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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" | 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/single_thread_task_runner.h" | 9 #include "base/single_thread_task_runner.h" |
10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 #include "chrome/browser/profiles/profile.h" | 12 #include "chrome/browser/profiles/profile.h" |
13 #include "chrome/browser/themes/theme_service.h" | 13 #include "chrome/browser/themes/theme_service.h" |
14 #include "chrome/browser/themes/theme_service_factory.h" | 14 #include "chrome/browser/themes/theme_service_factory.h" |
15 #include "chrome/browser/ui/layout_constants.h" | 15 #include "chrome/browser/ui/layout_constants.h" |
16 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" | 16 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" |
17 #include "ui/accessibility/ax_view_state.h" | 17 #include "ui/accessibility/ax_view_state.h" |
18 #include "ui/base/l10n/l10n_util.h" | 18 #include "ui/base/l10n/l10n_util.h" |
19 #include "ui/base/material_design/material_design_controller.h" | |
20 #include "ui/base/models/menu_model.h" | 19 #include "ui/base/models/menu_model.h" |
21 #include "ui/base/theme_provider.h" | |
22 #include "ui/display/display.h" | 20 #include "ui/display/display.h" |
23 #include "ui/display/screen.h" | 21 #include "ui/display/screen.h" |
24 #include "ui/strings/grit/ui_strings.h" | 22 #include "ui/strings/grit/ui_strings.h" |
25 #include "ui/views/controls/button/label_button_border.h" | 23 #include "ui/views/controls/button/label_button_border.h" |
26 #include "ui/views/controls/menu/menu_item_view.h" | 24 #include "ui/views/controls/menu/menu_item_view.h" |
27 #include "ui/views/controls/menu/menu_model_adapter.h" | 25 #include "ui/views/controls/menu/menu_model_adapter.h" |
28 #include "ui/views/controls/menu/menu_runner.h" | 26 #include "ui/views/controls/menu/menu_runner.h" |
29 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
30 | 28 |
31 ToolbarButton::ToolbarButton(Profile* profile, | 29 ToolbarButton::ToolbarButton(Profile* profile, |
32 views::ButtonListener* listener, | 30 views::ButtonListener* listener, |
33 ui::MenuModel* model) | 31 ui::MenuModel* model) |
34 : views::LabelButton(listener, base::string16()), | 32 : views::LabelButton(listener, base::string16()), |
35 profile_(profile), | 33 profile_(profile), |
36 model_(model), | 34 model_(model), |
37 menu_showing_(false), | 35 menu_showing_(false), |
38 y_position_on_lbuttondown_(0), | 36 y_position_on_lbuttondown_(0), |
39 show_menu_factory_(this) { | 37 show_menu_factory_(this) { |
40 set_has_ink_drop_action_on_click(true); | 38 set_has_ink_drop_action_on_click(true); |
41 set_context_menu_controller(this); | 39 set_context_menu_controller(this); |
42 if (ui::MaterialDesignController::IsModeMaterial()) { | 40 SetInkDropMode(InkDropMode::ON); |
43 SetInkDropMode(InkDropMode::ON); | 41 SetFocusPainter(nullptr); |
44 SetFocusPainter(nullptr); | |
45 } | |
46 } | 42 } |
47 | 43 |
48 ToolbarButton::~ToolbarButton() {} | 44 ToolbarButton::~ToolbarButton() {} |
49 | 45 |
50 void ToolbarButton::Init() { | 46 void ToolbarButton::Init() { |
51 SetFocusBehavior(FocusBehavior::ACCESSIBLE_ONLY); | 47 SetFocusBehavior(FocusBehavior::ACCESSIBLE_ONLY); |
52 image()->EnableCanvasFlippingForRTLUI(true); | 48 image()->EnableCanvasFlippingForRTLUI(true); |
53 } | 49 } |
54 | 50 |
55 void ToolbarButton::ClearPendingMenu() { | 51 void ToolbarButton::ClearPendingMenu() { |
56 show_menu_factory_.InvalidateWeakPtrs(); | 52 show_menu_factory_.InvalidateWeakPtrs(); |
57 } | 53 } |
58 | 54 |
59 bool ToolbarButton::IsMenuShowing() const { | 55 bool ToolbarButton::IsMenuShowing() const { |
60 return menu_showing_; | 56 return menu_showing_; |
61 } | 57 } |
62 | 58 |
63 gfx::Size ToolbarButton::GetPreferredSize() const { | 59 gfx::Size ToolbarButton::GetPreferredSize() const { |
64 gfx::Size size(image()->GetPreferredSize()); | 60 gfx::Size size(image()->GetPreferredSize()); |
65 gfx::Size label_size = label()->GetPreferredSize(); | 61 gfx::Size label_size = label()->GetPreferredSize(); |
66 if (label_size.width() > 0) { | 62 if (label_size.width() > 0) { |
67 size.Enlarge( | 63 size.Enlarge( |
68 label_size.width() + GetLayoutConstant(LOCATION_BAR_HORIZONTAL_PADDING), | 64 label_size.width() + GetLayoutConstant(LOCATION_BAR_HORIZONTAL_PADDING), |
69 0); | 65 0); |
70 } | 66 } |
71 // For non-material assets the entire size of the button is captured in the | 67 gfx::Insets insets(GetLayoutInsets(TOOLBAR_BUTTON)); |
72 // image resource. For Material Design the excess whitespace is being removed | 68 size.Enlarge(insets.width(), insets.height()); |
73 // from the image assets. Enlarge the button by the theme provided insets. | |
74 if (ui::MaterialDesignController::IsModeMaterial()) { | |
75 const ui::ThemeProvider* provider = GetThemeProvider(); | |
76 if (provider) { | |
Peter Kasting
2016/09/27 20:51:09
Another place I don't understand why we were check
Evan Stade
2016/09/28 01:33:50
same explanation
| |
77 gfx::Insets insets(GetLayoutInsets(TOOLBAR_BUTTON)); | |
78 size.Enlarge(insets.width(), insets.height()); | |
79 } | |
80 } | |
81 return size; | 69 return size; |
82 } | 70 } |
83 | 71 |
84 bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { | 72 bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { |
85 if (IsTriggerableEvent(event) && enabled() && ShouldShowMenu() && | 73 if (IsTriggerableEvent(event) && enabled() && ShouldShowMenu() && |
86 HitTestPoint(event.location())) { | 74 HitTestPoint(event.location())) { |
87 // Store the y pos of the mouse coordinates so we can use them later to | 75 // Store the y pos of the mouse coordinates so we can use them later to |
88 // determine if the user dragged the mouse down (which should pop up the | 76 // determine if the user dragged the mouse down (which should pop up the |
89 // drag down menu immediately, instead of waiting for the timer) | 77 // drag down menu immediately, instead of waiting for the timer) |
90 y_position_on_lbuttondown_ = event.y(); | 78 y_position_on_lbuttondown_ = event.y(); |
(...skipping 163 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
254 if (state() != STATE_DISABLED) | 242 if (state() != STATE_DISABLED) |
255 SetState(STATE_NORMAL); | 243 SetState(STATE_NORMAL); |
256 | 244 |
257 menu_runner_.reset(); | 245 menu_runner_.reset(); |
258 menu_model_adapter_.reset(); | 246 menu_model_adapter_.reset(); |
259 } | 247 } |
260 | 248 |
261 const char* ToolbarButton::GetClassName() const { | 249 const char* ToolbarButton::GetClassName() const { |
262 return "ToolbarButton"; | 250 return "ToolbarButton"; |
263 } | 251 } |
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