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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/memory/memory_coordinator_impl.h" | |
| 6 | |
| 7 #include "base/threading/thread_task_runner_handle.h" | |
| 8 #include "content/browser/memory/memory_monitor.h" | |
| 9 #include "content/public/common/content_features.h" | |
| 10 | |
| 11 namespace content { | |
| 12 | |
| 13 namespace { | |
| 14 | |
| 15 #if defined(OS_ANDROID) | |
| 16 static const int kDefaultPredictedRendererSizeMB = 40; | |
|
chrisha
2016/10/10 23:53:01
Can you comment where these come from (ie, the XXt
bashi
2016/10/11 02:07:33
Done. I was thinking that that's kind of informati
| |
| 17 #else | |
| 18 static const int kDefaultPredictedRendererSizeMB = 80; | |
| 19 #endif | |
| 20 | |
| 21 mojom::MemoryState ToMojomMemoryState(base::MemoryState state) { | |
| 22 switch (state) { | |
| 23 case base::MemoryState::UNKNOWN: | |
| 24 return mojom::MemoryState::UNKNOWN; | |
| 25 case base::MemoryState::NORMAL: | |
| 26 return mojom::MemoryState::NORMAL; | |
| 27 case base::MemoryState::THROTTLED: | |
| 28 return mojom::MemoryState::THROTTLED; | |
| 29 case base::MemoryState::SUSPENDED: | |
| 30 return mojom::MemoryState::SUSPENDED; | |
| 31 default: | |
| 32 NOTREACHED(); | |
| 33 return mojom::MemoryState::UNKNOWN; | |
| 34 } | |
| 35 } | |
| 36 | |
| 37 } // namespace | |
| 38 | |
| 39 // SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl | |
| 40 // as an actual instance. | |
| 41 struct MemoryCoordinatorSingletonTraits | |
| 42 : public base::LeakySingletonTraits<MemoryCoordinator> { | |
| 43 static MemoryCoordinator* New() { | |
| 44 return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(), | |
| 45 CreateMemoryMonitor()); | |
| 46 } | |
| 47 }; | |
| 48 | |
| 49 // static | |
| 50 MemoryCoordinator* MemoryCoordinator::GetInstance() { | |
| 51 if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator)) | |
| 52 return nullptr; | |
| 53 return base::Singleton<MemoryCoordinator, | |
| 54 MemoryCoordinatorSingletonTraits>::get(); | |
| 55 } | |
| 56 | |
| 57 MemoryCoordinatorImpl::MemoryCoordinatorImpl( | |
| 58 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | |
| 59 std::unique_ptr<MemoryMonitor> memory_monitor) | |
| 60 : task_runner_(task_runner), | |
| 61 memory_monitor_(std::move(memory_monitor)), | |
| 62 weak_ptr_factory_(this) { | |
| 63 DCHECK(memory_monitor_.get()); | |
| 64 update_state_callback_ = base::Bind(&MemoryCoordinatorImpl::UpdateState, | |
| 65 weak_ptr_factory_.GetWeakPtr()); | |
| 66 | |
| 67 // Set initial parameters for calculating the global state. | |
| 68 predicted_renderer_size_ = kDefaultPredictedRendererSizeMB; | |
| 69 new_renderers_until_throttled_ = 4; | |
| 70 new_renderers_until_suspended_ = 2; | |
| 71 new_renderers_back_to_normal_ = 5; | |
| 72 new_renderers_back_to_throttled_ = 3; | |
|
chrisha
2016/10/10 23:53:02
I'd prefer to have constants defined in an anonymo
bashi
2016/10/11 02:07:33
Done.
| |
| 73 minimum_transition_period_ = base::TimeDelta::FromSeconds(30); | |
| 74 monitoring_interval_ = base::TimeDelta::FromSeconds(5); | |
|
chrisha
2016/10/10 23:53:02
Ditto.
bashi
2016/10/11 02:07:33
Done.
| |
| 75 } | |
| 76 | |
| 77 MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {} | |
| 78 | |
| 79 void MemoryCoordinatorImpl::Start() { | |
| 80 DCHECK(CalledOnValidThread()); | |
| 81 DCHECK(last_state_change_.is_null()); | |
| 82 DCHECK(ValidateParameters()); | |
| 83 ScheduleUpdateState(base::TimeDelta()); | |
| 84 } | |
| 85 | |
| 86 void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) { | |
| 87 // Populate the global state as an initial state of a newly created process. | |
| 88 SetMemoryState(render_process_id, ToMojomMemoryState(current_state_)); | |
|
chrisha
2016/10/10 23:53:02
Either SetMemoryState needs to be defensive and on
bashi
2016/10/11 02:07:33
I've added checks in SetMemoryState() to prevent i
chrisha
2016/10/14 20:06:05
I'm not sure what the right answer is. Under extre
bashi
2016/10/16 23:51:22
I see. Added CanThrottleRenderer() which checks wh
| |
| 89 } | |
| 90 | |
| 91 base::MemoryState MemoryCoordinatorImpl::CalculateNextState() { | |
| 92 using MemoryState = base::MemoryState; | |
| 93 | |
| 94 int available = memory_monitor_->GetFreeMemoryUntilCriticalMB(); | |
| 95 if (available <= 0) | |
| 96 return MemoryState::SUSPENDED; | |
| 97 | |
| 98 int new_renderers_until_critical = available / predicted_renderer_size_; | |
|
chrisha
2016/10/10 23:53:02
expected_renderer_size_ is a better name maybe?
