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Issue 2375363002: cc/blimp: Set up the framework for state serialization. (Closed)
Patch Set: test update Created 4 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_in_process.h" 5 #include "cc/trees/layer_tree_host_in_process.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 965 matching lines...) Expand 10 before | Expand all | Expand 10 after
976 // LayerTreeHostInProcess. 976 // LayerTreeHostInProcess.
977 // TODO(nyquist): Figure out how to support animations. See crbug.com/570376. 977 // TODO(nyquist): Figure out how to support animations. See crbug.com/570376.
978 TRACE_EVENT0("cc.remote", "LayerTreeHostInProcess::ToProtobufForCommit"); 978 TRACE_EVENT0("cc.remote", "LayerTreeHostInProcess::ToProtobufForCommit");
979 *swap_promises = swap_promise_manager_.TakeSwapPromises(); 979 *swap_promises = swap_promise_manager_.TakeSwapPromises();
980 980
981 proto->set_source_frame_number(source_frame_number_); 981 proto->set_source_frame_number(source_frame_number_);
982 982
983 // Serialize the LayerTree before serializing the properties. During layer 983 // Serialize the LayerTree before serializing the properties. During layer
984 // property serialization, we clear the list |layer_that_should_properties_| 984 // property serialization, we clear the list |layer_that_should_properties_|
985 // from the LayerTree. 985 // from the LayerTree.
986 layer_tree_->ToProtobuf(proto->mutable_layer_tree()); 986 // The serialization code here need to serialize the complete state, including
987 // the result of the main frame update.
988 const bool inputs_only = false;
989 layer_tree_->ToProtobuf(proto->mutable_layer_tree(), inputs_only);
987 990
988 LayerProtoConverter::SerializeLayerProperties(this, 991 LayerProtoConverter::SerializeLayerProperties(this,
989 proto->mutable_layer_updates()); 992 proto->mutable_layer_updates());
990 993
991 std::vector<PictureData> pictures = 994 std::vector<PictureData> pictures =
992 engine_picture_cache_->CalculateCacheUpdateAndFlush(); 995 engine_picture_cache_->CalculateCacheUpdateAndFlush();
993 proto::PictureDataVectorToSkPicturesProto(pictures, 996 proto::PictureDataVectorToSkPicturesProto(pictures,
994 proto->mutable_pictures()); 997 proto->mutable_pictures());
995 998
996 debug_state_.ToProtobuf(proto->mutable_debug_state()); 999 debug_state_.ToProtobuf(proto->mutable_debug_state());
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1027 1030
1028 debug_state_.FromProtobuf(proto.debug_state()); 1031 debug_state_.FromProtobuf(proto.debug_state());
1029 has_gpu_rasterization_trigger_ = proto.has_gpu_rasterization_trigger(); 1032 has_gpu_rasterization_trigger_ = proto.has_gpu_rasterization_trigger();
1030 content_is_suitable_for_gpu_rasterization_ = 1033 content_is_suitable_for_gpu_rasterization_ =
1031 proto.content_is_suitable_for_gpu_rasterization(); 1034 proto.content_is_suitable_for_gpu_rasterization();
1032 id_ = proto.id(); 1035 id_ = proto.id();
1033 next_commit_forces_redraw_ = proto.next_commit_forces_redraw(); 1036 next_commit_forces_redraw_ = proto.next_commit_forces_redraw();
1034 } 1037 }
1035 1038
1036 } // namespace cc 1039 } // namespace cc
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