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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/cancelable_callback.h" | 11 #include "base/cancelable_callback.h" |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
| 14 #include "cc/output/color_lut_cache.h" | 14 #include "cc/output/color_lut_cache.h" |
| 15 #include "cc/output/context_cache_controller.h" | 15 #include "cc/output/context_cache_controller.h" |
| 16 #include "cc/output/direct_renderer.h" | 16 #include "cc/output/direct_renderer.h" |
| 17 #include "cc/output/gl_renderer_draw_cache.h" | 17 #include "cc/output/gl_renderer_draw_cache.h" |
| 18 #include "cc/output/program_binding.h" | 18 #include "cc/output/program_binding.h" |
| 19 #include "cc/quads/debug_border_draw_quad.h" | 19 #include "cc/quads/debug_border_draw_quad.h" |
| 20 #include "cc/quads/render_pass_draw_quad.h" | 20 #include "cc/quads/render_pass_draw_quad.h" |
| 21 #include "cc/quads/solid_color_draw_quad.h" | 21 #include "cc/quads/solid_color_draw_quad.h" |
| 22 #include "cc/quads/tile_draw_quad.h" | 22 #include "cc/quads/tile_draw_quad.h" |
| 23 #include "cc/quads/yuv_video_draw_quad.h" | 23 #include "cc/quads/yuv_video_draw_quad.h" |
| 24 #include "ui/events/latency_info.h" |
| 24 #include "ui/gfx/geometry/quad_f.h" | 25 #include "ui/gfx/geometry/quad_f.h" |
| 25 | 26 |
| 26 class SkBitmap; | 27 class SkBitmap; |
| 27 | 28 |
| 28 namespace gpu { | 29 namespace gpu { |
| 29 namespace gles2 { | 30 namespace gles2 { |
| 30 class GLES2Interface; | 31 class GLES2Interface; |
| 31 } | 32 } |
| 32 } | 33 } |
| 33 | 34 |
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| 51 public: | 52 public: |
| 52 class ScopedUseGrContext; | 53 class ScopedUseGrContext; |
| 53 | 54 |
| 54 GLRenderer(const RendererSettings* settings, | 55 GLRenderer(const RendererSettings* settings, |
| 55 OutputSurface* output_surface, | 56 OutputSurface* output_surface, |
| 56 ResourceProvider* resource_provider, | 57 ResourceProvider* resource_provider, |
| 57 TextureMailboxDeleter* texture_mailbox_deleter, | 58 TextureMailboxDeleter* texture_mailbox_deleter, |
| 58 int highp_threshold_min); | 59 int highp_threshold_min); |
| 59 ~GLRenderer() override; | 60 ~GLRenderer() override; |
| 60 | 61 |
| 61 void SwapBuffers(CompositorFrameMetadata metadata) override; | 62 void SwapBuffers(std::vector<ui::LatencyInfo> latency_info) override; |
| 62 void SwapBuffersComplete() override; | 63 void SwapBuffersComplete() override; |
| 63 | 64 |
| 64 void DidReceiveTextureInUseResponses( | 65 void DidReceiveTextureInUseResponses( |
| 65 const gpu::TextureInUseResponses& responses) override; | 66 const gpu::TextureInUseResponses& responses) override; |
| 66 | 67 |
| 67 virtual bool IsContextLost(); | 68 virtual bool IsContextLost(); |
| 68 | 69 |
| 69 protected: | 70 protected: |
| 70 void DidChangeVisibility() override; | 71 void DidChangeVisibility() override; |
| 71 | 72 |
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| 540 bool force_drawing_frame_framebuffer_unflipped_ = false; | 541 bool force_drawing_frame_framebuffer_unflipped_ = false; |
| 541 | 542 |
| 542 BoundGeometry bound_geometry_; | 543 BoundGeometry bound_geometry_; |
| 543 ColorLUTCache color_lut_cache_; | 544 ColorLUTCache color_lut_cache_; |
| 544 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 545 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
| 545 }; | 546 }; |
| 546 | 547 |
| 547 } // namespace cc | 548 } // namespace cc |
| 548 | 549 |
| 549 #endif // CC_OUTPUT_GL_RENDERER_H_ | 550 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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