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Issue 2374183006: Remove GLFrameData from CompositorFrame. (Closed)
Patch Set: Rebase. Created 4 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 13 matching lines...) Expand all
24 #include "base/threading/thread_task_runner_handle.h" 24 #include "base/threading/thread_task_runner_handle.h"
25 #include "base/trace_event/trace_event.h" 25 #include "base/trace_event/trace_event.h"
26 #include "build/build_config.h" 26 #include "build/build_config.h"
27 #include "cc/base/container_util.h" 27 #include "cc/base/container_util.h"
28 #include "cc/base/math_util.h" 28 #include "cc/base/math_util.h"
29 #include "cc/output/compositor_frame.h" 29 #include "cc/output/compositor_frame.h"
30 #include "cc/output/compositor_frame_metadata.h" 30 #include "cc/output/compositor_frame_metadata.h"
31 #include "cc/output/context_provider.h" 31 #include "cc/output/context_provider.h"
32 #include "cc/output/copy_output_request.h" 32 #include "cc/output/copy_output_request.h"
33 #include "cc/output/dynamic_geometry_binding.h" 33 #include "cc/output/dynamic_geometry_binding.h"
34 #include "cc/output/gl_frame_data.h"
35 #include "cc/output/layer_quad.h" 34 #include "cc/output/layer_quad.h"
36 #include "cc/output/output_surface.h" 35 #include "cc/output/output_surface.h"
36 #include "cc/output/output_surface_frame.h"
37 #include "cc/output/render_surface_filters.h" 37 #include "cc/output/render_surface_filters.h"
38 #include "cc/output/renderer_settings.h" 38 #include "cc/output/renderer_settings.h"
39 #include "cc/output/static_geometry_binding.h" 39 #include "cc/output/static_geometry_binding.h"
40 #include "cc/output/texture_mailbox_deleter.h" 40 #include "cc/output/texture_mailbox_deleter.h"
41 #include "cc/quads/draw_polygon.h" 41 #include "cc/quads/draw_polygon.h"
42 #include "cc/quads/picture_draw_quad.h" 42 #include "cc/quads/picture_draw_quad.h"
43 #include "cc/quads/render_pass.h" 43 #include "cc/quads/render_pass.h"
44 #include "cc/quads/stream_video_draw_quad.h" 44 #include "cc/quads/stream_video_draw_quad.h"
45 #include "cc/quads/texture_draw_quad.h" 45 #include "cc/quads/texture_draw_quad.h"
46 #include "cc/raster/scoped_gpu_raster.h" 46 #include "cc/raster/scoped_gpu_raster.h"
(...skipping 2830 matching lines...) Expand 10 before | Expand all | Expand 10 after
2877 PrepareGeometry(SHARED_BINDING); 2877 PrepareGeometry(SHARED_BINDING);
2878 gfx::Transform quad_rect_matrix; 2878 gfx::Transform quad_rect_matrix;
2879 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect); 2879 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect);
2880 static float gl_matrix[16]; 2880 static float gl_matrix[16];
2881 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix); 2881 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix);
2882 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]); 2882 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]);
2883 2883
2884 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); 2884 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
2885 } 2885 }
2886 2886
2887 void GLRenderer::SwapBuffers(CompositorFrameMetadata metadata) { 2887 void GLRenderer::SwapBuffers(std::vector<ui::LatencyInfo> latency_info) {
2888 DCHECK(visible_); 2888 DCHECK(visible_);
2889 2889
2890 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers"); 2890 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers");
2891 // We're done! Time to swapbuffers! 2891 // We're done! Time to swapbuffers!
2892 2892
2893 CompositorFrame compositor_frame; 2893 OutputSurfaceFrame output_frame;
2894 compositor_frame.metadata = std::move(metadata); 2894 output_frame.latency_info = std::move(latency_info);
2895 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData); 2895 output_frame.size = surface_size_for_swap_buffers_;
2896 compositor_frame.gl_frame_data->size = surface_size_for_swap_buffers_;
2897 if (use_partial_swap_) { 2896 if (use_partial_swap_) {
2898 // If supported, we can save significant bandwidth by only swapping the 2897 // If supported, we can save significant bandwidth by only swapping the
2899 // damaged/scissored region (clamped to the viewport). 2898 // damaged/scissored region (clamped to the viewport).
