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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ |
| 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <deque> | 10 #include <deque> |
| 11 #include <memory> | 11 #include <memory> |
| 12 #include <queue> |
| 12 #include <string> | 13 #include <string> |
| 13 #include <vector> | 14 #include <vector> |
| 14 | 15 |
| 15 #include "base/containers/scoped_ptr_hash_map.h" | 16 #include "base/containers/scoped_ptr_hash_map.h" |
| 16 #include "base/macros.h" | 17 #include "base/macros.h" |
| 17 #include "base/memory/ref_counted.h" | 18 #include "base/memory/ref_counted.h" |
| 18 #include "base/memory/weak_ptr.h" | 19 #include "base/memory/weak_ptr.h" |
| 19 #include "build/build_config.h" | 20 #include "build/build_config.h" |
| 20 #include "gpu/command_buffer/common/constants.h" | 21 #include "gpu/command_buffer/common/constants.h" |
| 21 #include "gpu/command_buffer/service/gpu_preferences.h" | 22 #include "gpu/command_buffer/service/gpu_preferences.h" |
| (...skipping 26 matching lines...) Expand all Loading... |
| 48 class ShaderTranslatorCache; | 49 class ShaderTranslatorCache; |
| 49 } | 50 } |
| 50 } | 51 } |
| 51 | 52 |
| 52 namespace IPC { | 53 namespace IPC { |
| 53 struct ChannelHandle; | 54 struct ChannelHandle; |
| 54 } | 55 } |
| 55 | 56 |
| 56 namespace gpu { | 57 namespace gpu { |
| 57 class GpuChannel; | 58 class GpuChannel; |
| 59 class GpuChannelDeleter; |
| 58 class GpuChannelManagerDelegate; | 60 class GpuChannelManagerDelegate; |
| 59 class GpuMemoryBufferFactory; | 61 class GpuMemoryBufferFactory; |
| 60 class GpuWatchdogThread; | 62 class GpuWatchdogThread; |
| 61 | 63 |
| 62 // A GpuChannelManager is a thread responsible for issuing rendering commands | 64 // A GpuChannelManager is a thread responsible for issuing rendering commands |
| 63 // managing the lifetimes of GPU channels and forwarding IPC requests from the | 65 // managing the lifetimes of GPU channels and forwarding IPC requests from the |
| 64 // browser process to them based on the corresponding renderer ID. | 66 // browser process to them based on the corresponding renderer ID. |
| 65 class GPU_EXPORT GpuChannelManager { | 67 class GPU_EXPORT GpuChannelManager { |
| 66 public: | 68 public: |
| 67 GpuChannelManager(const GpuPreferences& gpu_preferences, | 69 GpuChannelManager(const GpuPreferences& gpu_preferences, |
| (...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 158 | 160 |
| 159 // These objects manage channels to individual renderer processes there is | 161 // These objects manage channels to individual renderer processes there is |
| 160 // one channel for each renderer process that has connected to this GPU | 162 // one channel for each renderer process that has connected to this GPU |
| 161 // process. | 163 // process. |
| 162 base::ScopedPtrHashMap<int32_t, std::unique_ptr<GpuChannel>> gpu_channels_; | 164 base::ScopedPtrHashMap<int32_t, std::unique_ptr<GpuChannel>> gpu_channels_; |
| 163 | 165 |
| 164 private: | 166 private: |
| 165 void InternalDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); | 167 void InternalDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); |
| 166 void InternalDestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, | 168 void InternalDestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, |
| 167 int client_id); | 169 int client_id); |
| 170 void RunChannelDeleter(); |
| 168 #if defined(OS_ANDROID) | 171 #if defined(OS_ANDROID) |
| 169 void ScheduleWakeUpGpu(); | 172 void ScheduleWakeUpGpu(); |
| 170 void DoWakeUpGpu(); | 173 void DoWakeUpGpu(); |
| 171 #endif | 174 #endif |
| 172 | 175 |
| 173 const GpuPreferences gpu_preferences_; | 176 const GpuPreferences gpu_preferences_; |
| 174 GpuDriverBugWorkarounds gpu_driver_bug_workarounds_; | 177 GpuDriverBugWorkarounds gpu_driver_bug_workarounds_; |
| 175 | 178 |
| 176 GpuChannelManagerDelegate* const delegate_; | 179 GpuChannelManagerDelegate* const delegate_; |
| 177 | 180 |
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| 192 framebuffer_completeness_cache_; | 195 framebuffer_completeness_cache_; |
| 193 scoped_refptr<gl::GLSurface> default_offscreen_surface_; | 196 scoped_refptr<gl::GLSurface> default_offscreen_surface_; |
| 194 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; | 197 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; |
| 195 #if defined(OS_ANDROID) | 198 #if defined(OS_ANDROID) |
| 196 // Last time we know the GPU was powered on. Global for tracking across all | 199 // Last time we know the GPU was powered on. Global for tracking across all |
| 197 // transport surfaces. | 200 // transport surfaces. |
| 198 base::TimeTicks last_gpu_access_time_; | 201 base::TimeTicks last_gpu_access_time_; |
| 199 base::TimeTicks begin_wake_up_time_; | 202 base::TimeTicks begin_wake_up_time_; |
| 200 #endif | 203 #endif |
| 201 | 204 |
| 205 bool channel_deleter_running_ = false; |
| 206 std::queue<std::unique_ptr<GpuChannelDeleter>> pending_deleters_; |
| 207 |
| 202 // Set during intentional GPU process shutdown. | 208 // Set during intentional GPU process shutdown. |
| 203 bool exiting_for_lost_context_; | 209 bool exiting_for_lost_context_; |
| 204 | 210 |
| 205 // Member variables should appear before the WeakPtrFactory, to ensure | 211 // Member variables should appear before the WeakPtrFactory, to ensure |
| 206 // that any WeakPtrs to Controller are invalidated before its members | 212 // that any WeakPtrs to Controller are invalidated before its members |
| 207 // variable's destructors are executed, rendering them invalid. | 213 // variable's destructors are executed, rendering them invalid. |
| 208 base::WeakPtrFactory<GpuChannelManager> weak_factory_; | 214 base::WeakPtrFactory<GpuChannelManager> weak_factory_; |
| 209 | 215 |
| 210 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); | 216 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); |
| 211 }; | 217 }; |
| 212 | 218 |
| 213 } // namespace gpu | 219 } // namespace gpu |
| 214 | 220 |
| 215 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ | 221 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ |
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