(
bashi
2016/10/11 02:07:33
Yeah, changed to expected_renderer_count.
| |
| 99 | |
| 100 switch (current_state_) { | |
| 101 case MemoryState::NORMAL: | |
| 102 if (new_renderers_until_critical <= new_renderers_until_suspended_) | |
| 103 return MemoryState::SUSPENDED; | |
| 104 if (new_renderers_until_critical <= new_renderers_until_throttled_) | |
| 105 return MemoryState::THROTTLED; | |
| 106 return MemoryState::NORMAL; | |
| 107 case MemoryState::THROTTLED: | |
| 108 if (new_renderers_until_critical <= new_renderers_until_suspended_) | |
| 109 return MemoryState::SUSPENDED; | |
| 110 if (new_renderers_until_critical >= new_renderers_back_to_normal_) | |
| 111 return MemoryState::NORMAL; | |
| 112 return MemoryState::THROTTLED; | |
| 113 case MemoryState::SUSPENDED: | |
| 114 if (new_renderers_until_critical >= new_renderers_back_to_normal_) | |
| 115 return MemoryState::NORMAL; | |
| 116 if (new_renderers_until_critical >= new_renderers_back_to_throttled_) | |
| 117 return MemoryState::THROTTLED; | |
| 118 return MemoryState::SUSPENDED; | |
| 119 case MemoryState::UNKNOWN: | |
| 120 // Fall through | |
| 121 default: | |
| 122 NOTREACHED(); | |
| 123 return MemoryState::UNKNOWN; | |
| 124 } | |
| 125 } | |
| 126 | |
| 127 void MemoryCoordinatorImpl::UpdateState() { | |
| 128 base::TimeTicks now = base::TimeTicks::Now(); | |
| 129 MemoryState prev_state = current_state_; | |
| 130 MemoryState next_state = CalculateNextState(); | |
| 131 | |
| 132 if (last_state_change_.is_null() || current_state_ != next_state) { | |
| 133 current_state_ = next_state; | |
| 134 last_state_change_ = now; | |
| 135 } | |
| 136 | |
| 137 if (next_state != prev_state) { | |
| 138 NotifyStateToClients(); | |
| 139 NotifyStateToChildren(); | |
| 140 ScheduleUpdateState(minimum_transition_period_); | |
| 141 } else { | |
| 142 ScheduleUpdateState(monitoring_interval_); | |
| 143 } | |
| 144 } | |
| 145 | |
| 146 void MemoryCoordinatorImpl::NotifyStateToClients() { | |
| 147 // SUSPENDED state may not make sense to the browser process. Use THROTTLED | |
| 148 // instead when the global state is SUSPENDED. | |
| 149 // TODO(bashi): Maybe worth considering another state for the browser. | |
| 150 auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED | |
| 151 : current_state_; | |
| 152 base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); | |
| 153 } | |
| 154 | |
| 155 void MemoryCoordinatorImpl::NotifyStateToChildren() { | |
| 156 // TODO(bashi): Don't send SUSPENDED state to the foreground renderer. | |
| 157 // TODO(bashi): Consider how to deal with background renderers which can't | |
| 158 // be suspended. | |
|
chrisha
2016/10/10 23:53:02
These TODOs need to happen before this can land, I
bashi
2016/10/11 02:07:33
Yes. I'll submit this after the delegate is landed
| |
| 159 auto mojo_state = ToMojomMemoryState(current_state_); | |
| 160 for (auto& iter : children()) | |
| 161 SetMemoryState(iter.first, mojo_state); | |
| 162 } | |
| 163 | |
| 164 void MemoryCoordinatorImpl::ScheduleUpdateState(base::TimeDelta delta) { | |
| 165 task_runner_->PostDelayedTask(FROM_HERE, update_state_callback_, delta); | |
| 166 } | |
| 167 | |
| 168 bool MemoryCoordinatorImpl::ValidateParameters() { | |
| 169 return (new_renderers_until_throttled_ > new_renderers_until_suspended_) && | |
| 170 (new_renderers_back_to_normal_ > new_renderers_back_to_throttled_) && | |
| 171 (new_renderers_back_to_normal_ > new_renderers_until_throttled_) && | |
| 172 (new_renderers_back_to_throttled_ > new_renderers_until_suspended_); | |
| 173 } | |
| 174 | |
| 175 } // namespace content | |
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