2900 swap_buffer_rect_.Intersect(gfx::Rect(surface_size_for_swap_buffers_)); 2899 swap_buffer_rect_.Intersect(gfx::Rect(surface_size_for_swap_buffers_));
2901 int flipped_y_pos_of_rect_bottom = surface_size_for_swap_buffers_.height() - 2900 int flipped_y_pos_of_rect_bottom = surface_size_for_swap_buffers_.height() -
2902 swap_buffer_rect_.y() - 2901 swap_buffer_rect_.y() -
2903 swap_buffer_rect_.height(); 2902 swap_buffer_rect_.height();
2904 compositor_frame.gl_frame_data->sub_buffer_rect = 2903 output_frame.sub_buffer_rect =
2905 gfx::Rect(swap_buffer_rect_.x(), 2904 gfx::Rect(swap_buffer_rect_.x(),
2906 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom 2905 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom
2907 : swap_buffer_rect_.y(), 2906 : swap_buffer_rect_.y(),
2908 swap_buffer_rect_.width(), swap_buffer_rect_.height()); 2907 swap_buffer_rect_.width(), swap_buffer_rect_.height());
2909 } else { 2908 } else {
2910 // Expand the swap rect to the full surface unless it's empty, and empty 2909 // Expand the swap rect to the full surface unless it's empty, and empty
2911 // swap is allowed. 2910 // swap is allowed.
2912 if (!swap_buffer_rect_.IsEmpty() || !allow_empty_swap_) { 2911 if (!swap_buffer_rect_.IsEmpty() || !allow_empty_swap_) {
2913 swap_buffer_rect_ = gfx::Rect(surface_size_for_swap_buffers_); 2912 swap_buffer_rect_ = gfx::Rect(surface_size_for_swap_buffers_);
2914 } 2913 }
2915 compositor_frame.gl_frame_data->sub_buffer_rect = swap_buffer_rect_; 2914 output_frame.sub_buffer_rect = swap_buffer_rect_;
2916 } 2915 }
2917 2916
2918 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_)); 2917 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_));
2919 pending_overlay_resources_.clear(); 2918 pending_overlay_resources_.clear();
2920 2919
2921 output_surface_->SwapBuffers(std::move(compositor_frame)); 2920 output_surface_->SwapBuffers(std::move(output_frame));
2922 2921
2923 swap_buffer_rect_ = gfx::Rect(); 2922 swap_buffer_rect_ = gfx::Rect();
2924 } 2923 }
2925 2924
2926 void GLRenderer::SwapBuffersComplete() { 2925 void GLRenderer::SwapBuffersComplete() {
2927 if (settings_->release_overlay_resources_after_gpu_query) { 2926 if (settings_->release_overlay_resources_after_gpu_query) {
2928 // Once a resource has been swap-ACKed, send a query to the GPU process to 2927 // Once a resource has been swap-ACKed, send a query to the GPU process to
2929 // ask if the resource is no longer being consumed by the system compositor. 2928 // ask if the resource is no longer being consumed by the system compositor.
2930 // The response will come with the next swap-ACK. 2929 // The response will come with the next swap-ACK.
2931 if (!swapping_overlay_resources_.empty()) { 2930 if (!swapping_overlay_resources_.empty()) {
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4033 4032
4034 gl_->ScheduleCALayerSharedStateCHROMIUM( 4033 gl_->ScheduleCALayerSharedStateCHROMIUM(
4035 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect, 4034 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect,
4036 sorting_context_id, gl_transform); 4035 sorting_context_id, gl_transform);
4037 gl_->ScheduleCALayerCHROMIUM( 4036 gl_->ScheduleCALayerCHROMIUM(
4038 texture_id, contents_rect, ca_layer_overlay->background_color, 4037 texture_id, contents_rect, ca_layer_overlay->background_color,
4039 ca_layer_overlay->edge_aa_mask, bounds_rect, filter); 4038 ca_layer_overlay->edge_aa_mask, bounds_rect, filter);
4040 } 4039 }
4041 4040
4042 } // namespace cc 4041 } // namespace cc
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