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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/event_rewriter.h" | 5 #include "ui/events/event_rewriter.h" |
6 | 6 |
7 #include <list> | 7 #include <list> |
8 #include <map> | 8 #include <map> |
9 #include <set> | 9 #include <set> |
10 #include <utility> | 10 #include <utility> |
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76 // same event type; it is used to test simple rewriting, and rewriter addition, | 76 // same event type; it is used to test simple rewriting, and rewriter addition, |
77 // removal, and sequencing. Consequently EVENT_REWRITE_DISPATCH_ANOTHER is not | 77 // removal, and sequencing. Consequently EVENT_REWRITE_DISPATCH_ANOTHER is not |
78 // supported here (calls to NextDispatchEvent() would continue indefinitely). | 78 // supported here (calls to NextDispatchEvent() would continue indefinitely). |
79 class TestConstantEventRewriter : public EventRewriter { | 79 class TestConstantEventRewriter : public EventRewriter { |
80 public: | 80 public: |
81 TestConstantEventRewriter(EventRewriteStatus status, EventType type) | 81 TestConstantEventRewriter(EventRewriteStatus status, EventType type) |
82 : status_(status), type_(type) { | 82 : status_(status), type_(type) { |
83 CHECK_NE(EVENT_REWRITE_DISPATCH_ANOTHER, status); | 83 CHECK_NE(EVENT_REWRITE_DISPATCH_ANOTHER, status); |
84 } | 84 } |
85 | 85 |
86 virtual EventRewriteStatus RewriteEvent(const Event& event, | 86 virtual EventRewriteStatus RewriteEvent(Event* event, |
87 scoped_ptr<Event>* rewritten_event) | 87 scoped_ptr<Event>* rewritten_event) |
88 OVERRIDE { | 88 OVERRIDE { |
89 if (status_ == EVENT_REWRITE_REWRITTEN) | 89 if (status_ == EVENT_REWRITE_REWRITTEN) |
90 rewritten_event->reset(new TestEvent(type_)); | 90 rewritten_event->reset(new TestEvent(type_)); |
91 return status_; | 91 return status_; |
92 } | 92 } |
93 virtual EventRewriteStatus NextDispatchEvent(const Event& last_event, | 93 virtual EventRewriteStatus NextDispatchEvent(const Event& last_event, |
94 scoped_ptr<Event>* new_event) | 94 scoped_ptr<Event>* new_event) |
95 OVERRIDE { | 95 OVERRIDE { |
96 NOTREACHED(); | 96 NOTREACHED(); |
97 return status_; | 97 return status_; |
98 } | 98 } |
99 | 99 |
100 private: | 100 private: |
101 EventRewriteStatus status_; | 101 EventRewriteStatus status_; |
102 EventType type_; | 102 EventType type_; |
103 }; | 103 }; |
104 | 104 |
105 // This EventRewriter runs a simple state machine; it is used to test | 105 // This EventRewriter runs a simple state machine; it is used to test |
106 // EVENT_REWRITE_DISPATCH_ANOTHER. | 106 // EVENT_REWRITE_DISPATCH_ANOTHER. |
107 class TestStateMachineEventRewriter : public EventRewriter { | 107 class TestStateMachineEventRewriter : public EventRewriter { |
108 public: | 108 public: |
109 TestStateMachineEventRewriter() : last_rewritten_event_(0), state_(0) {} | 109 TestStateMachineEventRewriter() : last_rewritten_event_(0), state_(0) {} |
110 void AddRule(int from_state, EventType from_type, | 110 void AddRule(int from_state, EventType from_type, |
111 int to_state, EventType to_type, EventRewriteStatus to_status) { | 111 int to_state, EventType to_type, EventRewriteStatus to_status) { |
112 RewriteResult r = {to_state, to_type, to_status}; | 112 RewriteResult r = {to_state, to_type, to_status}; |
113 rules_.insert(std::pair<RewriteCase, RewriteResult>( | 113 rules_.insert(std::pair<RewriteCase, RewriteResult>( |
114 RewriteCase(from_state, from_type), r)); | 114 RewriteCase(from_state, from_type), r)); |
115 } | 115 } |
116 virtual EventRewriteStatus RewriteEvent(const Event& event, | 116 virtual EventRewriteStatus RewriteEvent(Event* event, |
117 scoped_ptr<Event>* rewritten_event) | 117 scoped_ptr<Event>* rewritten_event) |
