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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/memory/memory_coordinator_impl.h" |
| 6 |
| 7 #include "base/threading/thread_task_runner_handle.h" |
| 8 #include "content/browser/memory/memory_monitor.h" |
| 9 #include "content/public/common/content_features.h" |
| 10 |
| 11 namespace content { |
| 12 |
| 13 namespace { |
| 14 |
| 15 #if defined(OS_ANDROID) |
| 16 static const int kDefaultPredictedRendererSizeMB = 40; |
| 17 #else |
| 18 static const int kDefaultPredictedRendererSizeMB = 80; |
| 19 #endif |
| 20 |
| 21 mojom::MemoryState ToMojomMemoryState(base::MemoryState state) { |
| 22 switch (state) { |
| 23 case base::MemoryState::UNKNOWN: |
| 24 return mojom::MemoryState::UNKNOWN; |
| 25 case base::MemoryState::NORMAL: |
| 26 return mojom::MemoryState::NORMAL; |
| 27 case base::MemoryState::THROTTLED: |
| 28 return mojom::MemoryState::THROTTLED; |
| 29 case base::MemoryState::SUSPENDED: |
| 30 return mojom::MemoryState::SUSPENDED; |
| 31 default: |
| 32 NOTREACHED(); |
| 33 return mojom::MemoryState::UNKNOWN; |
| 34 } |
| 35 } |
| 36 |
| 37 } // namespace |
| 38 |
| 39 // SingletonTraits for MemoryCoordinator. Returns MemoryCoordinatorImpl |
| 40 // as an actual instance. |
| 41 struct MemoryCoordinatorSingletonTraits |
| 42 : public base::LeakySingletonTraits<MemoryCoordinator> { |
| 43 static MemoryCoordinator* New() { |
| 44 return new MemoryCoordinatorImpl(base::ThreadTaskRunnerHandle::Get(), |
| 45 CreateMemoryMonitor()); |
| 46 } |
| 47 }; |
| 48 |
| 49 // static |
| 50 MemoryCoordinator* MemoryCoordinator::GetInstance() { |
| 51 if (!base::FeatureList::IsEnabled(features::kMemoryCoordinator)) |
| 52 return nullptr; |
| 53 return base::Singleton<MemoryCoordinator, |
| 54 MemoryCoordinatorSingletonTraits>::get(); |
| 55 } |
| 56 |
| 57 MemoryCoordinatorImpl::MemoryCoordinatorImpl( |
| 58 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 59 std::unique_ptr<MemoryMonitor> memory_monitor) |
| 60 : task_runner_(task_runner), |
| 61 memory_monitor_(std::move(memory_monitor)), |
| 62 weak_ptr_factory_(this) { |
| 63 DCHECK(memory_monitor_.get()); |
| 64 update_state_callback_ = base::Bind(&MemoryCoordinatorImpl::UpdateState, |
| 65 weak_ptr_factory_.GetWeakPtr()); |
| 66 |
| 67 // Set initial parameters for calculating the global state. |
| 68 predicted_renderer_size_ = kDefaultPredictedRendererSizeMB; |
| 69 new_renderers_until_throttled_ = 4; |
| 70 new_renderers_until_suspended_ = 2; |
| 71 new_renderers_back_to_normal_ = 5; |
| 72 new_renderers_back_to_throttled_ = 3; |
| 73 minimum_transition_period_ = base::TimeDelta::FromSeconds(30); |
| 74 monitoring_interval_ = base::TimeDelta::FromSeconds(5); |
| 75 } |
| 76 |
| 77 MemoryCoordinatorImpl::~MemoryCoordinatorImpl() {} |
| 78 |
| 79 void MemoryCoordinatorImpl::Start() { |
| 80 DCHECK(CalledOnValidThread()); |
| 81 DCHECK(last_state_change_.is_null()); |
| 82 DCHECK(ValidateParameters()); |
| 83 ScheduleUpdateState(base::TimeDelta()); |
| 84 } |
| 85 |
| 86 void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) { |
| 87 // Populate the global state as an initial state of a newly created process. |
| 88 SetMemoryState(render_process_id, ToMojomMemoryState(current_state_)); |
| 89 } |
| 90 |
| 91 base::MemoryState MemoryCoordinatorImpl::CalculateNextState() { |
| 92 using MemoryState = base::MemoryState; |
| 93 |
| 94 int available = memory_monitor_->GetFreeMemoryUntilCriticalMB(); |
