine_layer_id) { |
| + Layer* layer = GetLayerForEngineId(engine_layer_id); |
| + return layer ? layer->id() : Layer::LayerIdLabels::INVALID_ID; |
| +} |
| + |
| +scoped_refptr<Layer> CompositorStateDeserializer::GetLayer( |
| + int engine_layer_id) { |
| + EngineIdToLayerMap::const_iterator layer_it = |
| + engine_id_to_layer_.find(engine_layer_id); |
| + return layer_it != engine_id_to_layer_.end() ? layer_it->second : nullptr; |
| +} |
| + |
| +} // namespace cc |