OLD | NEW |
1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 274 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
285 class BuiltinFunctionTable; | 285 class BuiltinFunctionTable; |
286 class ObjectVisitor; | 286 class ObjectVisitor; |
287 | 287 |
288 | 288 |
289 class Builtins { | 289 class Builtins { |
290 public: | 290 public: |
291 ~Builtins(); | 291 ~Builtins(); |
292 | 292 |
293 // Generate all builtin code objects. Should be called once during | 293 // Generate all builtin code objects. Should be called once during |
294 // isolate initialization. | 294 // isolate initialization. |
295 void SetUp(bool create_heap_objects); | 295 void SetUp(Isolate* isolate, bool create_heap_objects); |
296 void TearDown(); | 296 void TearDown(); |
297 | 297 |
298 // Garbage collection support. | 298 // Garbage collection support. |
299 void IterateBuiltins(ObjectVisitor* v); | 299 void IterateBuiltins(ObjectVisitor* v); |
300 | 300 |
301 // Disassembler support. | 301 // Disassembler support. |
302 const char* Lookup(byte* pc); | 302 const char* Lookup(byte* pc); |
303 | 303 |
304 enum Name { | 304 enum Name { |
305 #define DEF_ENUM_C(name, ignore) k##name, | 305 #define DEF_ENUM_C(name, ignore) k##name, |
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
416 | 416 |
417 friend class BuiltinFunctionTable; | 417 friend class BuiltinFunctionTable; |
418 friend class Isolate; | 418 friend class Isolate; |
419 | 419 |
420 DISALLOW_COPY_AND_ASSIGN(Builtins); | 420 DISALLOW_COPY_AND_ASSIGN(Builtins); |
421 }; | 421 }; |
422 | 422 |
423 } } // namespace v8::internal | 423 } } // namespace v8::internal |
424 | 424 |
425 #endif // V8_BUILTINS_H_ | 425 #endif // V8_BUILTINS_H_ |
OLD | NEW |