| 95 if (available <= 0) |
| 96 return MemoryState::SUSPENDED; |
| 97 |
| 98 int new_renderers_until_critical = available / predicted_renderer_size_; |
| 99 |
| 100 switch (current_state_) { |
| 101 case MemoryState::NORMAL: |
| 102 if (new_renderers_until_critical <= new_renderers_until_suspended_) |
| 103 return MemoryState::SUSPENDED; |
| 104 if (new_renderers_until_critical <= new_renderers_until_throttled_) |
| 105 return MemoryState::THROTTLED; |
| 106 return MemoryState::NORMAL; |
| 107 case MemoryState::THROTTLED: |
| 108 if (new_renderers_until_critical <= new_renderers_until_suspended_) |
| 109 return MemoryState::SUSPENDED; |
| 110 if (new_renderers_until_critical >= new_renderers_back_to_normal_) |
| 111 return MemoryState::NORMAL; |
| 112 return MemoryState::THROTTLED; |
| 113 case MemoryState::SUSPENDED: |
| 114 if (new_renderers_until_critical >= new_renderers_back_to_normal_) |
| 115 return MemoryState::NORMAL; |
| 116 if (new_renderers_until_critical >= new_renderers_back_to_throttled_) |
| 117 return MemoryState::THROTTLED; |
| 118 return MemoryState::SUSPENDED; |
| 119 case MemoryState::UNKNOWN: |
| 120 // Fall through |
| 121 default: |
| 122 NOTREACHED(); |
| 123 return MemoryState::UNKNOWN; |
| 124 } |
| 125 } |
| 126 |
| 127 void MemoryCoordinatorImpl::UpdateState() { |
| 128 base::TimeTicks now = base::TimeTicks::Now(); |
| 129 MemoryState prev_state = current_state_; |
| 130 MemoryState next_state = CalculateNextState(); |
| 131 |
| 132 if (last_state_change_.is_null() || current_state_ != next_state) { |
| 133 current_state_ = next_state; |
| 134 last_state_change_ = now; |
| 135 } |
| 136 |
| 137 if (next_state != prev_state) { |
| 138 NotifyStateToClients(); |
| 139 NotifyStateToChildren(); |
| 140 ScheduleUpdateState(minimum_transition_period_); |
| 141 } else { |
| 142 ScheduleUpdateState(monitoring_interval_); |
| 143 } |
| 144 } |
| 145 |
| 146 void MemoryCoordinatorImpl::NotifyStateToClients() { |
| 147 // SUSPENDED state may not make sense to the browser process. Use THROTTLED |
| 148 // instead when the global state is SUSPENDED. |
| 149 // TODO(bashi): Maybe worth considering another state for the browser. |
| 150 auto state = current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED |
| 151 : current_state_; |
| 152 base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); |
| 153 } |
| 154 |
| 155 void MemoryCoordinatorImpl::NotifyStateToChildren() { |
| 156 // TODO(bashi): Don't send SUSPENDED state to the foreground renderer. |
| 157 // TODO(bashi): Consider how to deal with background renderers which can't |
| 158 // be suspended. |
| 159 auto mojo_state = ToMojomMemoryState(current_state_); |
| 160 for (auto& iter : children()) |
| 161 SetMemoryState(iter.first, mojo_state); |
| 162 } |
| 163 |
| 164 void MemoryCoordinatorImpl::ScheduleUpdateState(base::TimeDelta delta) { |
| 165 task_runner_->PostDelayedTask(FROM_HERE, update_state_callback_, delta); |
| 166 } |
| 167 |
| 168 bool MemoryCoordinatorImpl::ValidateParameters() { |
| 169 return (new_renderers_until_throttled_ > new_renderers_until_suspended_) && |
| 170 (new_renderers_back_to_normal_ > new_renderers_back_to_throttled_) && |
| 171 (new_renderers_back_to_normal_ > new_renderers_until_throttled_) && |
| 172 (new_renderers_back_to_throttled_ > new_renderers_until_suspended_); |
| 173 } |
| 174 |
| 175 } // namespace content |
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