| 118 OVERRIDE { |
| 119 return Rewrite(*event, rewritten_event); |
| 120 } |
| 121 virtual EventRewriteStatus NextDispatchEvent(const Event& last_event, |
| 122 scoped_ptr<Event>* new_event) |
118 OVERRIDE { | 123 OVERRIDE { |
| 124 EXPECT_TRUE(last_rewritten_event_); |
| 125 const TestEvent* arg_last = static_cast<const TestEvent*>(&last_event); |
| 126 EXPECT_EQ(last_rewritten_event_->unique_id(), arg_last->unique_id()); |
| 127 const TestEvent* arg_new = static_cast<const TestEvent*>(new_event->get()); |
| 128 EXPECT_FALSE(arg_new && arg_last->unique_id() == arg_new->unique_id()); |
| 129 return Rewrite(last_event, new_event); |
| 130 } |
| 131 |
| 132 private: |
| 133 EventRewriteStatus Rewrite(const Event& event, |
| 134 scoped_ptr<Event>* rewritten_event) { |
119 RewriteRules::iterator find = | 135 RewriteRules::iterator find = |
120 rules_.find(RewriteCase(state_, event.type())); | 136 rules_.find(RewriteCase(state_, event.type())); |
121 if (find == rules_.end()) | 137 if (find == rules_.end()) |
122 return EVENT_REWRITE_CONTINUE; | 138 return EVENT_REWRITE_CONTINUE; |
123 if ((find->second.status == EVENT_REWRITE_REWRITTEN) || | 139 if ((find->second.status == EVENT_REWRITE_REWRITTEN) || |
124 (find->second.status == EVENT_REWRITE_DISPATCH_ANOTHER)) { | 140 (find->second.status == EVENT_REWRITE_DISPATCH_ANOTHER)) { |
125 last_rewritten_event_ = new TestEvent(find->second.type); | 141 last_rewritten_event_ = new TestEvent(find->second.type); |
126 rewritten_event->reset(last_rewritten_event_); | 142 rewritten_event->reset(last_rewritten_event_); |
127 } else { | 143 } else { |
128 last_rewritten_event_ = 0; | 144 last_rewritten_event_ = 0; |
129 } | 145 } |
130 state_ = find->second.state; | 146 state_ = find->second.state; |
131 return find->second.status; | 147 return find->second.status; |
132 } | 148 } |
133 virtual EventRewriteStatus NextDispatchEvent(const Event& last_event, | |
134 scoped_ptr<Event>* new_event) | |
135 OVERRIDE { | |
136 EXPECT_TRUE(last_rewritten_event_); | |
137 const TestEvent* arg_last = static_cast<const TestEvent*>(&last_event); | |
138 EXPECT_EQ(last_rewritten_event_->unique_id(), arg_last->unique_id()); | |
139 const TestEvent* arg_new = static_cast<const TestEvent*>(new_event->get()); | |
140 EXPECT_FALSE(arg_new && arg_last->unique_id() == arg_new->unique_id()); | |
141 return RewriteEvent(last_event, new_event); | |
142 } | |
143 | |
144 private: | |
145 typedef std::pair<int, EventType> RewriteCase; | 149 typedef std::pair<int, EventType> RewriteCase; |
146 struct RewriteResult { | 150 struct RewriteResult { |
147 int state; | 151 int state; |
148 EventType type; | 152 EventType type; |
149 EventRewriteStatus status; | 153 EventRewriteStatus status; |
150 }; | 154 }; |
151 typedef std::map<RewriteCase, RewriteResult> RewriteRules; | 155 typedef std::map<RewriteCase, RewriteResult> RewriteRules; |
152 RewriteRules rules_; | 156 RewriteRules rules_; |
153 TestEvent* last_rewritten_event_; | 157 TestEvent* last_rewritten_event_; |
154 int state_; | 158 int state_; |
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222 s.RemoveEventRewriter(&r3); | 226 s.RemoveEventRewriter(&r3); |
223 | 227 |
224 // Continue with the state-based rewriting. | 228 // Continue with the state-based rewriting. |
225 p.AddExpectedEvent(ET_MOUSE_RELEASED); | 229 p.AddExpectedEvent(ET_MOUSE_RELEASED); |
226 p.AddExpectedEvent(ET_KEY_RELEASED); | 230 p.AddExpectedEvent(ET_KEY_RELEASED); |
227 s.Send(ET_MOUSE_RELEASED); | 231 s.Send(ET_MOUSE_RELEASED); |
228 p.CheckAllReceived(); | 232 p.CheckAllReceived(); |
229 } | 233 } |
230 | 234 |
231 } // namespace ui | 235 } // namespace ui |
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