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Issue 2374183006: Remove GLFrameData from CompositorFrame. (Closed)
Patch Set: Rebase + fix includes. Created 4 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 13 matching lines...) Expand all
24 #include "base/threading/thread_task_runner_handle.h" 24 #include "base/threading/thread_task_runner_handle.h"
25 #include "base/trace_event/trace_event.h" 25 #include "base/trace_event/trace_event.h"
26 #include "build/build_config.h" 26 #include "build/build_config.h"
27 #include "cc/base/container_util.h" 27 #include "cc/base/container_util.h"
28 #include "cc/base/math_util.h" 28 #include "cc/base/math_util.h"
29 #include "cc/output/compositor_frame.h" 29 #include "cc/output/compositor_frame.h"
30 #include "cc/output/compositor_frame_metadata.h" 30 #include "cc/output/compositor_frame_metadata.h"
31 #include "cc/output/context_provider.h" 31 #include "cc/output/context_provider.h"
32 #include "cc/output/copy_output_request.h" 32 #include "cc/output/copy_output_request.h"
33 #include "cc/output/dynamic_geometry_binding.h" 33 #include "cc/output/dynamic_geometry_binding.h"
34 #include "cc/output/gl_frame_data.h"
35 #include "cc/output/layer_quad.h" 34 #include "cc/output/layer_quad.h"
36 #include "cc/output/output_surface.h" 35 #include "cc/output/output_surface.h"
36 #include "cc/output/output_surface_frame.h"
37 #include "cc/output/render_surface_filters.h" 37 #include "cc/output/render_surface_filters.h"
38 #include "cc/output/renderer_settings.h" 38 #include "cc/output/renderer_settings.h"
39 #include "cc/output/static_geometry_binding.h" 39 #include "cc/output/static_geometry_binding.h"
40 #include "cc/output/texture_mailbox_deleter.h" 40 #include "cc/output/texture_mailbox_deleter.h"
41 #include "cc/quads/draw_polygon.h" 41 #include "cc/quads/draw_polygon.h"
42 #include "cc/quads/picture_draw_quad.h" 42 #include "cc/quads/picture_draw_quad.h"
43 #include "cc/quads/render_pass.h" 43 #include "cc/quads/render_pass.h"
44 #include "cc/quads/stream_video_draw_quad.h" 44 #include "cc/quads/stream_video_draw_quad.h"
45 #include "cc/quads/texture_draw_quad.h" 45 #include "cc/quads/texture_draw_quad.h"
46 #include "cc/raster/scoped_gpu_raster.h" 46 #include "cc/raster/scoped_gpu_raster.h"
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2877 PrepareGeometry(SHARED_BINDING); 2877 PrepareGeometry(SHARED_BINDING);
2878 gfx::Transform quad_rect_matrix; 2878 gfx::Transform quad_rect_matrix;
2879 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect); 2879 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect);
2880 static float gl_matrix[16]; 2880 static float gl_matrix[16];
2881 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix); 2881 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix);
2882 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]); 2882 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]);
2883 2883
2884 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); 2884 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
2885 } 2885 }
2886 2886
2887 void GLRenderer::SwapBuffers(CompositorFrameMetadata metadata) { 2887 void GLRenderer::SwapBuffers(CompositorFrameMetadata metadata) {
danakj 2016/10/04 21:58:40 Can you make this method take a vector of latencyi
kylechar 2016/10/05 13:45:53 Done.
2888 DCHECK(visible_); 2888 DCHECK(visible_);
2889 2889
2890 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers"); 2890 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers");
2891 // We're done! Time to swapbuffers! 2891 // We're done! Time to swapbuffers!
2892 2892
2893 gfx::Size surface_size = output_surface_->SurfaceSize(); 2893 gfx::Size surface_size = output_surface_->SurfaceSize();
2894 2894
2895 CompositorFrame compositor_frame; 2895 OutputSurfaceFrame frame;
danakj 2016/10/04 21:58:40 nit: name the variable output_frame or something a
kylechar 2016/10/05 13:45:53 Done.
2896 compositor_frame.metadata = std::move(metadata); 2896 frame.latency_info = std::move(metadata.latency_info);
2897 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData); 2897 frame.size = surface_size;
2898 compositor_frame.gl_frame_data->size = surface_size;
2899 if (use_partial_swap_) { 2898 if (use_partial_swap_) {
2900 // If supported, we can save significant bandwidth by only swapping the 2899 // If supported, we can save significant bandwidth by only swapping the
2901 // damaged/scissored region (clamped to the viewport). 2900 // damaged/scissored region (clamped to the viewport).
2902 swap_buffer_rect_.Intersect(gfx::Rect(surface_size)); 2901 swap_buffer_rect_.Intersect(gfx::Rect(surface_size));
2903 int flipped_y_pos_of_rect_bottom = surface_size.height() - 2902 int flipped_y_pos_of_rect_bottom = surface_size.height() -
2904 swap_buffer_rect_.y() - 2903 swap_buffer_rect_.y() -
2905 swap_buffer_rect_.height(); 2904 swap_buffer_rect_.height();
2906 compositor_frame.gl_frame_data->sub_buffer_rect = 2905 frame.sub_buffer_rect =
2907 gfx::Rect(swap_buffer_rect_.x(), 2906 gfx::Rect(swap_buffer_rect_.x(),
2908 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom 2907 FlippedRootFramebuffer() ? flipped_y_pos_of_rect_bottom
2909 : swap_buffer_rect_.y(), 2908 : swap_buffer_rect_.y(),
2910 swap_buffer_rect_.width(), swap_buffer_rect_.height()); 2909 swap_buffer_rect_.width(), swap_buffer_rect_.height());
2911 } else { 2910 } else {
2912 // Expand the swap rect to the full surface unless it's empty, and empty 2911 // Expand the swap rect to the full surface unless it's empty, and empty
2913 // swap is allowed. 2912 // swap is allowed.
2914 if (!swap_buffer_rect_.IsEmpty() || !allow_empty_swap_) { 2913 if (!swap_buffer_rect_.IsEmpty() || !allow_empty_swap_) {
2915 swap_buffer_rect_ = gfx::Rect(surface_size); 2914 swap_buffer_rect_ = gfx::Rect(surface_size);
2916 } 2915 }
2917 compositor_frame.gl_frame_data->sub_buffer_rect = swap_buffer_rect_; 2916 frame.sub_buffer_rect = swap_buffer_rect_;
2918 } 2917 }
2919 2918
2920 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_)); 2919 swapping_overlay_resources_.push_back(std::move(pending_overlay_resources_));
2921 pending_overlay_resources_.clear(); 2920 pending_overlay_resources_.clear();
2922 2921
2923 output_surface_->SwapBuffers(std::move(compositor_frame)); 2922 output_surface_->SwapBuffers(std::move(frame));
2924 2923
2925 swap_buffer_rect_ = gfx::Rect(); 2924 swap_buffer_rect_ = gfx::Rect();
2926 } 2925 }
2927 2926
2928 void GLRenderer::SwapBuffersComplete() { 2927 void GLRenderer::SwapBuffersComplete() {
2929 if (settings_->release_overlay_resources_after_gpu_query) { 2928 if (settings_->release_overlay_resources_after_gpu_query) {
2930 // Once a resource has been swap-ACKed, send a query to the GPU process to 2929 // Once a resource has been swap-ACKed, send a query to the GPU process to
2931 // ask if the resource is no longer being consumed by the system compositor. 2930 // ask if the resource is no longer being consumed by the system compositor.
2932 // The response will come with the next swap-ACK. 2931 // The response will come with the next swap-ACK.
2933 if (!swapping_overlay_resources_.empty()) { 2932 if (!swapping_overlay_resources_.empty()) {
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4035 4034
4036 gl_->ScheduleCALayerSharedStateCHROMIUM( 4035 gl_->ScheduleCALayerSharedStateCHROMIUM(
4037 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect, 4036 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect,
4038 sorting_context_id, gl_transform); 4037 sorting_context_id, gl_transform);
4039 gl_->ScheduleCALayerCHROMIUM( 4038 gl_->ScheduleCALayerCHROMIUM(
4040 texture_id, contents_rect, ca_layer_overlay->background_color, 4039 texture_id, contents_rect, ca_layer_overlay->background_color,
4041 ca_layer_overlay->edge_aa_mask, bounds_rect, filter); 4040 ca_layer_overlay->edge_aa_mask, bounds_rect, filter);
4042 } 4041 }
4043 4042
4044 } // namespace cc 4043 } // namespace cc
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